as some of you know, I am not exactly fond of Soviet tanks (I levelled up the T-54, but that’s about it), so I can’t really evaluate the Object 140′s performance, compared to the T-62. That’s why I am taking Edrard’s assessment and translating it to English. Edrard is the owner of wot-news and generally a good player, so I think his opinion counts in this. First, let’s have a look at Object 140′s armor and size, compared to the T-62A:
Size comparison to T-62A:
Stats comparison on paper:
Edrard on their comparison (edited by me a bit in order to make it more comprehensive):
As you can see from the pictures above, Object 140 is a bit lighter, faster and smaller. It’s frontal armor has a better angle. On the other hand, T-62A has a better hull and turret turnrate – and yes, 50 more hitpoints. But that’s not really that important. Frontal armor of both the T-62A and Object 140 can be penetrated by tier 8 heavies, both turrets are very tough and like to ricochet shells and if anyone tells you that the Object 140 is much better than the T-62A – don’t trust him.
Both vehicles are basically modifications of one of the same tank: the T-54 and that’s why they are very much alike, like twin brothers. Object 140 is an excellent tier 10 tank, practically identical to T-62A – and that’s his problem. Gameplay-wise, both vehicles are are absolutely identical and it brings nothing new to the game, which stands out even more when we consider other vehicles of the branch, such as A-44 and Object 416, which are quite unusual.
At this moment, the Soviet tree seems to me as the one most raw and least finished. There’s a hole at tier 5 in the light tank branch, second medium branch is missing tier 9 and 10, as Object 140 is more like a development of the T-54 and has no relationship towards the Kharkov tanks. Now we can only wait for them to fill the gaps and introduce new vehicles, corresponding to the intended concept of the branches.
Silentstalker: Well, there you have it. He thinks the vehicles are practically identical and so do I. One thing that is notable is the upper turret weakspot: the roof is very thin and as the vehicle is quite low, it’s possible to penetrate. 8.8 test players already noticed this “feature”. But other than that, for different gameplay, we’ll have to wait for the Object 430.