Clanwars Riot Mechanism Changes

Hello everyone,

just in case some of the clanwars players missed it – a post appeared both on US and on EU forums about the riot mechanism changes in clanwars.

Please note the following changes to Riot mechanics in Global Conquest:

  • Additional coefficient for basic probability of revolts decrease from 30% to 10%
  • Chips influence on probability of revolt increase from 2% to 3%
  • Influence of counterspy on probability of revolt increase from 30% to 50%
  • Influence of HQ  on probability of revolt will increase from 50% to 100%

The discussion thread for this information can be found in the clan section here

8 thoughts on “Clanwars Riot Mechanism Changes

  1. It’s actually the same,they just worded it differently.

    Base chance both reduced by 20%

    Chips from 2% to 3%, a 1% increase which is 50% of 2%

    Counterspy increased by 20% which is 2/3 or 66.6% more effective

    HQ being 100% more effective, 50%+50% = 100%

    • Yup, same changes, different wording.

      You just have to understand WG maths where double doesn’t mean double, it means +100%.

        • Depends how many times you are doubling.

          If you start with (say) 100 then double it twice then you would expect to get 400 (100 * 2 * 2)

          In WG maths if you double 100 twice then you get 300 (100 + 100 + 100).

  2. I think its the same thing mate, they just used different words for the same result.