Bryansk Historical Battle – Tank Setups

Hello everyone,

since I forgot to do this for the Tobruk historical battle, I will at least do it for Bryansk, because we (hopefully) get that historical battle before they are removed in 9.2 (in case you missed it, it was today confirmed they are removing the entire mode for re-work). And I would like that medal :)

Anyway, here’s the historical battle overview:

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Soviet tank setups

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German tank setups

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32 thoughts on “Bryansk Historical Battle – Tank Setups

  1. Well, seems quite well balanced to me. Germans get medium tanks, with guns that can pen KV-1′s with a bit of skill and the Russians get the KV-1 and the T-34, which can pen the Germans with a bit of skill.

    The difference is though, that the Russians need to form wolfpacks while the Germans can keep sitting in a bush sniping down the Russians.

      • 103 isnt enough for front.. and shooting gold cant be the solution against imbalanced matchup

        • 103 isn’t enough to pen 75mm of frontal armor? And even less at the drivers hatch/machine gun port? Maybe you should check your math, or learn to aim :p

        • 103 is enough if KV1 isn´t angled and you shoot within the range of 300m. However, you can also move your tank and shoot the other parts of tank! :)

    • 103 mm of pen can go through the KV-1 pretty easily. The panzer 4 is a lot faster than the KV-1 and can just shoot his flat not very well sloped armor.

      More importantly which Russian tank can penetrate the Panzer 4 and Stug 3? The most penetration the Russians have is 86 mm of armor against 80 mm of German armor. With some slight angling, the germans can bounce everything thrown at them. Even the panzer 3 with 70 mm of front armor can bounce a lot.

  2. pz 4 can deal with KV – but u need carefuly aim for weakspots and L43 have very loooooooooong aim time so…..

    • You look like an average player to me. The 50 % WR intrigued me at first, but then I saw that statpadder Hellcat as your most played tank and just went “meh”. Also: you die more than you kill and take more damage than you give which is pretty sub-par. 65 % hit ratio is good tho – you will improve with more experience.

    • Quite good, you can contact Richblaster (EU servers) if you want to improve even more, and even join a good clan!

    • Your victory rate on the VK3600 is good, that is a good sign. That tank is good but it requires skill when carrying games. You will enjoy the Tigers and the German mediums.

    • Your survival rate is quite low. I think you should be more carefull. Don’t be passive, just pick wait a bit till the battle develops and then go in in a good moment. Don’t camp at base though. What I mean is that you should maybe stay a bit in 2nd line. Only pick enemies you know you can kill. For example. Imagin you are in a KV-1 and there is an enemy PzIII. You can kill him right? Now imagin you are the PzIII ! Would you try to solo a KV-1 in a PzIII? I wouldn’t. Maybe if you had some perfect circumstances, but other than that: NO! Also your average kills/battle and win rate are pretty bad.

    • Nobody forces you to play them.

      Sad to see them go. I don’t think there’s anything wrong with the historical battle mode. It’s just the tank selection that is sometimes weird. In Tobruk the tier II tanks were close to useless and did even unbalance the teams by making a fake numerical superiority.

  3. The main problem with historical battles is that one of the sides always has a tank that is significantly better than all of the other tanks in that battle. Kursk had the Tiger, Ardennes and Balaton had the King Tiger and Tobruk has the Matilda. People will simply queue up in those tanks and nobody wants to play the other side.

    One solution would be to take away the ability to choose your tank and/or map for the battle and let the game decide it for the player, but it could easily be countered by the players by simply selling the tanks you don’t want to play HB:s in. (What if what you have in your garage didn’t matter?)

  4. There is also the problem of having completely useless tanks in the game… Seriously! What are T-26:s, BT-7:s, T-60:s, T-70:s, PzII:s and Pz38(t):s ever going to accomplish here?

    • BT-7 can scout and penetrate most of the German side armor. A skillful BT-7 player can track and circle a Stug 3 with ease and easily pen its sides.
      Though the German lower tiers are absolutely useless. Can’t pen a KV-1 or a T-34 anywhere and they aren’t that fast either (scouting should go to the Panzer 3).
      The only usable tanks for Bryansk is the BT-7, T-34, KV-1, Panzer3, Panzer 4 and Stug 3.

      • Keep in mind that the historical armament for the BT-7 (as well as the T-70 and the T-26) is the short 45mm that the MS-1 normally gets

      • The Panzer 38t can still be useful as a passive scout in this battle due to having the best view range of all tanks available on either team in the battle. Of course it’s slow for a scout, but it could be useful for parking in a bush on one side of the map and waiting for the Russian tanks to blunder past it as an ‘alarm’ of sorts (similar to the role of a T1 Cunningham in team battles). If it has the right crew and equipment loadout, it should have no trouble in this role, as it has a view range 100 meters better than they best view range among the Russians. With binocular telescopes, this tank’s view range skyrockets well into the 400 meter range. The only real problem it has, as mentioned before, is that it’s slow, but if the Germans want to play defensively (which their tank lineup is ideally-suited for), then it pretty much cancels out that disadvantage almost entirely.

    • T-26: Basically nothing, they’re cannon fodder. Maybe counter-scouting if the Germans attempt to active scout, but I doubt they will.

      BT-7: Scouting – before you say the T-34 can do it better, this is a T-34 with a stock turret. View range of the stock turret: 240 meters. The T-34s will be blind as bats in this battle, so they can’t be depended on for scouting. The BT-7 isn’t much better, but it’ll have to do, considering that the Russians have an all-around disadvantage in terms of situational awareness (which is consistent with history).

      T-60: Possibly scouting, but most likely cannon fodder, as it’s worse than the T-70 in pretty much every way.

      T-70: Possibly passive scouting or counter-scouting, but most likely cannon fodder.

      Panzer II: Scouting – even though the Panzer III is almost a better scout, the Panzer II, being a light tank, retains full camo even while moving, which could make it useful with a skilled crew for scouting – considering that, for its tier, this is one of the tanks that’s popular for seal-clubbing, it wouldn’t surprise me to see a few of these rolling around with crews having fully-trained camouflage skills on them.

      Panzer 38t: Passive scouting and counter-scouting – as it has its top turret, this tank boasts the best view range of any tank available on either side at 360 meters (though not by much, compared to the Panzer IVH at 340 meters). It could also kill any pesky BT-7s that make it to the rear, although T-34s will a problem.