Object 430 versus Object 140 and T-62A

Hello everyone,

with the World of Tanks patch 8.10 we will get two new hightier Soviet vehicles – Object 430V2 (rear turret) and Object 430 tier 10 tank. While the tier 9 version is actually quite distinctive, the tier 10 tank somewhat reminds us of the other two vehicles. Let’s check its characteristics then to find the difference between these tanks.

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As you might have guessed, all three tanks follow pretty much the same pattern: fairly mobile, 100mm gun, decent sloped frontal armor, weak sides, very thick turret. The differences are in details.

Size – here, you can see the size difference between Object 140, T-62A and Object 430. Object 430 is kinda small, smallest of the three. Pictures source is a LJ post here.

Here, Object 140 is on the left, 430 on the right

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Here, 140 on the right, 430 on the left

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And here, size comparison with T-62A (430 is the one without camo)

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Basics

The basic data however are the same: Object 140 and 430 have the same amount of hitpoints (1900) and ALL the module hitpoints (the engine on the Object 430 prototype was quite unreliable and it was expected to be implemented by lowering the engine hitpoints, but that did not happen). T-62A has 50 hitpoints more than 430 (1950). All 3 tanks have the same viewrange (400), 140 and 430 have also identical radios (R-113M, 730 range), while the T-62A has 850 range. All 3 vehicles cost the same (6,1 mil creds) and have the same MM weight (120).

Armor

For armor estimates, I used the Tank Inspector. The armor of all 3 tanks is different for each. Upper frontal plate for Object 430 is nominally 120mm thick, for Object 140 it is 100mm and for T-62A 102mm. In effective armor terms (calculating in the slope), the upper frontal plate of 430 is 190 to 220mm thick (not a sigle angle slope, the slope gets sharper towards the turret), lower frontal plate (with the same 120mm nominal armor) has around 230 effective armor when shooting from the front.
Calculating effective armor is tricky in this case, as most “theoretical examples” simply count the nominal slope and armor thickness, whereas in the game, you will not be shooting at this tank from ideal plane, but from slightly above. Using the same point of view, the frontal plate of Object 140 is cca 175 to 200mm thick (the slope angle changes) and the one of T-62A is notably thinner (cca 160-180mm, depending on the POV).

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All three tanks have very effective turret armor. 430 has 248mm nominal frontal turret armor, effectively it’s 280 to 300+ armor. Nominally, the thickest armos is near the turret center and on the lower half of the turret, but as the slope progresses, even though the armor zones above the thickest zone are thinner (210mm), their effective thickness is in fact higher due to sharper angle. T-62A has pretty streamlined tough frontal slope armor (from 250mm+ EFF, nominally 240mm), 140 has it more segmented, but effectively the frontal armor of all three tanks is very tough and roughly the same (250-300mm EFF). All three tanks have the hatches on the top of roughly the same thickness (160mm nominal), but T-62A has thicker turret sides (161mm-200mm EFF) with only the rear of the turret being truly vulnerable, while Object 430 side turret armor nominally ranges from 130, over 90 to 50 and 63 at the back and the roof is more exposed (30mm thick), making it theoretically easier to hit.

Side armor of the Object 430 is sloped (55mm at cca 60 degress), creating 90mm of EFF armor – the part behind the tracks is thinner however (80mm, no slope), but tracks themselves give you 15mm extra armor. Object 140 side armor is marginally more vulnerable (cca 70mm EFF, 57 nominal sloped) and so is the side armor of T-62A (75mm, no slope). Rears of all three tanks are of course vulnerable.

The conclusion is that out of the three, Object 430 is best armored, but not by much and probably not enough to make a difference.

Mobility

This one is tricky. I tested all three on the 8.10 server to compare them to each other and from what I’ve seen, Object 430 feels slightly, tiny little bit less mobile than the other two (difference between which is small by itself).

Object 430 weights (without equipment) 35 tons, 140 weights 35,7 and T-62A 36,7 tons. ALL three have a 580hp engine (the only difference between them is the fact that the 140 engine has a higher chance of catching fire (12 compared to 10 of the other two)). That gives 430 the power to weight ratio of 16,43 hp/t (16,27 with all the equipment), T-62A has 15,68 hp/t without equipment and 140 has 16,11 hp/t.

On the other hand, Object 430 has worst terrain resistance of all 3 (0,6/0,7/1,6 – T-62A: 0,5/0,6/1,4 – 140: 0,55/0,65/1,5). Both 430 and 140 have maximum speed of 55 km/h (T-62A has 50).

All in all, the tanks are on par, the difference is really small again.

Firepower

Well, this is going to be easy, as all 3 tanks use the SAME gun: U-8TS. Or, is it? Well, there is a difference. For one, there is the ROF: Object 430 ROF is the worst of the three (8,7 – the other have 9,09), giving it theoretical DPM of 2784, compared to 2909 of the other two. Aimtime is also worse for Object 430 (2,3 compared to 2,1 and 2 of the other two). It’s not that big of a difference, but it is there. The turret rotates the same way as the one of 140 (40 deg/s, T-62A has 48), the depression is practically identical to T-62A (430 has -5/+16,2 140 has -6/+17 and T-62A has -5/+17), just slightly worse. Firepower-wise, 430 comes off as the worst one. Additionally, it has worse accuracy on the move and when turning the turret.

Conclusion

Object 430 trades a bit more frontal slope armor for a bit less firepower and possibly mobility (it’s still unclear how to measure this exactly). It’s definitely not an OP tank the way it is. It’s possible that the vehicle will be changed, I think it might deserve a bit more boost in the DPM department, but that’s just me. Overall, I believe it will be just fine as a tier 10 tank, just don’t expect miracles: there was a lot of hype about it based on the wikipedia articles (a lot of folks expected it to be OP from what I’ve seen). Those who expected something radically different from the other two tier 10 Soviet meds will be disappointed, the tank plays roughly the same. I am sure players will discover all sorts of small details to exploit or use, as they did with Object 140, but generally, yes, it’s another T-62A clone.

46 thoughts on “Object 430 versus Object 140 and T-62A

  1. Imnot interestet in russian meds, i love vehicles that nobody drives.
    Obj. 263 for example.

  2. So its basically the same shit multiplied by 3.

    Way to spend dev time, WG, just doing copy/paste.

    • and every time it’s smaller and smaller vehicle with better and better armor. Guns are pretty much the same. So yea. Going from one OP c/p tank to even more and more OP c/p tanks..

  3. “Jagdmaus likely won’t be implemented, too similar to JagdE100″

    >Adds two marginally different Soviet meds.

    This is nearly as funny as “Sturer Emil would be too OP with gold ammo, that’s why it doesn’t get APCR” when the HEAT-54 is still running around.

    • It’s better to have three roughly similar realistic Soviet medium tanks, than megalomanic and useless German TD JadgMaus, which would never had been built even if Germans would have the resources.

      • Not implying the Jagdmaus is necessary in any way, just pointing out the inconsistency of the argument.

    • Even though that would be the case and I would never get myself one, the reasons of WG for not implement it are just lies. Else I dont know how to explain these 3 very similar tanks.

      • lies, laziness, incompetence, butthurt….choose whatever you like….@franz-hofmann….i think that was the point of Platypusbill_WoT in the first place….T-54 with that HEAT gun is the most OP shit in the game….while Sturer Emil with his shitty 15 shells would be apparently OP if it had premium shells….their arrogance sometimes amazes me

  4. Well, the conclusion seems to be clear——we don’t need another t-62a with the gun nerfed and t-54‘s frontal
    armor,which is not that good to make any difference in tier 10 battles.

  5. I thought that the 430 had -6deg depression aswell due to the turret roof being so thin. Otherwise it would have the t62a turret armor layout. One of the posts from serb mentioned it being -6 aswell.

    • Unfortunately CT client files confirm -5 for 430, despite thin turret roof. -_-;

      Also, there is some voodoo depression going on as you approach the rear; for no obvious reason gun depression gets limited to only -1 briefly, before reaching -4 at the very back.

  6. I gave up on gotta catch em all, 260k exp in a rear turreted med for a 3rd t-62, neh. Maybe japs with free exp..

    • yeah . the v2 needs the t10 gun to make up for it’s drawbacks like limited turret travers and rear turret and low depression . i was really hoping both 430′s were going to have the 122mm guns

      im try to grind to the 430 but i have a felling i’ll end up giving up the jap meds look so much easier t20 gun on the t9 tank

  7. SS, i think there is a important difference between this tanks missing in the armor part. The turret roof, obj. 140 and obj. 430 have much thinner turet roof armor compared to t62a, imo this makes them more vruenable at close rage. The tanks are so flat you can easiely hit this weakspot with a higher tank. that makes fachehugging very ineffective. And you will also get more often penetrated by arty hits.

  8. im grinding to the 430 . but im disappointed with it i was sure the lg was going to be at 65@ but it’s now :-(

    Still i think it’s better than the e50m i have

    the STB-1 is much better than all the RU meds mainly cos of the -10

    • It’s Japanese, not Soviet.

      It will probably get the Fatton treatment soon.

      Even then, it’s still way better than Fatton, lol.

  9. The nice thing about the 430 is that it’s totally impervious to tier 8 guns frontally, if you angle just a tiny bit. So if you’re pubbing, and come across lower-tier tanks, you can stuff the into a locker. Which neither the 62A nor the 140 are able to do, due to weak hull armor.

    • Also, I think this is the tank they should’ve put into the game instead of the T-62A. As it is now, there’s no reason for the 62A to exist – the 140 supercedes it, and if you want to trade gun handling for armor, there’s the 430.

      The 430 would be more fun if they gave it the (unreliable) 700-horespower engine, but then it would probably be too good.

    • on thing to note is both the 62 and 140 have 5D less on the lower plate where as the 430 is the same so thats a good thing . still i wish the UG was at 65 then it would have been an awesome tank

    • dont you feel the 430 is just a t54 with more pen and rof . Seems better to just play the 54 and get all those t9 matchs which heaps of 8′s

  10. Oh sure WG, delay adding unique lines such as the second French Heavy line (or a true Medium line for that matter), and claim that certain tanks won’t be added because they’re “too similar to other tanks”, but continue to add still more clones of the T-54/Type 59, T-62A and IS series to the game.

    What a load of bullshit.

  11. Now I know what to spend all the credits on – 2x Daily will apply on “the same tank”. Sadly it will be divided on three crews.