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	<title>Comments on: 17.2.2015</title>
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	<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/</link>
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	<item>
		<title>By: Mr_Ekshin</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266529</link>
		<dc:creator><![CDATA[Mr_Ekshin]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 23:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266529</guid>
		<description><![CDATA[I&#039;m STILL HERE because SS will also be covering AW as well.  Maybe not on THIS SITE, but somewhere...

Also, AW is still only in ALPHA.  Until it&#039;s released for the general public, the only tank game I have to play is WoT.

THAT&#039;s what I&#039;m still doing here, bunky.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m STILL HERE because SS will also be covering AW as well.  Maybe not on THIS SITE, but somewhere&#8230;</p>
<p>Also, AW is still only in ALPHA.  Until it&#8217;s released for the general public, the only tank game I have to play is WoT.</p>
<p>THAT&#8217;s what I&#8217;m still doing here, bunky.</p>
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	<item>
		<title>By: tankerX</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266241</link>
		<dc:creator><![CDATA[tankerX]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 13:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266241</guid>
		<description><![CDATA[Obviously about half the people on this thread don&#039;t have a clue about software development.
Quality in a software development organization has far more to do with process the organization follows than individual developers.  Business management is responsible for process implementation.
So what typically happens and why are there more bugs in some software than others?  
Business management decides to cut testing process in order to get you that game faster at the expense of quality.]]></description>
		<content:encoded><![CDATA[<p>Obviously about half the people on this thread don&#8217;t have a clue about software development.<br />
Quality in a software development organization has far more to do with process the organization follows than individual developers.  Business management is responsible for process implementation.<br />
So what typically happens and why are there more bugs in some software than others?<br />
Business management decides to cut testing process in order to get you that game faster at the expense of quality.</p>
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	<item>
		<title>By: Argysh</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266227</link>
		<dc:creator><![CDATA[Argysh]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 13:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266227</guid>
		<description><![CDATA[so... what are you still doing here? 

(same goes to everyone else pretending not to play this game anymore or that they will soon stop to play it. Yet a month later all of you will still be here complaining.

Just like the famous last cigarette... again.)]]></description>
		<content:encoded><![CDATA[<p>so&#8230; what are you still doing here? </p>
<p>(same goes to everyone else pretending not to play this game anymore or that they will soon stop to play it. Yet a month later all of you will still be here complaining.</p>
<p>Just like the famous last cigarette&#8230; again.)</p>
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	<item>
		<title>By: Dexter5021</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266186</link>
		<dc:creator><![CDATA[Dexter5021]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 12:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266186</guid>
		<description><![CDATA[- developers are thinking about the artillery concept as a whole, but haven’t for now decided what to do with it

Buff reload time, aim time, dispersions to pre-8.6 state, reduce alpha damage, increase splash radius, change arty MM to -1/+2  (maybe give artys increased MM weight too) ,reduce range on some artys (no i dont want more FV304 artys, but 1000m range at tier 3 is stupid)
also remove AP, APCR and HEAT shells from all artys, and give them different type of HE shells only (for example zero pen HE shells with bigger splash and reduced module damage)

artys need a serious overhaul, for example tier 7 russian artys are way too OP (in terms of damage) in tier 7 battles even with their stock gun!]]></description>
		<content:encoded><![CDATA[<p>- developers are thinking about the artillery concept as a whole, but haven’t for now decided what to do with it</p>
<p>Buff reload time, aim time, dispersions to pre-8.6 state, reduce alpha damage, increase splash radius, change arty MM to -1/+2  (maybe give artys increased MM weight too) ,reduce range on some artys (no i dont want more FV304 artys, but 1000m range at tier 3 is stupid)<br />
also remove AP, APCR and HEAT shells from all artys, and give them different type of HE shells only (for example zero pen HE shells with bigger splash and reduced module damage)</p>
<p>artys need a serious overhaul, for example tier 7 russian artys are way too OP (in terms of damage) in tier 7 battles even with their stock gun!</p>
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	<item>
		<title>By: EvyL-SEA</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266100</link>
		<dc:creator><![CDATA[EvyL-SEA]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 11:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266100</guid>
		<description><![CDATA[how about the funky behavior of the HESH round slamming right at you be reviewed? its gonna be one funny tank round if it did.]]></description>
		<content:encoded><![CDATA[<p>how about the funky behavior of the HESH round slamming right at you be reviewed? its gonna be one funny tank round if it did.</p>
]]></content:encoded>
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	<item>
		<title>By: tenshin111</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266078</link>
		<dc:creator><![CDATA[tenshin111]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 09:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266078</guid>
		<description><![CDATA[&quot;Correct me if i am wrong (i probably am) but didnt they say at the start individual missions will be added each season, then each 6 months, and now they say every year? thats kinda funny&quot;

No, WG never said that officially. There were only rumors and speculation floating around.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Correct me if i am wrong (i probably am) but didnt they say at the start individual missions will be added each season, then each 6 months, and now they say every year? thats kinda funny&#8221;</p>
<p>No, WG never said that officially. There were only rumors and speculation floating around.</p>
]]></content:encoded>
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	<item>
		<title>By: tenshin111</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266077</link>
		<dc:creator><![CDATA[tenshin111]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 09:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266077</guid>
		<description><![CDATA[Can&#039;t wait for it.]]></description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait for it.</p>
]]></content:encoded>
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	<item>
		<title>By: LonerPrime</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266076</link>
		<dc:creator><![CDATA[LonerPrime]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 09:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266076</guid>
		<description><![CDATA[That would probably work if the most players actually spoke the same language but in Asia server you see the &quot;block&quot; language more than you would see the English language. Even if you would like to explain why you wanna platoon, chances are less than 10% will understand what you are trying to say at that hour.

Honestly I wish they had implemented the Platoon Finding tool with the IM. If they don&#039;t wanna bend on the platoon requirements, they would at least make it easier(possible) for people to find a team at any hour.]]></description>
		<content:encoded><![CDATA[<p>That would probably work if the most players actually spoke the same language but in Asia server you see the &#8220;block&#8221; language more than you would see the English language. Even if you would like to explain why you wanna platoon, chances are less than 10% will understand what you are trying to say at that hour.</p>
<p>Honestly I wish they had implemented the Platoon Finding tool with the IM. If they don&#8217;t wanna bend on the platoon requirements, they would at least make it easier(possible) for people to find a team at any hour.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mao</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266075</link>
		<dc:creator><![CDATA[Mao]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 09:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266075</guid>
		<description><![CDATA[&quot;I don’t see why the T110E4 is completing HT missions on the IM’s when it is clearly not an HT.&quot;

Errrrr.... what? Are you saying that battles completed with E4 count towards the HT missions and not the TD ones?]]></description>
		<content:encoded><![CDATA[<p>&#8220;I don’t see why the T110E4 is completing HT missions on the IM’s when it is clearly not an HT.&#8221;</p>
<p>Errrrr&#8230;. what? Are you saying that battles completed with E4 count towards the HT missions and not the TD ones?</p>
]]></content:encoded>
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	<item>
		<title>By: skacekachna</title>
		<link>http://ftr.wot-news.com/2015/02/17/17-2-2015/#comment-266074</link>
		<dc:creator><![CDATA[skacekachna]]></dc:creator>
		<pubDate>Wed, 18 Feb 2015 09:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=22207#comment-266074</guid>
		<description><![CDATA[Heh, that&#039;s actually a valid point. For &lt;T10 at least.
If you play t10, there is at least one arty every game and it&#039;s common to have 3+ arties on each team ... T10 arties are somewhat popular]]></description>
		<content:encoded><![CDATA[<p>Heh, that&#8217;s actually a valid point. For &lt;T10 at least.<br />
If you play t10, there is at least one arty every game and it&#039;s common to have 3+ arties on each team &#8230; T10 arties are somewhat popular</p>
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