22.10.2014

- apparently, all the servers (including ASIA) will have the M24 Chaffee Sport crews, left over from Chaffee race event, retrained to regular Chaffee for free in 9.4
- Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent
- there will apparently be a video, showing how the new gun sounds were recorded
- there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…
- Storm confirms that the 9.4 gun sounds are the same as the ones from 9.1 Test 1, excluding high calibers. Some other filters were applied as well.
- developers are currently working on 9.4 Test 2
- developers are working on implementing polls and votes to WoT interface
- new HD tanks? “When they are done”
- developers now admit that the feedback on the new sounds is negative, they however are not sure, whether it’s just because those who like them stay silent and those who don’t whine
- from now on, every test client round will not be downloaded as a patch, every test will downloaded separately as a complete client (cca 7,7 GB). This was decided because “unfortunately, a huge part of playerbase was not able to follow the patching instructions”
- Havok coming this year? “It’s possible, but no guarantees”

151 thoughts on “22.10.2014

  1. i like the nerf to bush camo.

    its disgusting when arty can sit in a bush with binos and outspot a light tank.

    • Well, and don’t you think it’s actually real? Imagine the real situation, one tank masked in a bush, another, although a little one, driving on the field. Who you think will see the another one first? Of course, one the arty shoots, the kaboom! should obviously draw some attention. :-)

        • you want balance? Go play KARL if not SHUT THE FUCK UP. You bitches cry so god damn much because you’re too fucking lazy to figure out how to OVERCOME an obstacle. can’t stand all the fucking crying little bitches in the game now

          • Well, the thing I can’t stand are the fucking crying little bitches, crying about the crying little bitches in the game.

          • Sorry to mention this to such a pro player like you, but the KARL got removed a long time ago. Fail a bit more.

          • Balance doesnt mean all the same tank moron.

            It means everything has a counter. And Arty needs to be 100% dependent on other tanks to survive and thrive as long as it can shoot from a birds eye view across the map with 0 chance of being lit.

            TD`s are still less skill than most other classes but at least they actually are risking something when they fire.

          • You clearly don’t realize, that “happened a handful of times in history, under extreme circumstances” doesn’t mean “real”.

            • Uh… That’s exactly what it means. It’s happened before, it could happen again… The frequency with which it happens makes no difference.

      • “real situation”? In real situation an SPG would never aim at a single tank….

        • yea, this is an ARCADE GAME!

          In real life, arty would never outspot a scout because arty sat on large grps to saturate an area with fire.

        • Wrong.

          Desert battles in 1942 had occasions where a British 25pdr regiment had to fend off Rommel’s panzers with direct fire.

          • Yes as in line of sight using the arty’s sights, not some orbital satellite dropping death from above laser guided bombs!

          • This is more than rare.

            Arty is more about area denial than actual FFE targeting.

            Those guys were forced to do so because it was life or death, just like people used Pitchforks vs mounted Calvary sometimes. So would you say Pitchforks were mad to fight armored cavalry then?

        • SU-152 counts as SPG IRL, yet the Soviets found much effectiveness in shooting tanks with 152mm HE round.

      • A
        Silentstalker , fellow brother in arms, all one needs to do to fix the camping fests while also keeping the important camo, that light tanks depend on to live, is to make cannon fire visible even when one is firing beyond any bush at any distance like in real life. Modern tank cannon are not stealth-ed sniper rifles because they give off a enormous flash of bright light and a inordinate amount of smoke. You fire and if the enemy is looking your way your spotted. There are also residual smoke and dust clouds that linger for a bit.

        This is what American, British,German,Russian tankers ect… looked for in ww 2 to find a concealed enemy and do to this day.

    • “Real”?

      Like tanks operating on their own and entering urban areas is something that happens in reality. Without infantry, tanks are dead meat. And in reality most tanks were killed off by AT-guns, infantry operated AT weapons and dive- and fighter-bombers. Don’t you dare comming up with “reality”.

      In Reality a bush is a bush. And in game clever people seek cover. Bushes have already been nerfed in the not so distant past. And before that happened we got told “balance is just fine the way it is”. Now they want to nerf the bushes yet again… and only 3 days ago the very same people yet and time again had echoed that “balance is fine”.

      So, now its (another!) 20-25%? How was this – apparently harsh (!) disbalance – not spotted in the last – what – 3 years? (rhetorical).

      I tell you what: They are dumbing down the game play so that even the shittiest newb will be able to take down a good player. Getting behind cover is not rocket science – unfortunately too many players just don’t get how it works or just don’t give a damn. Expect lots of whining by those players financing this game- followed by WoT eventual demise. Happened before; will happen again.

      • Its only 20% dude, dont have a cow. Also, i said this is an arcade game so why r u bringing up reality?

        TDs sit in bushes with binos and camo nets and many times r not spotted even after they shoot which promotes camping and boring games.

        I am for the bush camo nerf and a overall nerf to TD camo so that when a TD fires they r spotted.

        I dont believe the bush camo nerf will affect me in MTs and HTs as i rarely sit in a bush.

        • i rarely play TDs except at tier 5 for creds as they make good creds and i play a Stugg and SU85 as a brawler and rarely sit in bushes and snipe.

          I LOVE the idea of a 20% bush nerf and really hope it gets implemented.

            • no need to call him retarded, but yes, wrong way of playing those TD’s. Assault tanks are a different matter (AT family, Ferdinands and so on)

            • i have 14k games but only 1200 in tds, but 64% hetzer, 58% stugg, 56% su12244 & su85 so im pretty good in them. i play these tanks mostly for creds and i BRAWL in them. i dont brawl against same or higher tier heavies unless its with heavy support. i provide direct support for my heavies. i dont camp a bush. i have no desire to play tds u cant brawl in like the Rhoomba. i would love to get the 263 which is a good brawler.

              i am all for the bush nerf!

        • And YOU are the type of fools he’s talking about when he said they are dumbing down the game. By your own admission you say you dont take cover and I’ll bet you are the first RETARD to screem remove arty because you sat in the open with no cover and got rekt’d

        • TDs survivability is based on ability not be seen, which is very hard even now with rebuilded maps and TD camo nerf, and you want to nerf bushes?
          Rather shot me in to head right away.

        • 20% in game is huge. We waste 1/3rd of our tanks slots for 10% faster reload or 9% faster aimtime.

          20% is a major nerf and TBH I agree with him they are dumbing down game by making funnels everywhere and killing bushes adds to this.

          I hate arty more than cancer but hurting bushes isnt the answer.

          Arty in general is broken, it promotes camping behind cover and stale game play and it also is way way to RNG dependent because its so easy to aim and shoot on a 2d surface that it needs RNG. They need to make operating arty much more difficult and less RNG dependent.

          • “Arty in general is broken, it promotes camping behind cover and stale game play”

            But a Heavy tank camping behind the Arty and base is ok ?? BTW i am mostly medium tanks player and i see heavy tanks camping and not pushing.

            • i thought we are talking about a broken mechanic, not about 1 in 50 heavies that camp base.

        • And the last time they nerfed it? Another (!) 20% ? 20+20 = ?

          First they spam us with TDs and now they make them obsolete. If this gets introduced, out of the window with TDs, SPGs and Lights.

          • everybody but WG agrees arty causes camping. if theres 8 arty in the game u have to play way more campy than if theres 2 esp tier 9 and 10 arty.

  2. “The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…”

    I sense some1 being sacked

  3. - there will apparently be a video, showing how the new gun sounds were recorded

    New gun sounds are terrible. They should get proper recording equipment and professional sound artists. And they should play Company of Heroes 2 to hear how a tank is supposed to sound.

    - Storm confirms that the 9.4 gun sounds are the same as the ones from 9.1 Test 1, excluding high calibers. Some other filters were applied as well.

    Lazy morons.

    • The sounds are nice and very realistic – fuck you Hollywood kids ;-)
      All they need is more volume and a tiny bit more metallic pitch…
      Judging other sounds from youtube is pretty bad due to camcorder sound distortion when put in front of massive sound volume.

      • You heard the 170mm gun of the Jagd E-100? You think it’s realistic? Just sit down, please.

        • Have you heard the REAL 170mm gun? No, noone has. You can’t know what is realistic.

          But bigger caliber does NOT necessarily equal more “boom” when the gun fires, it just means more boom when the HE shell blows up (152 derp looking at you). Go watch some Abrams combat footage, the 120mm (or whichever the abrams has) is not that loud when it fires, there is just a lot of echo, and the new gun sounds have lots of echo as well.

          • And since when this game has anything in common with REALITY? It should be fun, and with these sounds calibers >100 mm suck ballz. Shooting sounds should not only sound good (the bigger caliber the bigger the boom…), but also should help in map awareness – you should HEAR the siginificant difference between 100 mm 152 mm and 183 mm e.g…
            As it is now, just one PLOP sound.

          • Who the hell cares about the Abrams modern, smoothbore cannon? Go watch some footage about ISU-152 firing. I personally heard the D-20 152mm artillery cannon firing, and probably that’s one of the closest sound possible to the Jagd E-100s 170mm gun. And it was nothing like the retarded “poof” sounds of the 9.4 test server, I can tell you that.

      • Have you ever heard the sound of a tank gun being fired in real life? I can tell you the answer without knowing you: You have not. Anyone who calls that shit “very realistic” is either a complete moron, deaf, or has no idea about what’s he talking about ( which also makes him a complete moron… if you don’t know something, don’t be a smartass about it ). I have heard 76, 90, and 105mm tank guns being fired, more than once, and let me tell you, they don’t sound like a 22 pistol in real life. Oh, also, fuck you smartass kid. ;-)

        • You’re a smartass just by using the word “smartass”. Act civil and maybe people will listen to you.

          I don’t doubt you heard real guns fire, but unless you’re a soldier you never heard a REAL SHELL being fired. The guns used in reenactmens and parades shoot blank ammo, so it produces a “boom” and some smoke so it looks good, but it doesn’t fire a real combat round.

          M1A1 Abrams Firing from Hull-Down Positions: http://youtu.be/pm6yYi-JugY

          It’s obviously a “pop”, as you can hear.

          • I will “act civil” towards those who don’t make a clown of themselves by saying stuff like “fuck you Hollywood kids ;-)”. I show respect to those who show respect to others. If you feel offended by me saying something to someone else, that is not my problem.

            You almost guessed something about my job, it was close enough.
            I was not talking about blanks, training rounds, or fireworks for shows. But the real thing. I never said it was the explosion that was missing, i did not go into details. What’s wrong about the sounds is not the lack of “booom”, but the wrong characteristics, volume ( Yes, i know you say they are not loud… but guess what, that “pop” is actually really loud. Not just “boom”-like sounds can be loud, such a surprise, right? ), the complete lack of echo even inside the tank, the mechanic “clang” sounds ( breech, recoil, etc ), even the noises made by the high pressure fumes, and many other things.

            I won’t even talk about how that’s a completely different gun than the ones ingame. I mentioned the 76, 90, and 105mm ones for a good reason. I have heard 120mm smoothbores too, but they have nothing to do with WoT. They have similarities in sounds, but it’s not the same.

            Funny thing how even in the video you linked, you can tell how strong that “pop” is, it actually overloads the mic everytime they are firing. And you wanna convince me about them not being loud by using that video. Well done.

          • You do realise most recordings sound nothing like the real deal?
            The “pop” as you call it is basically the mic saying “Screw you guys, I can’t handle this stuff!”, the real deal is significantly meatier.

            And yes, I’m a former soldier. Served alongside Leopard 2A4′s using the exact same gun as those Abrams tanks, firing all kinds of rounds including live ammo.

    • M1A1 Abrams Firing from Hull-Down Positions: http://youtu.be/pm6yYi-JugY
      Here. A real tank firing a real shell. Does it go “BOOoOM”?
      NO. It goes “pop” followed by an echo. And that’s a 120mm gun.
      These sounds are realistic, like it or not,

      • Still don’t get it, why you’re trying to compare, a modern, 120mm, smoothbore AT cannon with a WW2, 170mm naval cannon. You ever heard Formula 1 cars? And normal cars? Do they sound the same? About the same comparison as yours.

        • Er, no. Not the same comparison at all.

          Ever hear a mosin rifle being shot? And what about a modern shotgun?

          THAT is an equivalent comparison, and they’re basically the same thing. Tank guns are basically the same as in wwii, it’s the shells that have advanced. They’re still firing with an electric trigger and smokeless propellant.

          If anything, the higher muzzle velocity the Abrams means it world be even louder.

          It is definitely NOT the boom that you hear when firing black powder during shows.

      • alex sonny stop being a fucktard idiot. It’s recorded with an average use camera and you call it realistic? are you really that dumb? you compare an average camera microphone to human ear and say camera recording is realistic? YOU ARE DUMB!

        Take a look here to see how a PKM sounds using a Sennheiser microphone recording from 5m to the right, compared to Canon video camera also 5m to the right.

        http://vimeo.com/20869893

        You dont know jacksht about realistic sounds fkwit.

        • PinkyDK and since when WoT is supposed to be realistic? you want realistic sounds, join the army or stfu. This is the 2nd round where people told WG to fuck off with these terrible recordings and do a proper job. This isnt how the guns of tanks sounds. This is proof of WG’s pathetic recording equipment and incompetent sound artists which makes the recordings sound like sht..Poop! realistic! wow!

          • I don’t claim the game HAS to be realistic, however where is the claim about the game not allowed to be? The new sounds when proper tuned is likely to give me and likely many others a better experience. Don’t just copme and tell the sounds are horrible – it’s a matter of perception. You can claim you don’t like them but without telling why you are just pathetic. I like them because they sounds realistic and the realistic sound makes me a much better atmosphere than a hollywood BOOM…

            • Pinky, not be an ass, but you are missing the point. You keep repeating yourself that “this is realistic, a pop is realistic” even after multiple people (all of them who claim to have heard various tank guns during shooting exercises or whatnot) telling you the opposite. If someone who heard at least similar sounds, you can’t keep on saying that they are wrong.

              I served in Hungary for a couple years as a weapons technician, so I got my fair share of shooting exercises. I heard everything from a 9mm handgun to a 152mm D-20 artillery piece. 7.62mm, 12.7mm, 60mm mortar rounds, RPG, 125mm tank cannon, you name it. Now I very much like the sounds on the low-caliber guns and machine guns in WoT (the new ones), but the higher ones sound the same as blowing up some Semtex for training purposes. That’s not good.

              I tell you, the 152mm had a boom like nothing else, the shock wave it caused shut the door on our DAC-655 that I left open. And we were behind the artillery piece, not next to it. Now even if the tank gun with the same caliber can’t cause such shock waves because of its construction, the sound will be nearly the same. The 125 wasn’t silent either.

              • I actually heard stuff myself – been sitting within 30 metres of 3 Leopard Is firing at concretefilled tank targets and yes it is pretty loud…

                But what I like about the new sounds are the layers of sound making a rather short and snappy boom where you can for the most of them hear the metallic sound of the cannon when coming close… I agree at least the volume in the SS video was rather low compared to all other sounds and the jagdpanzer sounded like a bug – But I really like the sound much better than a flat boom like someone filled up half the barrel with blackpowder and lighted it. No reason to just call the new sounds utter crap – be more specific…
                1/ New sounds need more volume
                2/ New sounds need to hear the metallic sounds from gun when really close
                3/ Something is wrong with the sound from 170mm

                Also please bare in mind that even if the diameter of the cannon is the same the variation of barrel length, ammunition and muzzle breaks will change as well as doing direct shooting with the barrel not pointing up towards the sky. Anyway I am not saying you are wrong – I’m just saying I like the sounds and think WG should continue working on improving those instead of just telling them to fuck off…

  4. “Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent”

    So much for passive scouting and td play. Why not just remove all forms of concealment from the maps?

    • Passive scouting? Are you kidding me? :D
      Scouts should be like T37 (at least this one isnt as OP as goddamn godlike Bulldog :D).

      • more LT hype, yeah. It doesn’t matter that you’re playing something that has shit HP, no armor, no alpha and crap pen, constantly against tier 10 behemots that can actually outspot you – it’s new, so it has to be OOO PPP….

        • Not all can play LTs. If you cant rock in Bulldog – then I have bad news for you, son – You’re 99 camp and in scout aint one :D

    • yeah, mediocre players need their bushes so wts can remain unspotted even at absurd ranges.

    • Huh, nerfing bush camo is a BUFF for scouts as it makes it easier for them to spot camping cnuts.

    • Brilliant idea. More maps like Steppes and El Haluf, I am all for it, and would love stable high FPS…

      • i am all for the bush nerf. It only hurts camping TDs.

        Well, it will hurt me seal clubbing on Province!, LOL.

    • I’d say remove all tanks except HT… Even better, make the game World of Maus: everybody with the same tank, so nobody can complain.

      Oh, wait, some would still do it.

  5. “From now on, every test client round will not be downloaded as a patch, every test will downloaded separately as a complete client (cca 7,7 GB). This was decided because “unfortunately, a huge part of playerbase was not able to follow the patching instructions”

    Wait, what?

      • “unfortunately, a huge part of playerbase was not able to follow the patching instructions”

        I just LMAO with that. It’s so dificult…

        • if they can follow patching instruction’s so what .

          Test servers tend to be over populated , so a few less retards on it shouldn’t be a problem.
          If they cant manage to get on the test sever because they are retards , what use are they on a test sever any way ?? cant see them giving any feed back if they are too thick to get on the test sever, they wont be able to find the feed back section on the forum or know a problem if it slapped them in the face any way.

          An other question just struck me , IF they cant patch the test client ,
          HOW the hell are these idiots going to patch the game when tests are over ??? or do they have to do a fresh install every time there as well ?

  6. - Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent
    _____________
    What exact bushes you want to nerf? Because soon there won’t be any you stupid fuck, because you removed them all. Make all maps in league of legends style with 3 fucking tunnels and make retards slaught eacohter to death. Jesus fucking Christ how can he be so fucking dumb. Nerfing bushes won’t do anything to retarded T10 TDs that doesn’t even rely on camo, while it will destroy lower tier glass cannon TDs that rely on camo to be effective and even then they are pain to play. Fuck off Storm.

    - there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…
    __________________
    Perfect example what joke this whole company is.

    - from now on, every test client round will not be downloaded as a patch, every test will downloaded separately as a complete client (cca 7,7 GB). This was decided because “unfortunately, a huge part of playerbase was not able to follow the patching instructions”
    _________________
    LOL

      • But that is their CLASS attribute, wtf man. You want to take out their view range, and they will stay with what? Just camo? Because definetly (most of them) not with armour. Go play a Hetzer with 270 m view range, and see how fun it is (especially after your team dies and you are blind…).

        • Agree: HT have armor and guns, mediums and lights have speed and agility, Artys can shoot through the whole map. Let TDs have vision (they already nerfed their camo).

          • But TDs never really HAD vision, it’s mostly the newer ones that do. Most TDs used to rely on the team spotting targets for them, now high tier TDs can out spot some mediums and scouts. That’s not right.

            • “TDs never really HAD vision”

              - SU-85B
              - T40
              - S-35CA
              - Hellcat/Jackson
              - JagdPanther
              - Obj. 704
              … and COUNTLESS other TDs that are good because they could SPOT FOR THEMSELVES and not be reliant on the completely retarded and autistic playerbase. Some of the BEST games I had in TDs were when I could spot my own targets and not be seen.

              “now high tier TDs can out spot some mediums and scouts” – cry me a river. Most of the “high tier TDs” are close to useless anyhow, except for WTF E-100, FV 183 & Jagd E-100. And occasionally T110E3.

  7. Again a bush nerf… !!!?
    They were already nerf bush & tree by ~20% in 8.6…

    Srsly they already nerf it, remove alot of bush/tree from their map and now re nerf the bush… Why not just remove all the bush lolol ? -_-

    • They should just make all tanks Russian heavies, that would solve the problems of this so called “balance department” right away. Why the small nerfs to everything that isn’t a Soviet HT? Do it properly, it’s only delaying the inevitable anyway.

  8. “- there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…”

    Looks like there is already a HD version of the AMX 40 ;)

  9. - there will apparently be a video, showing how the new gun sounds were recorded

    we all already know how. you used 1 airsoft gun to shoot and put the microphone 10 meters away from it. then you used that one soundfile for all the guns.

  10. “- developers now admit that the feedback on the new sounds is negative, they however are not sure, whether it’s just because those who like them stay silent and those who don’t whine”

    Well… I like the new gun sounds. :-)

    • Same here… People just jump on the band wagon trying to get ridiculous explosions all over the place :-/

      • People watch too many Michael bay movies. They expect every cannon to sound like a nuclear explosion from hell.

        • No need to make it a massive boom, but neither the ridiculous “poof” they have added.

    • I was wondering a thing the other day:

      When the devs make and listen to the sounds, they obviously do it in a proper sound studio. Obviously, the sound quality is going to be a bit different with proper professional sound system.

      However, most players will who play the game have integrated sound cards on their PCs, which obviously aren’t the best there are. Could it be that there is actually more to the sounds than you can hear while listening through and ordinary computer?

      This just popped to my mind when a friend told me he had gotten a separate sound card, which had just blown his mind away. He said he could hear sounds in songs he had never heard before.

  11. “- from now on, every test client round will not be downloaded as a patch, every test will downloaded separately as a complete client (cca 7,7 GB). This was decided because “unfortunately, a huge part of playerbase was not able to follow the patching instructions””
    Yeah, right… let me translate that to it’s real meaning: “We are lazy as f*ck, so from now on, we’ll only provide the full client download for the test rounds” Because downloading 8 gigs for a couple changed files is soo much fun. Especially when the torrent is slow as hell, and the non-torrent download makes errors way too often, and starts the whole thing over. And what are those “patching instructions” anyway? Start your client, and it auto-downloads, then installs the patch. Must be hard to understand for a huge part of playerbase, i’m sure.

    • I have 10Mbit/s DOWN which is pretty crap and still I was downloading the whole test client when I wanted to try it…. so what’s the point you can download it at night when you sleeps or when you go to school, work, etc.

  12. WG is totally missing the point of Havok in the first place by making it “client-sided eye candy” only … the excuse of resources is getting pretty old since Frostbite has been doing it for years.

    Maybe Havok is becoming the next SturmTiger (i.e. Vaporware champion) because they’re realizing this.

    • It already is the new SturmTiger. Or, it might become the new national battles. As in, crapload of people whines about not having it, cries all day to WG to add it, then when it comes…. noone will give a crap.

    • so what real effect would you give to tracks that fell off the tanks? Anything which would be worth bandwidth to snyc serverside calculations? I can’t think of any.

  13. I wonder how retarded one has to be to be unable to simply launch a test client launcher.

    • I think that if a “person” is dumb enough not to realize how to update the CT via client launcher, he shouldn’t play the game.

      WG shouldn’t award lazyness and stupidity in the game

      IQ Test necessary:

      WG: Do you know how to update the game using client launcher?
      Player1: Yes.
      WG: OK. Go ahead and enjoy the game.
      ————————————————————————————–
      WG: Do you know how to update the game using client launcher?
      Player1: No.
      WG: OK. Go duck yourself, moron…

      Maybe…..

      L_R_D

  14. “- Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent”

    Spare yourself the pain, start playing Heavies right away. Storm obviously wants world of heavy tanks and since he has been promoted to chief of balance… well, just get yourself an E-100 or whatever.

    • With this tempo of nerfs they should remove fu*king skycancers :) like they would’t be still OP ….insta kills on full cruise meds…….2shots on heavies…….. never misses….. every time I look in end game stats on arty those clickers have about 100% effective shots … 7shots 5 hits and 2 splashes….. yeah splash for 500dmg is just OK right….. yeah but I am so bad with 2050+ wn8 I can’t play accordingly right……

  15. “- Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent”

    Yeah, there is too many bushes in WoT… !!!
    Last day, I found 2 on the same map.
    I hate it when Im trying to sit on plain open space in my paper stug with 350health and some stupid bushes are covering me, preventingme to be oneshot… nerf all the bushes ASAP!!!

    /sarcasm off

    okay, and after this LT, TD and arty nerf, how would they compensate ? IMHO they should remove guns from MTs nad HTs

  16. “were it not for the fact that the duck had around one million polygons…”

    the f*ck ?
    are they playing on Quadro cards ?
    not visible objects should not be rendered anyway.

    “- Storm confirms that the 9.4 gun sounds are the same as the ones from 9.1 Test 1, excluding high calibers. Some other filters were applied as well.”

    Cool !
    9.1 test feedback – gun sounds terrible! engine sounds awesome!
    so lets impelment gun sounds and scrap the engine sounds..

    • “not visible objects should not be rendered anyway.”
      That’s too advanced tech for the engine.

  17. Why don’t they make a deal with Gnomefather and have him help with the engine/gun sounds ? That mod sounds a million times better.

  18. Ha, ha, ha, they are going to further nerf tank destroyers :-).
    Reduce bush cammo, what a eat idea… Previously they have changed the losing of camo after firing (but not for the PRemium TDs, if that is not pay to win I do not know what is – even more E25 as a result), they are reworking maps to corridors, so even less options to locate for TDs… Seriously, only suiciders will drive paper thin TDs after such actions, but hey, who cares, right?
    I don’t know, maybe a decent TURTORIAL that will explain the camo mechanic to the people? This would result in far less whining, but no, let’s listen to e.g. noobs in a KV-1 (310 meters view range) that is suprised that he is getting hammered by a Hellcat that is behind a bush, with a camo net, and vehicle camo (and probably some camo skills too)…

    • “Seriously, only suiciders will drive paper thin TDs after such actions, but hey, who cares, right?”

      this is the problem here.. when people are whining about OP TDs they are usually referring to those high tier well armored well gunned monsters with 2000+ hitpoints. nobody cares it’s afftecting paper thin vehicles with 135 alpha …
      These nerfs (camo loss after firing) made me even consider whether I should even shoot enemy tanks at all… Lets say Im driving stug and there is kv-85 …
      If I fire, I’ll do 135 damage and he will spot me and oneshot me. Looks like removing guns from TDs will not affect them at all now… shooting means suicide anyway

  19. “- there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…”
    “Episode from one of previous projects” is not episode from World of Warships development. SS you don’t want be a liar, do you?

  20. WG is trying really hard to break this game. Jesus
    They haven’t learned anything from the stupid changes they did in 8.6, now they are going even further.

  21. First they dumbdown maps by adding hills and cover and now they also want to increase visibility? Strange… Maybe players should just learn how the spotting system works, although i agree every commander should have six-sense enabled by default.

  22. “- Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent”

    Good to see the Devs are hard at work on improving the scout class like they promised.

    *golf clap*

  23. Look WG, just remove any paper and/or support tanks that rely on long-range sniping and/or not being seen, OK?

    It is obvious that you really don’t want them disturbing the Heavy Tank autistic retards playing your game, since you’ve managed to cut off almost all routes from almost all maps in your game.

    Fucking retarded dumbasses.

    • Completely agree.

      If they’re that unhappy with the way their spotting system works, fix the problem. Don’t just band-aid it.

      We’ve been telling them their spotting system sucks dicks since alpha…

  24. - developers are working on implementing polls and votes to WoT interface

    I can see it already: ” You have been kicked from the game by ” Siemka_Warrior_1254″

    Reason: ” OMG Noob ”

    Just forget the voting thing -.-

  25. quote: “- there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…”

    here’s the problem with that dumb shit – WG is using Umbra middleware right? that duck when not in the direct field of view (obsured by other objects) of the player should not even be rendered, no matter how many mils of polygons it has

  26. The bush-camo nerf might work together with the planned general view range nerf. And I hope they add more vegetation along with it. Currently, the bush camo is quite OK for the usual fighting distances.

    But I can’t believe that they preload the inside objects of a building. What a waste …

  27. there was a “funny” episode in World of Warships development – at one point, there was a piece of land with some indestructible houses. Everything was fine, but the developers discovered that the FPS is dropping a lot, whenever these houses appeared on the screen. The issue was investigated and it was found out that inside one of the houses there was a bathtub and inside it, there was a model of a small plastic duck swimming, which would be a silly joke from one of the artists, were it not for the fact that the duck had around one million polygons…

    WHAT THE MOTHER OF KFC and Watermelons and McDonalds

  28. duck op he kemp bathtub pls nerf nao! XD

    The only way it would’ve been funnier is if it were a super-HD mini AMX-40.

  29. - Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent

    I don’t like this at all…. if you think it will stop camping that you are so wrong now every single douche will camp even more at the edge of the map and good players that will try to spot something will suffer…… jesus rather explain to red trolls how spotting system works than just ruin it..

  30. “Storm wants to apparently nerf the camo a bush provides to your tank by 20-25 percent”

    Why MY tank?! Let him nerf the other guy’s cammo value!

  31. What we can tell from this is that on every map in world of tanks if there is a house near the centre then there is a bathtub with a duck floating around in it with a million polygons which would explain the FPS xD.

  32. Leave the Bush Alone
    So we barely have bushes in the game these days, all these fuss about light tanks and now they want to nerf the few bushes around. Where I live if you want to cut a tree in your garden you need to apply for a permission. I think WG needs something on the same line.

    I just have one arty and one TD in my garage; I barely play them, I mostly play scouts and it is hard and frustrating.

    Dont get me wrong, the new lights are good but WG wants us to play them like mediums. And this is breaking the game for many existing tanks, tier 6-8 mediums can barely stand 1 vs 1 to these new vehicles; specially those mediums with low alpha and normal RoF (Try to face a M41 Walker Bulldog with a Panther — they both are tier 7, one is a light tank — who do you think wins?
    So I guess, who cares about spotting and camo rates, lets all play mediums (better new lights) and heavies.

    • Agree. I used to really enjoy light tanks especially playing as a passive scout.
      However, the days of getting 3k+ spotting dmg are mostly gone.
      With the recent map changes, it is rare to find a position you can actually spot for your team. Now light tanks mostly are only useful in late game when the field is thinned out and there are flanking opportunities.

  33. “- developers now admit that the feedback on the new sounds is negative”

    Finally. Now next step, go send your sound engineers to Gaijin Entertainment or Relic Entertainment to undergo a course on how to develop good sounds. We dun need realism on a game. People who wants realism on games should instead step away from their keyboard and live a bit more of real life.