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	<title>Comments on: Occulus Rift Mod for World of Tanks – Part 2 (with Download)</title>
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	<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/</link>
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	<item>
		<title>By: XAP7AS</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259704</link>
		<dc:creator><![CDATA[XAP7AS]]></dc:creator>
		<pubDate>Wed, 04 Feb 2015 15:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259704</guid>
		<description><![CDATA[I think that is a scrapped tank ,like the Sturmtiger
There is an old FTR post about these tanks :
http://ftr.wot-news.com/2014/01/29/tanks-that-never-made-it/
You can also see that is tier 3 and it &#039;s called NbFz]]></description>
		<content:encoded><![CDATA[<p>I think that is a scrapped tank ,like the Sturmtiger<br />
There is an old FTR post about these tanks :<br />
<a href="http://ftr.wot-news.com/2014/01/29/tanks-that-never-made-it/" rel="nofollow">http://ftr.wot-news.com/2014/01/29/tanks-that-never-made-it/</a><br />
You can also see that is tier 3 and it &#8216;s called NbFz</p>
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		<title>By: shwhjw</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259601</link>
		<dc:creator><![CDATA[shwhjw]]></dc:creator>
		<pubDate>Wed, 04 Feb 2015 14:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259601</guid>
		<description><![CDATA[It bugs me every time you write &quot;Occulus&quot; instead of &quot;Oculus&quot;...

Downloaded the mod, will try it out when I get home from work :D]]></description>
		<content:encoded><![CDATA[<p>It bugs me every time you write &#8220;Occulus&#8221; instead of &#8220;Oculus&#8221;&#8230;</p>
<p>Downloaded the mod, will try it out when I get home from work :D</p>
]]></content:encoded>
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		<title>By: RedShocktrooper</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259289</link>
		<dc:creator><![CDATA[RedShocktrooper]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 19:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259289</guid>
		<description><![CDATA[Tends to be the case with most 3rd-person games - you feel like you&#039;re having an &quot;out of body experience&quot; and thus get disorientated.

Games like HAWKEN and War Thunder Simulator are probably better for OccRift because they force you into a first-person perspective.]]></description>
		<content:encoded><![CDATA[<p>Tends to be the case with most 3rd-person games &#8211; you feel like you&#8217;re having an &#8220;out of body experience&#8221; and thus get disorientated.</p>
<p>Games like HAWKEN and War Thunder Simulator are probably better for OccRift because they force you into a first-person perspective.</p>
]]></content:encoded>
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	<item>
		<title>By: Jognt</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259151</link>
		<dc:creator><![CDATA[Jognt]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 16:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259151</guid>
		<description><![CDATA[I am wondering the same thing. The following part is nice to read:

&quot;At the same time, we had to think about one more thing: some UI elements should not scale along with others (for example aim circles, vehicle icons). Thus, we had to introduce corrections to the render order: a part of the UI elements would be rendered along with the 3D scene from now on.&quot;

This means they encountered the same issues as us 3Dvision users do. The code fixes this.
The next question is whether it&#039;s possible to use only a PART of this mod, since we don&#039;t need any modifications to the scaling of the UI and we don&#039;t need &quot;anti-distortion&quot; added to the final image.

I think I&#039;ll play around with the mod a bit, see what I can find out.]]></description>
		<content:encoded><![CDATA[<p>I am wondering the same thing. The following part is nice to read:</p>
<p>&#8220;At the same time, we had to think about one more thing: some UI elements should not scale along with others (for example aim circles, vehicle icons). Thus, we had to introduce corrections to the render order: a part of the UI elements would be rendered along with the 3D scene from now on.&#8221;</p>
<p>This means they encountered the same issues as us 3Dvision users do. The code fixes this.<br />
The next question is whether it&#8217;s possible to use only a PART of this mod, since we don&#8217;t need any modifications to the scaling of the UI and we don&#8217;t need &#8220;anti-distortion&#8221; added to the final image.</p>
<p>I think I&#8217;ll play around with the mod a bit, see what I can find out.</p>
]]></content:encoded>
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		<title>By: tronicson</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259108</link>
		<dc:creator><![CDATA[tronicson]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 13:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259108</guid>
		<description><![CDATA[&quot;Oculus Rift&quot;..

Hmm, i doubt it that WoT would be the ideal Game for this]]></description>
		<content:encoded><![CDATA[<p>&#8220;Oculus Rift&#8221;..</p>
<p>Hmm, i doubt it that WoT would be the ideal Game for this</p>
]]></content:encoded>
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		<title>By: TwixOps</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259105</link>
		<dc:creator><![CDATA[TwixOps]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 13:39:15 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259105</guid>
		<description><![CDATA[Any word on wether this will work with a normal 3d monitor?  I have one, but WoT doesn&#039;t really work well; the UI (specifically over target markers) do not render at the correct depth.  

If I press &quot;v&quot; to kill the UI, i have to admit, the game does look freaking AWESOME in 3d.]]></description>
		<content:encoded><![CDATA[<p>Any word on wether this will work with a normal 3d monitor?  I have one, but WoT doesn&#8217;t really work well; the UI (specifically over target markers) do not render at the correct depth.  </p>
<p>If I press &#8220;v&#8221; to kill the UI, i have to admit, the game does look freaking AWESOME in 3d.</p>
]]></content:encoded>
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	<item>
		<title>By: CAMO_RAY</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259079</link>
		<dc:creator><![CDATA[CAMO_RAY]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 11:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259079</guid>
		<description><![CDATA[yeah, or the NbFz for short, basically a better version of the Grßtraktor.]]></description>
		<content:encoded><![CDATA[<p>yeah, or the NbFz for short, basically a better version of the Grßtraktor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WarVideosToday</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259078</link>
		<dc:creator><![CDATA[WarVideosToday]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 11:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259078</guid>
		<description><![CDATA[Neubaufahrzeug]]></description>
		<content:encoded><![CDATA[<p>Neubaufahrzeug</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AnusLover</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259077</link>
		<dc:creator><![CDATA[AnusLover]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 11:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259077</guid>
		<description><![CDATA[Occulus Rift seems useless in WoT.]]></description>
		<content:encoded><![CDATA[<p>Occulus Rift seems useless in WoT.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: patmatt2</title>
		<link>http://ftr.wot-news.com/2015/02/03/occulus-rift-mod-for-world-of-tanks-part-2-with-download/#comment-259076</link>
		<dc:creator><![CDATA[patmatt2]]></dc:creator>
		<pubDate>Tue, 03 Feb 2015 11:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://ftr.wot-news.com/?p=21869#comment-259076</guid>
		<description><![CDATA[Off topic but what&#039;s that prem tank at the very left of the screen? I can&#039;t seem to work out what it is just by looking at it and the tier number is blurred out...]]></description>
		<content:encoded><![CDATA[<p>Off topic but what&#8217;s that prem tank at the very left of the screen? I can&#8217;t seem to work out what it is just by looking at it and the tier number is blurred out&#8230;</p>
]]></content:encoded>
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