Facebook: “Wargaming Most Profitable Gaming Company of All Time”

Source: http://world-of-ru.livejournal.com/3608027.html

Hello everyone,

according to a Business Insider article, Facebook chief of operations for Europe Julien Codorniou – connected to planned Facebook expansion to Russia – stated the following:

When I say Russia, I’m also including the Ukraine. Look at Wargaming, the most profitable gaming company of all time, it’s based in Minsk. You would not expect that. If you have one trip to make, go to Eastern Europe and Israel. This is where the next billion dollar companies will come from, I can tell you.

Although Wargaming stopped publishing its economical results, there are some estimates as to how much money Wargaming makes. According to the company SuperData’s information, these are the estimates of how much Wargaming made and will make in 2015.

According to the same company’s data, World of Tanks is currently in top 5 most profitable MMO’s worldwide (data in millions of USD, January 2014-September 2014):

Also, according to a company called Newzoo, World of Tanks is the second most played MMO in Europe and USA (data from October 2014, based on number of sessions):

51 thoughts on “Facebook: “Wargaming Most Profitable Gaming Company of All Time”

  1. “When I say Russia, I’m also including the Ukraine.”

    You sure that wasn’t Putin who said that?

    Flame troll aside: It’s interesting, didn’t WG say that at some that point only 20% or so of all WoT players are paying customers? That’s a shit load of money from that small part of the entire player base.

    • According to WG, they claim to have an 88millions players database, so 20 % of that would be 17,6millions ( correct me if I did the math wrong). In 2014, 369millions divided by 17.6 millions players = 20.96 $ (usd). Seems legit.

    • It’s a pretty sensitive fail to make in the light of this year’s political events, but there are still quite a few people who still intuitively think of the former Soviet Union region as ‘Russia’ without meaning to make a political statement in doing so. “CIS” would be more politically correct, although even that’s been falling apart due to Russia’s habit of creating frozen conflicts.

    • WoT has one of the highest conversion rate in the business.
      2013 it was 30% paying customers.
      Most client based “western” games (numbers for china are not good known) are in the 15-25%.
      Compare it to LoL, where it is (close to but) below 5%.

      Also from SuperData are the 2013 ARPU numbers of 4,51 US$ WoT vs 1,32 US$ LoL.

    • Fyi, Russia, Belarus, and Ukraine were brotherly countries until 2014. Where Ukrainians destroyed themselves and their relationship with Russia.

      -TheMoreYouKnow

    • Yeah I sometimes think some people lose sight of that. Yes WG does make fuck ups but the game is generally very good.

  2. By looking at those charts; wagaming being 5th for profits but 2nd for the most played. Should we understand that we’re playing an affordable game that is not asking as much money as League of Legends to it’s players ?

    Anyway cool, I guess my favorite games will keep livin for a couple years :)

    always interesting info SS, thx for this

    • That and that LoL is more appealing to the younger crowd who tend to use their parent’s credit card more often.

      WoT has an older fanbase who may be more frugal as to how they spend their money. The ones who spend most money on WoT are likely in the pre-family age group (i.e. those not married yet) like me. Other players are generally less hardcore and are into the game for historical value more than anything. Its easy to assume in WoT that the playerbase is more often than not 18+ while in LoL its probably more like 13-14+.

      • I am 15 years old, but I actually spend 56 euro on the game already, but LOL is actually worse, I played it for some time and if I asked for the age at any moment, there would be at least 1 person between 9-11

      • No, it is not.

        WoT is considered MMO because it has thousands of players in one server, even if the battles are in small numbers.

        CS, and any other FPS, has just a few dozen players per server.

        • WoT isn’t an MMO, can never be considered an MMO unless you consider an MMO to be a chat channel/s with base game interaction. Don’t take my word for it though, go to the Guiness site and read what the “world record” is for.

          I’ll give you a hint: MOG

    • Of coarse they are.
      Valve takes a percentage of ALL sales on Steam.

      They make more money then… my god damned country probably.

      No single Valve game however makes as much as WoT :P

    • Depends. Steam is a big distributor, but if they don’t take a large commission, they might still fall short. Or it could be that the speaker doesn’t count the Steam side of Valve as a ‘gaming company’ per se, since it’s mostly distributing the work of other gaming companies.

      • Take-Two interactive should be up there imo…..I mean, they had 2 mega hits last year (one being the most sold game of all time IIRC). GTA V and Bioshock (Yes, take-two owns Rockstar and 2K)

        But i guess this is in more of the MMO category

  3. And they still can’t afford to pay developers enough to not fuck around with the game models lol.

    You’d think they would be patching bugs every other week but I guess they spend their profits on more important things, like vodka and new OP tanks that make them more money to buy… you guessed it. More vodka.

  4. If you have one trip to make, go to Eastern Europe and Israel.

    israel? sure how about I just email a nuke there! :P

    • I don’t think eastern europe is the next growing market.
      They had the chance to be so, but they suffer from incompetent governments – best example is Russia with Putin.
      Putin will destroy the russian economics just to prove to some russians he has big balls. And the russian people is that dumb, that they rather celebrate Putins big balls than think rational.

      Same to Israel – Israel needs so much money to be in war with all its neighbors all the time – they will be bankrupt sooner or later and then disappear from the map.

      We have to face the facts – if we want to get our children ready for the future, they have to learn chinese and eat with sticks.
      Russia and eastern europe in general missed their chance to become anyhow important beside of the role of being gas monkeys for the western countries. Some countries will possibly make it, but not eastern europe in general and for sure not Russia.

  5. More popular that minecraft? They may dream on about that.
    Maybe more popular, but the community isn’t by far as friendly and like a family in the way minecraft is.

    Not to hate WoT and to love Minecraft, but I think that those games are impossible to compare because of the different communities.

    • “…but I think that those games are impossible to compare because of the different communities.”

      Or because WoT is a WWII game and Minecraft is more a Lego game :)

  6. WG benefit from the continuous development of the game. OK there are fuckups but I but there is an almost continuous stream of new stuff and sometimes step changes in the game. So the limited attention span of the player base is mostly served. The problem is that they have not got the coding and debugging capacity to keep the expansion going as well as fixing old problems without increasing the numbers of skilled experienced staff. I think that they do not want to do that or cannot do it because of local skill shortages. So many things have been pushed back that new tests servers are not even interesting enough.

  7. PS: good luck on facebook going east, vk rules there and won’t give up. They missed a few years, treating Russia like a 3rd world country…

    • “treating Russia like a 3rd world country…” – well, Russia is some kind of 3rd world country.
      It’s a bit “our india” – a huge country, rich on people, ressources and chances – but with fucked up government and a people stuck in the medieval.
      They have ressources, are able to do crewed spaceflights and have nuclear weapons – but it’s still a corrupt country with a kind of a medieval feudalism in daily life.
      The other point is the attitude of the people, who do you want to hire: A diligent chinese or a drunk russian? I did work with a lot of russians – and sure, it’s only my point of view and there are many more russians out there, but my experience with russians: They have been loudmouth, lazy and without any sense of responsibility.

  8. “Also, according to a company called Newzoo, World of Tanks is the second most played MMO in Europe and USA (data from October 2014, based on number of sessions):”

    How do they get “number of sessions” from World of Warcraft, I wonder? I don’t think Blizzard makes that information public. All they make public is number of active subscribers, which went from 6.8 million in June to 10 million with the Warlords of Draenor launch, according to MMO Champion.

    Also, League of Legends, World of Tanks, Minecraft, and CS:GO are not MMOs.

    League of Legends is a Moba.

    World of Tanks is a third person shooter. Sure, Wargaming likes to advertise it as an MMO, but with no persistent world, I would never classify it as one.

    Minecraft is a sandbox / survival game, and doesn’t even run its own servers (it relies on servers run by players or other businesses), so how could it possibly be called an MMO?

    CS:GO is a first person shooter.

    Go home, “Newzoo,” you’re drunk.

    • MMO stands for Massively Multiplayer Online which all those games are. They are not RPGs though. You seem to have missed that you can have MMO without RPG.

      • There’s nothing particularly massive about them, and they all fall within their particular genres. I fail to see the reason to make the category so generic as to make it mean almost anything. You might as well put Chess online and call it an MMO then.

        The first M stands for “massive,” and to me that means the potential for having hundreds or more people in a single map. I don’t think you get to call yourself “massive” in a genre-defining sense merely because you sell a lot of copies on the physical or virtual store shelves.

      • The internet is an MMO by your definition. Then again so is life.

        WoT is a MOG, go ask Guiness.

  9. What really surprises me is thar WG juggles hundred of millions of dollars and at the same time allows game developers to answer even reasonable questions in a rude and insulting manner. Not to mention they never bother to improve palyability instead introducing shiny trifles like HD models or interface changes.