17.3.2014

Again, not much today, however you can read Chieftain’s article about desert Sherman’s conversions

- Storm doesn’t know whether the constant refreshing of the garage (SS: the short “synchronizing” every few secs) will be fixed, but states that it’s not critical
- Storm is absolutely sure that there haven’t been any gun accuracy changes after 8.6
- confirmed: artillery bugs are already fixed in the supertest 9.0 build

33 thoughts on “17.3.2014

    • My God that is a horrific use of Grammar!

      Quiet*
      too*

      “Its quiet, too quiet”

      What your wrote made absolutely no sense :P

      • @ltjim007:
        You’re right, but I don’t want to see your grammar while trying to write in the OPs native language.

        Not everybody is a native english speaker or had long time education in foreign languages.

      • wtf seriously? What SHALL we see in 0.9.0? I mean new fancy stuff. Turrets blowing up? Couple of NORMAL(in terms of present gaming, those textures are normal) textures? What else?

        • IIRC new chat, turrets, a few map changes, new lighting and graphics settings, some HD models, arty bug fix, and then a couple UI/graphics things that I’m forgetting. Don’t think there are any gameplay things until 9.1.

          • Lets start with Turrets flying off is Havok (but serverside) and will be in the patch.

            The suspension changes are only to the ANIMATION only. They won’t keep you from clipping into the terrain. It’ll just look better. What you are looking for is the powertrain/suspension update that uses serverside Havok that will likely be in a couple of patches.

  1. The little update today was for St patricks day. WoT has put a leprechan sitting on a pot of gold that shows up randomly on maps. Be the first to run him over and collect his gold! lol- would be cool if they did that

  2. Pingback: World of Tanks News 17 03 2014

  3. “- Storm is absolutely sure that there haven’t been any gun accuracy changes after 8.6″
    I wish there was pre-8.6 accuracy.

      • I too have noticed. Occasionally I zero in and shoot and apperently the shell never hits the target. And these are not across the map shots, they are feirly close. I thought that shell groupings were improved a few updates ago?

        • My German and American tanks seem to be fine, but my Russian and french guns are unpredictable as ever. The Japanese and Chinese are giving me more “wow, that hit!?” shots than I expect. I could see it being related to the arty bug maybe?

      • Accuracy feels like crap again. Fully aimed shots missing all the time + ghost shells as a bonus.
        I wish it was the same a 0.8.6 but alas….

    • I noticed the following issue from time to time:
      I aim to a vehicle at a large distance 300-400ms in snipe mode … then the enemy tank moves away, i stay on snipe mode and then I notice that my sights dont align anymore, even if I zoom out and in without moving the cannon does not address the problem. It seems to me that if I shot, the commander sight is correct but the gunner’s one is wrong; which drives me crazy.
      Does anyone have a similar problem? I noticed this issue only in patch 8.11

  4. - Storm doesn’t know whether the constant refreshing of the garage (SS: the short “synchronizing” every few secs) will be fixed, but states that it’s not critical

    It is very annoying, how very annoying thing for customers is not important for devs? WGlogic TM

  5. Is it normal to have your tank ammo reset to zero everytime you switch to one gun to another which uses the same ammo (eg: ARL44′s DCA30, F3 and DCA45 gun, which has same shell)