8.11 FOV fix

Source: EU forums
Author: Amayii

Hello everyone,

you didn’t like the field of view change in 8.11? Here’s a way how to fix it.

- download this mod
- unpack it
- put the file “avatar_input_handler.xml” you just unpaced to the “World_of_Tanks\res_mods\0.8.11\gui\” folder (if the gui folder doesn’t exist, just create it)
- run the game

Now, the mod above was made for 16:9 screen ratio, so I don’t know how well will it work for other resolutions and ratios. You can however modify it to fit your demands. Here’s how:

- you have to open the avatar_input_handler.xml (in the folder you just put it in)
- if you want more field of view, you find the line and change the number after it for a higher one.
- be careful that you have to change the vertical FOV as well, otherwise it will look weird
- find the < verticalFov> line
- calculate your desired vertical FOV using this tool
- change the vertical FOV number for the one you just calculated
- run the game

I guess it will take some experimenting. Honorable mention goes to Locastan, who responded immediately to my request to create such a mod. Thanks mate.

19 thoughts on “8.11 FOV fix

  1. YEEEESSS THIS WAS THE ONE THING PUTTING ME OFF 8.11 SEVERELY. Guess I’m using this mod patch by patch until WG pull their head out of their asses and give us a FOV adjusting slider. THANK YOU!

      • For example J1mbo’s reticles use the same file (“avatar_input_handler.xml”) for zoom-out and it contains a lot of possible settings, so you need to compare file you already use (f.e. PSPad function) with this one to see the differences.
        Differences between this FOV “mod” and J1mbo are only on lines 3 (horizontalFov) and 5 (verticalFov), which means you can just change values on those 2 lines in J1mbos to “fix” your FOV without loosing zoom-out.
        Original locastans FOV mod is set for horizontal FOV 110 degrees and vertical FOV 78 degrees for 1920×1080. You can calculate settings for other resolutions with provided tool.

        • I’m using 1280×1024 resolution so when i open the tool it’s like this http://pokit.org/get/img/b57c9a4f83ed7520cc4dd06cc82400a8.jpg By default Desired horizontal FOV is set to 90 so when it calculates vertical FOV it’s 78. Now what i don’t get is should i change Desired horizontal FOV from 90 to some other number(110 maybe) or should i leave it like that? Never used tool like this so i’m quite noob.

  2. For anyone who has a 1680×1050 resolution, I tested the 120 VOF setting and got really light headed/awkward feelings in my eyes.

    Best setting, which look almost exactly like 8.10, I found was:
    VOF of 100 and vertical VOF of 74.

    Hope this helps some of you.

  3. The mod is good, but tha values are totally fucked up, for example the zoom in and zoom out in sniper, arcade and strategic view.

  4. Thanks for linking the mod. It enormously increases my playing experience. No more vertigo and eye-aching <3

  5. This is truly one of WG’s biggest fails ever. In a world where EVERY viewing device is going 16:9 WG in 2014 decides to optimize for 4:3? Are you kidding me? And they now need a hot fix or a MOD to fix this which didn’t need fixing in the first place? Are they TRYING to go backwards?