5.10.2014

There are no “normal” answers again, so here are some answers from an interview with Anton “Evilly” Pankov, WG producer from the Igromir 2014 expo. The interview video can be found here.

- most players of World of Tanks are between 28 and 35 years old
- 95 percent of game time spent in World of Tanks by players is spent in random battles
- from the start, more than 150 thousand clans registered in WoT on RU server alone (it’s more than 200k overall)
- on RU server, cca 32 percent of players are in clan
- Stronghold mode was introduced for that 32 percent (easy to understand mode not for hardcore)
- currently, developers are working on improved clan UI
- the option of attacking other strongholds will come in October
- developers are planning to introduce mercenaries from “allied clans” in stronghold mode (not only clanless players)
- there will be a clan “shop” in the Stronghold mode. Each clan will have a “shop”, where they will be able to buy unique tanks, camouflage and emblems for the SH resource
- developers are also making special Stronghold consumables: aerial recoinaissance, artillery fire mission, air raid, bunkers (AI turrets), these will be used by clan commanders
- these will not be used in random battles: “as everybody knows, in random battles, you have 29 opponents and to give this to everyone wouldn’t be good”
- the most effective of those consumables is according to Evilly the aerial recon, because knowing where the opponent is is important
- currently, developers are working on Stalingrad map, making it ready for Havok, it will not come in 9.4
- during map rework for Havok, MANY objects have to be reworked, it’s a lot of work
- Havok will be active on medium (and higher) graphic settings, it will work on a separate core (on multicore processors)

54 thoughts on “5.10.2014

  1. “- there will be a clan “shop” in the Stronghold mode. Each clan will have a “shop”, where they will be able to buy unique tanks, camouflage and emblems for the SH resource”

    hmmm, like the grosstraktor?:D

    • That explains why there are so many new Premium reward tanks being tested. Can’t wait, it’s easier to play SHs casually than a CW campaign outside of holidays.

        • Potatoes already do not get constant free gold, and I don’t see most of them complaining.

          If everything is dumbed down for potatoes; this game would not be fun due to lack of sense of achievement for better players. (like in certain servers in Asia, who cares about how much you participated in CW if some noob potato just use his parents’ credit card to get a M60?).

          Want OP tank? Join Army!

  2. “- some players of World of Tanks are between 28 and 35 years old”
    fixed it for you

  3. - Havok will be active on medium (and higher) graphic settings, it will work on a separate core (on multicore processors)

    I dont get it, wont the whole game be in havok anyway so dosent it have to be always active?

    • havok is just eyecandy. you can disable it just like you disable grass, smoke, whatever effect.

      • I would like to install Havok in my garden, uninstall long grass? Tick
        Remove weeds, tick
        Add barbeque area, tick

  4. - there will be a clan “shop” in the Stronghold mode. Each clan will have a “shop”, where they will be able to buy unique tanks, camouflage and emblems for the SH resource

    So large clans can now get more extra stuff other than CW tanks that the rest of us cant

    • No. The better clans can win extra stuff, because they are good.

      And the problem is?

    • They are trying to push people into clans. That means one of two things. They thing clan players pay more money per person or their clan based “end game” is failing for them and they need to incentivize it more to draw in more players.

      • War Gaming is taking the approach that the end game is Clan Wars and therefore they would assume that most people would want the chance to be in a clan.

        No, you do not need to be in a clan in order to play/enjoy the game, but being in a Clan Wars clan does come with additional enjoyment of the game if you are interested. Anyone that has ever played an FPS even semi competitively I suggest joining a clan, in Pubs it is difficult to see the enjoyment of a clan since you can only have three people to a platoon. In Stronghold or Clan Wars though it can be rather fun.

        Not to mention, knowing that you are in a clan battle and that there is no chance of having a tomato join is, in itself, rewarding!

  5. So they are putting lots of resources into part of a game that is played by less than a third of the playerbase. Sound business sense? I think not. Unique stuff only available to those in clans? Trying to encourage us all to join a clan? and promote the “E-Sports”. Well it looks like over 66% of your player base wargaming are not interested.

    • 32% of the players. But how big a percentage for the game time? People in clans play more games than people Thats on their own.

      • Nothing special in joining a clan. A few people I know joined because they don’t play that often and if they join a clan big enough, they’ll always have someone to platoon with.

        It would be interesting to see what the overall percentage of battles clan players play in. It’s probably right between 30-40% because most of the players I see in randoms aren’t clan members.

      • 32% of players are in a clan, 50% of players have inactive or semi inactive accounts, and the other 17% of players run solo and are anti-clan.

        Do a search for any popular name and pick a few not in a clan, look at the last game played, you will find a lot of them that have not played in 3 month, 6 months, or played 3 games and never launched the account again.

        I think that although they use 32% from the total players, the actual player base is probably 60%-70% of the total registered players in the game.

  6. - most players of World of Tanks are between 28 and 35 years old

    I call BS on that one. They really want to tell me that when I join a random battle and look at all those useless morons, they are supposed to be adults between the age of 28 and 35? I don’t think so.

    This game is not hard, in fact it’s a piece of cake compared to pretty much all online games like Starcraft, Dota, LoL, CS and so on. You don’t need to spend many hours in this game to be any good. All you could possibly need to become a decent player is knowledge in the form of knowing tank armor schemes / weak spots, maps, and some situational awereness. I do not believe a person with roughly average intellect is not capable of that, unless it is a child whose brain is not yet fully developed. Majority between 28 and 35? Heh, get real.

    • Believe it. People are different. Some cant “gasp” WoT well.

      As for complexity… I agree and disagree. It is easy to be at least reasonable at WoT (50-51 %, above average). But to me REALLY good? No less difficult then on those games.

      • You need a brain to remember things like weakspots at how your ammo works. And some people aren’t the smartest.

    • The game isn’t hard. But when you’ve got people who play daily and have played thousands or tens of thousands of games, then we have unrealistic exceptions of those who don’t have the time to put into the game.

      It’s not that the bad players are so bad (well actually they are) it’s just the good players are so good and have so much more experience.

      • I perfectly understand that someone with for example 2k battles is not very experienced and will do beginner’s mistakes. However, if what you say was true, then there would be no/minimum bad players with say 10k battles, which is not the case. I see many people with 10, 20 or even 30k battles and sub 1k WN8 in pretty much every battle.

        Experience allows you to learn from your mistakes and become a better player, but it is only a part of overall skill. Player with 5k battles can easily take out another one with 20k battles and have better stats as well. Experience means only so much and I do not think it is the problem. People are lazy, they are lazy even when it comes to silly games, which are what they want – entertainment. They are simply too lazy to study armor schemes of various tanks, analyze replays and try to see what went wrong and how could they possibly improve their playstyle.

        Like I said, the game is easy. Watching those “pro’s” at WGL is like watching old people having sex compared to other truly competetive games. Just learn the little bit of information I described above and you cannot possibly be below average.

        A person who is not willing to learn anything = tomato.

      • @Mark78 – Sorry mate, but I call BS on this one! Take me for example, I have played this game since beta which means I was there from day one when the game was officially released and I have less than 7000battles!! Still, my eff rating is 1423, WIN8 rating 1927 which makes me darn good player (arrogance not intended). You simply have to use your brain. Having many battles without actually learning anything means nothing because you’ll be just another retard in E100 with 300eff!

    • I totally agree with you! I seriously doubt that the players are in average between 28-35 years of age. More like 5-15 in 70% of games. the rest can be above…

      • Lel, 5 years old and playing wot? I really hope there are not so many young little players, because people swear so much in chat, and its no good for the little ones to get fucked up in so early age.

  7. “from the start, more than 150 thousand clans registered in WoT on RU server alone (it’s more than 200k overall)”

    He says “more then 300k overall”

  8. - these will not be used in random battles: “as everybody knows, in random battles, you have 29 opponents and to give this to everyone wouldn’t be good”

    I didn’t know i had 29 opponents in a random battle, pretty sure I only have 15 opponents and the other 14 are friendly.

    • Yes, You. But not the average WG scrub, remember they want to doom us all. Sure he only shoots 15 other guys, but he ruins the game for the other 14 aswell. And then he nerfs their tanks bcoz they were better that game.

  9. Do you really want to tell me that grown ass people, people who probably are married and have children of their own act like they are brain dead? I wonder what they are doing in real life and if they are on decision making duties because god help us all if the retard who can’t use 6 buttons, look at mini map and coordinate with others is placed to actually make a decision in real life that will affect many others…

    • It may come as a surprise to you, but those people make good decisions in real life and are still terrible at this GAME. Because that’s what it is to them. They just want to relax from their RL for half an hour or an hour a day/week and jump into a game, derp some people in the face and then go to dinner with their wife and kids.
      They don’t really care either if they lose, at least they got to drive their favourite tank and shot some other tanks. That’s all that matters to them, being a GAME. They do not care about winning or losing and simply do not care about their stats. Or anyone else’s. They already won, even though not on paper.

      • To me, it’s impossible to imagine doing something and not doing it right! It doesn’t have to be the competition – I must win or nothing – but if I’m gonna do it at all, I’m gonna do it the best of my abilities, even when playing games! If I learn to act as “fuck it, it’s only a game”, soon I’m gonna act the same way with something much more important!

  10. Meh, who needs havoc anyways. Havoc is just dynamic visual effects, it doesnt add anything to the game mechanics. How ever the new physics for tank characteristics, will they also be run on a sepparate core? if not, expect to get even more fps drops due to the one core (where the main game is running) beeing maxed out. I think they should put havoc and tank physics on a sepparate core. Not like it is now where all features of the game tax just one core.

  11. - Havok will be active on medium (and higher) graphic settings, it will work on a separate core (on multicore processors)
    _____________________
    Multicore support finally!!!!! Not.

  12. “- most players of World of Tanks are between 28 and 35 years old”

    Doesn’t surprise me at all. Both in matches and on the forums, I’ve found WoT players to be more mature and IMO more perceptive than players in other games. Yes, you have the occasional griefer or sperger in matches, but it’s not anywhere close to what I’ve seen in other games like LoL.