10.9.2013

This is the regular daily QA thread. There will be one more special QA post after this today.

- Storm states that the player opinion “there is less than one arty and one scout per battle on average” is not true according to WG’s statistics
- how much arty in battles on average? “less than Storm would like”
- Storm on Superpershing armor: “We are not hiding anything. As usual, we don’t comment on armor.” (SS: when accused that they are hiding some nerfs of SP armor)


- the WT E-100 model is final
- gold shells for T69 will (in connection with their penetration nerf) be automatically sold for credits for their purchase price in 8.8
- according to RU support, the “Lucky” achivement is bugged. Storm stated that it was not fixed in 0.8.8
- it’s technically possible to have different reload times for different shell types on one gun, but this won’t be implemented
- Storm on MM fix in 8.8: “Some problems with settings of servers on which the MM runs were fixed – we will give them more computing power allocated on handling the battle queues, which will lead to better battle balancing.”
- no plans to buff Soviet tier 10 heavies
- IS-4 mantlet is penetrable easily. This is not a bug according to Storm.
- 112′s characteristics are now final
- no plans to improve IS-6 maximum speed
- Storm states that the lower frontal plate of King Tiger is historical now (100mm), the 120mm picture circulating on the internets is wrong
- VK4502P viewrange nerfs were done for “balance reasons”
- it will not be possible to buy 112 or T-34-3 for gold in 8.8
- Storm confirms: the Sherman/T-34 “massive nerf” (aimtime, spread) are valid only for those special tanks in tutorial
- Superpershing won’t recieve limited MM
- regarding the VK3001H/VK3002M relationship:
1) VK3002M stats will start from zero
2) if VK3001H was unlocked – VK3002M will be unlocked
3) if you have VK3001H in the hangar, you will get a free VK3002 with a garage slot and 100 percent crew, but without ammo, equipment or consumables
4) if VK3001H had camo, this camo will be cloned to VK3002M (with same expiring time), this goes for decals/inscriptions too
5) any accumulated experience on VK3001H will be transferred to VK3002M
- new VK3601H heavy tank MM weight and profitability “will be the same as on other tanks of its tier and class”
- it’s possible Sacred Valley will be reworked, specifically the issue where upper team can light up the lower team easily, but not vice versa
- Severogorsk won’t be limited to low tiers only
- Superpershing will be sellable for gold only until 8.9 comes out
- SerB states that the alleged experimental E-75 1200hp diesel was not real, only a wish of the designers. Maybach managed to bring its HL engine only to 1000hp until 1955
- if VK4502P is ever moved to tier 8, its armor will be nerfed to historical values (SS: in real life it was lot less, roughly like the one of the VK4502 without rear turret, the turret was only 80mm thick)
- 128mm L/55 wouldn’t fit historically in top E-75 turret
- GW E-100 not being able to dispose of a low medium tank because of bad depression? “Don’t let him reach you”
- combat missions font might be made bigger (SS: Russians are complaining about its size)
- in 8.8, teamdamage to a platoon mates will count as normal team damage (no free platoonmate killing)
- all the removed engines can be found in your depot
- the reason for the mid tier German changes was aligning all the tanks to roughly the same pattern (gameplay-wise)
- in the new rating system, average XP counts without premium account

81 thoughts on “10.9.2013

  1. - Superpershing won’t recieve limited MM
    ??? does that mean the MM weight does not get changed or that the SP will also get into t10 battles??

  2. - in 8.8, teamdamage to a platoon mates will count as normal team damage (no free platoonmate killing).
    No free money for rammers and big “fuck u” for troll platoons.

  3. - SerB states that the alleged experimental E-75 1200hp diesel was not real, only a wish of the designers. Maybach managed to bring its HL engine only to 1000hp until 1955
    So? Many nation have tanks from 50s and 60s so why german tank stats/tech must end with ideas on 45. Instead removing that engine totally you could have nerfed it to 1000HP and give some better terrain resistance.

  4. - VK4502P viewrange nerfs were done for “balance reasons”

    because this tank needed to be worse…already never see them in battle because they are so poor

    • I see them every once in a while, but they’re usually killed within two minutes, or if it’s a steamroll, never even get to fire a shot.

  5. - if VK4502P is ever moved to tier 8, its armor will be nerfed to historical values

    Yes, 80mm on the hull and 120mm on the turret would work wonderfully for a tier 8 heavy…

  6. What will happen to my VK36.01 crew when it becomes a Tier 6 heavy? It currently holds my best German crew with 3 skills and I would really rather not lose all that hard work.

  7. “it will not be possible to buy 112 or T-34-3 for gold in 8.8″

    Say what?!
    What will we be able to buy it for, credits?
    Or we won’t be able to buy it at all in 8.8?!
    Or does it mean it’s not available in the in game store just in the gift shop but still available when 8.8 comes out?

  8. - Superpershing won’t recieve limited MM

    Welp, time to put the girl out to pasture. I was gonna keep her but this was just the last nail on the coffin.

  9. Please elaborate on the SuperP MM Change? No way its gun can compete in tier X and I thought that was the determining factor

    • For all of you asking this, Superpershing won’t get tier X MM. By “limited MM” it is meant “EVEN MORE LIMITED THAN IS NOW” so they are basically saying it won’t get tier 8 only matchmaking. So no, nothing has changed, SP will continue to troll tier 9s. And I’m keeping it, too!

  10. “- the reason for the mid tier German changes was aligning all the tanks to roughly the same pattern (gameplay-wise)”

    They aligned it to a ‘general german failtank’ type, so from now on noone will be mistaked seeking any good in german techtree.

    Quite righteous move from their side towards playerbase I must admit.

    • well other than E75 and JP2 all tanks are better now than before the rebalance
      Even Tiger 2 where its debatable is in my opinion better now because it looses 2 major weakspots (MG and cupola) and gets more gundepression and faster reload. Lowerplate is now a tad weaker but pros learned to hide it anyway

  11. - 128mm L/55 wouldn’t fit historically in top E-75 turret

    This is the crap that gets under my skin. You’ll put that gun on the E-75 even if it wouldn’t fit, but you won’t envisage the 150mm in the Maus or the 173 KwK/44 into the E-100.

    This whole “Selective historicity” is really annoying. If you want it historical, make the stock configurations historical, but the upgrades a little dreamed up (a little, we’re not talking 128′s on Panzer II’s here).. that’s what pixel tank upgrade can be.

  12. “- no plans to improve IS-6 maximum speed”

    Then how about giving me the ability to neutral steer, if you insist on giving it the top speed of the Object 253 (the other IS-6)

  13. “112′s characteristics are now final”

    As much as I would LOVE the 112 to get another boost, I’m just glad it didn’t say the T-34-3 is final. I’ll be picking the -3 up to get started on the Chinese medium line, and I’m HOPING this means they’re going to bump it up a bit — better depression or a little more acceleration would be just fine with me…

    • And every battle driver is dead, its not even worth healing him so ur slowass 24/7. But that was there even before it reached Tier10.

  14. What will happen to equipment on VK.3601H?
    I have vents on mine, but if goes from medium to heavy tank, will the vents get the same treatment or will it end up in depot or magically vanish.

  15. - VK4502P viewrange nerfs were done for “balance reasons”
    ______________
    What a load of horseshit.

    • I don’t even own the tank atm. I grinded it long time ago, but it does pisses me off to see one of the worst T9 tanks getting nerfed. Not by much but still nerfed and if you don’t have anything more constructive to say then don’t comment at all.

  16. I dunno if I can ask things here… heh. Lets try. Anyone have an idea if there is any plan about setting the shell cost to 0 within the training room?

    cause the repair cost is already 0, but the shells arent free… :(

    • No. The shells will not be for free because WG fears that players would then just organize matches in TR instead of playing randoms/TC/CW

    • Whine. Whine never changes…

      Since the dawn of human kind, when our ancestors first discovered the amazing power of words and sentences, many have been whining just about everything: from their salary to bunch of polygons to simple, pointless things…

      No matter what cataclysmic changes did these fools bring upon themselves, they still continue… And sadly, they will never stop. For it is not in their nature to understand, that self-centeredness and ignorance rarely bear fruit that isn’t rotten from the beginning. And so, this circle will never end, because…

      Whine. Whine never changes…

  17. - how much arty in battles on average? “less than Storm would like”
    If they want to see more Arty in battles, then they need to go back and review the aim and load time “nerf” they put into the game in the previous patch. I used to enjoy playing arty, but not so much now. The need to seriously re-balance arty. It always sucked that you didn’t get near the experience credit, and even though they did improve that, it was at the expense of aim time and load time.

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