23.12.2014

Don’t forget to get your free 1 day of premium – the bonus code is 2015WGNY.

- the 9.5 minimap will be reworked further, according to Storm
- the new 9.5 minimap can reduce FPS, but only a tiny bit
- the “flickering transparent bush” bug was not fixed. According to Storm, there was no way found how to fix it without losses to FPS. This bug emerged in connection with the changes in render, that in turn were made to optimize the game and so it’s not possible to roll the render back to the version before the bug appeared
- regarding implementing a damage panel, Storm doesn’t want to do that at all
- additional hangar filters will be implemented
- player stats reset for gold is not planned


- I asked Storm how it is with the Mittengard map, since he wrote earlier that it would be a map for newbie players only (and not for pedobears and twinks), yet I played on it recently, as did other players. Storm stated that there is no internal consensus in WG on this matter.
- apparently, some players see a text “no missions selected” when pressing Tab in battle. This is tied to individual missions, that aren’t released yet
- Q: “Do you plan more Prokhorovka-like maps?” A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?”
- no plans for now to introduce more open maps (SS: like Steppes)
- Q: “Why don’t you simply buy rights to useful mods?” A: “Partial reason is, that we don’t think all players need by default (for example damage panel). Implementing mods ‘as they are’ also often causes FPS losses and there is no time to rework them.”
- reworking the render range to circle was not scrapped, WG is waiting for a new version of Big World. Immediately after that it will be implemented.
- patch 9.6 will be quite small, as new Bigworld version was postponed from 9.6 to 9.7, which in turn delayed the introduction of many features. This is a source of frustration for Storm.
- the list of features delayed by the new BW version includes new spotting/visibility features and new motion physics
- it’s possible 9.6 will bring new HD tanks, “if outsourcers do not fail us”. If they do fail, there will be a large batch of HD tanks in 9.7
- apparently, there is a bug where you can activate first aid kit under certain circumstances even though your entire crew is ok, Storm will investigate
- according to Storm, the color of minimap tank names is “the same as in XVM”
- no plans to introduce a dynamic IM goal counter to the game (SS: as in, seeing “you have to do 5000 damage in total, you have 2000 damage remaining to do” after pressing Tab)

97 thoughts on “23.12.2014

  1. - patch 9.6 will be quite small, as new Bigworld version was postponed from 9.6 to 9.7, which in turn delayed the introduction of many features. This is a source of frustration for Storm*.

    *everyone

    I wonder if they’ll manage to get Havok implemented before the 2nd half of 2015?

  2. ..Havoc – u meant 2016? :) So no news on FV4202 switch? im afraid it wont be so soon :(

  3. If everything SS wrote in the last 2 years is 100% true, then I believe that even Valve has delivered on schedule more things than these people.

    • On everything WG planned to do in WoT for 2014, we dont have even 10% of it I’d say.
      -no havok
      -no 300 hd tanks
      -no motion physics
      -no hd maps (not all at least)

      WG and schedule, still a better love story than Twilight.

        • Aside from the fact that Woras should either get banned or leave for AW (omg can’t wait when he leaves! So excited for AW to come out for only that reason.), there is a reason why most companies hate telling the public what their plans are or timelines.

          Because majority of vocal community (which is 90% trolls and 100% idiots) will take timeline as A PROMISE and then lose their shit when it doesn’t happen. I don’t even know what I am going to eat for dinner and how many of you know EXACTLY what they will do next year?

          So two things are obvious:

          1) Yeah, we all want guaranties that something will happen on a specific date, so we can wait for it and be excited. Hard to be excited for something that MIGHT happen sometime in the next YEAR.
          2) Companies more and more unwilling to give those commitments to us because it is ruined by sheer morons like above. Priorities change, ideas change and company if forced to answer for every decision to worthless turds who think because they pay 50 dollars they DESERVE everything.

          But again, it’s pointless to point out the obvious. Shitty people will need to rage about something, it doesn’t matter what it will be.

          • We should drink alcohol together, but seriously – TWO YEARS to develop Havok? Come on now…..And what exactly so gamebraking they introduced in 2014? At least I can hope for motion physics which will probably come at the end of year….Or EU tree :D There is shitload of info already for it – WG monke- personel should model it fast :)

      • Personally, I don’t care that much about HD maps. If they’re as “easy” to make as the regular ones, fine. But I’d rather have more maps than fewer HD ones.

        As for HD tank models, I can take’em or leave’em.

  4. That “flickering transparent bush” bug is a pretty easy fix, its just a simple Z plane orientation error from their tech artists being incompetent retards, I’ve worked with BigWorld before and have come across that issue with transparent textures and its piss easy to fix, so don’t give me that bullshit WG.

    • It’s a programming bug, becaus it appears on all maps. So, it’s not a tech artists fault. And, according to Storm, “flickering” fix caused FPS drops.

      • Everybody knows that Current BigWorld engine is a coding mess and it will never be optimized. The only thing that would help is to remake WoT from scratch.

        • The engine is perfectly fine, its not a coding issue, its how the engine handles layered transparency textures, if you get the order wrong and fuck up when importing assets into a scene then you get the Z plane error, which is the flickering bug. It’s entirely the tech artists fault.

      • “becaus it appears on all maps”
        Don’t try to talk about things you have no idea about.

        It’s not a programming bug, its the inability of the tech artist to correctly import assets into a scene without fucking up that causes it. It’s not a bug at all.

    • not sure if stupid or really thinks that additional features can come without additional computational costs

    • Get an average fps for a replay, then install deegie’s sight mod and get average fps for same replay.

      Yes, extra sight mod(especially ones that show more than hit indicator) do lower fps, considerably if your CPU was weak to begin with.

  5. A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill.”
    BS, its like the only map where you need to have knowledge about spotting system, distances, etc. without brainless rushing to some corridor.

      • I don’t get it. Why they stick with “we need more HD tanks” instead of introducing new lines? I am pretty sure the biggest gold spending in the game is on free exp conversion for unlocking the latest OP tier 10. IMHO this is the main reason FV 4005 was introduced after all – a line without tier 10 would be played by few and with very little gold spent on it.

      • Woras, you make nice video’s but your comments are annoying as hell. And the point ‘dont like it then dont read it’ is quite hard when you spam the comments like this. I can’t hide yours only. So please, take it down a notch.

  6. Flickering bush not fixed -> bush-removal mod officially made illegal.

    Working as intended.

  7. “- player stats reset for gold is not planned”

    I keep getting accused by random retards that I spent 2500 gold (I never had 2500 gold in this game) to reset my stats “because there is no way anybody would have my tanks with so few battles” (I had one tier 7 at ~3800 battles and a number of lower tiers).

    So there is no way to reset stats for 2500 gold after all? LOL.

    • IIRC you can change your username for 2500 gold, maybe someone mixed it up with something

    • Wierd, I had ~3500 games when I got the JPanther. Still not been accused of resetting…

    • I have an AMX 13 90 and I only played 2400 battles. I never got accused that I reset my stats lol.

  8. - the “flickering transparent bush” bug was not fixed. According to Storm, there was no way found how to fix it without losses to FPS. This bug emerged in connection with the changes in render, that in turn were made to optimize the game and so it’s not possible to roll the render back to the version before the bug appeared
    ___________________
    And couple of days ago before the 9.5 patch this was mentioned as fixed. Now all of a sudden it’s impossible to do it. They are openly lie about stuff w/o any shame.

    - Q: “Do you plan more Prokhorovka-like maps?” A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?”
    ___________________
    Prefer that over 3 corridors any day.

  9. “- Q: “Do you plan more Prokhorovka-like maps?” A (Storm): “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?””

    I think he means getting shot from at least 2 sides wherever you go, whatever you do.

    • Oh you mean where support tanks can actually perform their role and create a crossfire?!

      Yes, we would like more of that!

  10. Does anyone know if the E-25 will actually go on sale tomorrow as it says this under the calendar event :

    * Valid only for regular Premium vehicles available both in-game and in the Premium Shop (new and/or rare Premium tanks excluded).

  11. They need to work on making the game more playable. I don’t care if they ever make HD tanks, I do care that spotting is still screwed up, my shots going wide outside of the aiming circle, massive lagging when to many tanks are close to my tank, ect…

    If they want to lose their user base when new tank games come out they better start fixing some these bugs soon. Maybe they should hire some real programmers and dump these script kiddees!

  12. Well FU storm. I think that damage panel in game is way more important than the other crap WG is implementing…

      • Amen, believe it or not it is more accurate of actual tank encounters than city maps. The absence of infantry in the game simply makes cities more viable for WOT style gameplay. Imagine the rage if random partisans could drop Molotov cocktails or pop up with sticky bombs at every opportunity in a city.

        • Not only is urban combat retarded in a tank game, but Prokhorovka (as I stated countless times already) is one of the few remaining maps where passive/active spotting are very important – and one of the few where long range shots are still possible

          Brawler tanks are advantaged enough as it is in WoT

    • Prokhorovka, it’s twin Fiery Salient and Steppes are 3 of the best maps IN THE GAME. You just need to know how to play them.

      I do like the city maps as well. However, most of these corridor maps like redshire…PAIN IN THE ASS!

      • + 1

        If you know how to play these and use your tank on these, they’re great maps. The only draw back is players camping at either end of the road.

        Although I’m not a huge fan of city maps, especially the smaller ones. A prime example is Ensk in T7′s plus a complete shite of a map which I’d be glad to see the back of.

  13. Anyone knows how long the code 2015WGNY is valid? I can’t play today/tomorrow, want to add it between 26-29 decembre.

    • Well, last year the new year’s code was working until February 1st and I guess it’s pretty much the case this year too.

  14. they definetly need that upgrade bigworld engine asap but strengly this update is good for my comp better fps(stable)and les ping and micro lags so gg and i play on standard graphics..

  15. Patch 9.6 will mark the start of the downfall of WoT, because chances are AW beta will be released by then.

  16. > Implementing mods ‘as they are’ also often causes FPS losses and there is no time to rework them.

    Yeah, a billion dollar corporation doesn’t have the time to fix something a guy on the internet coded in an afternoon…

  17. “What does it mean ‘more Prokhorovka-like’? Are you interested in standing in the bushes in the alley, or fighting your own gun depression on the hill?”

    This kind of answers… If they think that way, why in hell are they still doing this 15-min-boring-camping maps?

    Since I play this game most players keep claiming about 3 main topics:

    - Better ballance on teams – This doesn’t mean 15 purples vs 15 purples, 15 blues vs 15 blues and so on… Means players with similar skills on both sides. That odd rating they have added, why not start from there?

    - Arty rework/remove – Self-explanatory

    - Rework camo/spot mechanics. A tank firing shouldn’t remain invisible, no matter what, that’s ridiculous… For example…

    In almost 2 years playing this game, I keep reading complaints about this stuff, no matter which server, no matter how skilled (or not) players are, ALL of them are asking for changes, they just don’t care.

    Maybe if we are lucky enough, Armored Warfare will fix this, stop wasting money on this game guys! Make them care about their costumers… I won’t quit playing at least of for a while, but thank god I didn’t give them a single dime…

    • “- Rework camo/spot mechanics. A tank firing shouldn’t remain invisible, no matter what, that’s ridiculous… For example… ”

      That would be the death of any and all tanks that are DPM-based and with paper armor.
      So how about no?!

      Most (good) players are aware that the best armor of all is not being shot at in the first place. And yes, as far as the maps are still allowing it, abusing view range & camo rating are still what makes a good player a damn good player

    • + 1

      At least that way they have someone to blame for the failed delivery of them, not so stupid after all at WG! ;-)

  18. There were two things I wanted to have in this game:
    1. “Saving” premium time when not playing — This will never happen, at least that’s what WG said.
    2. Top 3 players of defeated team getting the same amount of experience and credits as if they had won. Also, they needed to set certain criteria as making 2k dmg for example. There is such a thing as courageous resistance but you can’t achieve that many times (I got my Ace Tanker on 7/1 on defeat with that reward! 2100+exp) — Let’s hope someone in WG will get the same idea.

    • “Saving” premium time, what do you mean?

      Or is it the same thing I’d like to see, where if you don’t log in to WoT in a 24 hour period I keep that days premium?

      • Yeah, something like that. For example, you bought a month of premium but then you go on business trip for 2 weeks. You stop your premium account for that period of time because it would be wasted… They already said “not going to happen…EVER!”