Hello everyone,
second round of common test is on. Patchnotes:
Many gameplay and interface issues in personal missions fixed.
Conditions of most of the personal missions adjusted.
Vehicles
- Parameters adjusted for the following new version 9.5 vehicles: M2, Stuart I, Grant I, Sherman III, Archer, Sherman Firefly, Achilles IIC, Challenger/Avenger, Charioteer, FV4004 Conway, FV4005 Stage 2.
- Some parameters of the T-55 NVA DDR tank adjusted.
- Some issues with visual models fixed for the following vehicles: IS-7, M2, Achilles IIC, Sherman III, Challenger/Avenger, Panther mit 8,8 cm L/71, Т-55 NVA DDR, Т95E2, Stuart I.
- Some issues with damage models fixed for the following vehicles: Maus, T28 concept, SU-14, FV4005 Stage 2, Challenger/Avenger, Т95E2.
- Issues with Camouflage fixed for the following vehicles: Churchill I, Panther mit 8,8 cm L/71, Sherman Firefly.
- Color of the Achilles IIC tank destroyer icon fixed.
- Damage of the Chinese 122 mm Sha-bao-471 HE shell increased from 465 to 530.
Maps
- Issues with the new maps Mittengard, Ghost Town, and Winterberg fixed.
- Some gameplay and visual issues on the Stalingrad map fixed.
- Performance on the maps Ghost Town and Mittengard improved.
- Consumption of memory on the Windstorm map reduced.
- Issues with the visual and damage models of some enviromental objects fixed.
Interface and Other
- Issue with the message that the player has no personal missions started appearing upon pressing TAB in battle fixed.
- Issues with autosearch in the Team Battle mode fixed.
- Some interface issues in the Stronghold mode fixed.
- Display of expanded minimap features when using the “Upon pressing Alt” option fixed.
- Issue with the SPG sector of fire displayed on the minimap even when that option is disabled fixed.
- Issue with the constantly appearing settings for the SPG sector of fire and camera direction beam on the minimap fixed.
- Sharpness of the captions on the minimap increased.
- Display of messages in the battle chat after rejoining the battle fixed.
- Some hang-ups and crashes of the game client fixed.
- Some effects of shells hitting the vehicle reworked.
- Issues with vehicle freezes at the end of the battle fixed.
- Display of the battle interface in the Garage fixed.
- Issues with performance decrease when scrolling the list of missions on the personal missions screen fixed.
- Performance on some PC configurations increased.
- Issue with the inability to destroy objects with APCR and HEAT shells fixed.
OMG !
ive update ct2 client and i have a crash !
THIS PAGE CANT BE DISPLAYED
program not responding..
omg ..
gg wg ..
Yup, same here.
But the client works.
Same here
Yep same here, you have to use the client exe not the launcher.
Shut down WoT launcher via Task manager….go to your WoT folder and delete wg_cleaner_client_patch.dll
Start launcher again it will download 10 MB and then you’ll have the play button etc.
Btw GG WG. You managed to fuck up the launcher itself. I wonder how many other bugs is there now in CT2.
https://i.warosu.org/data/ck/img/0053/74/1398109754546.jpg
Yep, works with me too.
Thanks :)
thanks a lot this help
Confirmed to work.
Ok, just wondering does everyone’s world of tanks common test sever when you click the icon and open it does it say something like the page can’t be displayed or stuff like that? Just Wondering. Please Reply.
~Blake
is it up? I went to play and both servers are down.
Lets hope they dont nerf FV45. Me like it.
really? do you like old hags too? I know two twin old hags still working on holland red light district. Maybe you want visit too…
Don’t like arty, but you like piece of shit that is basically landarty? You’re weird person Woras.
Unlike skycancer – you actually NEED line of sight.
Which can be achieved my MOVING.
Which is too hard for cornercampers.
Bet you hate KV-2s ;)
For once I recommend checking my stats :D
Bitch please.. with that glorious turret armor 99% will camp behind arty and won’t move anyway.
Idiots – total idiots :D
I just wait for cover from armored allies – and when both sides are done shooting – send half-hp-taken-out shot :D
Sounds like some1 needs to learn the concept of cover, eh?
I dont even know what that word means :D And at this point – Im too lazy to find translation.
Also – QQ are delicious when get hit for 1k+ :D
WEEEE, they nerfed reload by 3s…
It feels like a worse Death Star. Quite disappointed.
a turret same size a city dump container… how you hide it whoras who? Turret even bigger than old hags dangling boobs…..
Better mobility and better gun handling. That is all I needed :D
i think you like this too.
http://www.pirate4x4.com/forum/attachments/general-chit-chat/514214d1270662691-who-wants-boat-bbw.jpg
Woras,we didn’t expect from a WG employee to say fv4005 is a piece of shit now did we?
I played it on CT and its a torture,i will never touch that thing.
So HE buff is oficial now when Chinese have it too.
I ain’t even mad. Chinese shells always had little care and even less attention from players. Like the situation with Po shells (chinese HEAT) that had over 400+ mm penetration for 4 patches at least after they added glorious chinese tech tree.
Now its the same as the Russian 122m, i dont see a problem here? (Or did i miss something?)
I’d rather like to know when the STA-2 will be in the game, then how much chinese HE gets buffed tbh :D
So much this.
Because players ignorance about Chinese tech gives me and other zhongqua tanke fans enormous advantage in combat.
Don’t get me wrong, I don’t ignore chinese tanks, I’m about to get the 59-16 out, but I fell in love with the japs from tier 8 and above :D
It’s in supertesting for 9.5, therefore you can assume it will be released in 9.6 provided nothing goes wrong in testing
“Damage of the Chinese 122 mm Sha-bao-471 HE shell increased from 465 to 530.”
Apparently no one at WG knows what is a bug and what is a feature.
How you ever noticed how much longer it loads when there is a lot of ruskies? :D
In EU server – boom and timer starts.
In test – omg, those calculators…
You should visit NA server … all those players with their shitty computers. I am running a Core2 Duo and I have to wait about 15-30 seconds for countdown to start!?!?!
And it is very common for battle to start with 2-3 inactive players (who still haven’t loaded the map).
“SPG sector of fire” What is this?
SPG sector of fire.
Indeed.
Not sure if trolling, don’t know what else to expect from you…
https://en.wikipedia.org/wiki/Circular_sector
Basically, your gun’s firing arc and range.
In case there is someone else interested: The files for the new years / xmas garage are working now. So if you want to use it already in 9.4, like many did last year, you can extract your “hangar_premium_ny.pkg” using winrar from the “res\packages” of the test client, copy the folders from the extracted stuff into your “res_mods.9.4″ folder, open “res_mods.9.4\spaces”, and rename the “hangar_premium_NY” folder thats in there to “hangar_premium_V2″, or “hangar_V2″, depends on what type of account you are running.
Edit: no it wasn’t. oh well
Wait so ct2 is up for testing?
Yes.
They have the final stats of Brit TDs?
Yes, at least REAL stats, maybe they will change a little in final release.
Ty guys
When will they implement the AMX CdC? 9.5? 9.6?
In the words of storm… When it is done it is done….
Oh… Well… Let’s hope it’s done soon.
It might not go on sale at all according to what was said a few days ago…
“- Japanese STA-2 will definitely be available for sale (AMX-13/57 and AMX CDC – not sure)”
”not sure” i hope they will, but i’m ok if they just put the tank on the advent calendar or something, i’ll buy it.
BTW, most of the arty missions for Obj 260 are simply impossible to complete. Ok, you may get lucky and do some of them in half a year, but all of them!? I don’t think there’s anyone, who could do that.
So, if the conditions stay the same – you will have to get all the tokens in all other classes.
SPG obj 260
doable missions 1,2,3,5,6,8,9,10,14,15
hard missions 4,7,10,12,13,
On first impression when reading them
TD mission 13, finish top1 and do 4x the damage as the second best on your team, holy moses
Pingback: Co je nového v testu 9.5 [2]
Already noticed a bug the consumables window doesn’t work it wont let you pick consumables. Maybe just me ?
Edit: restarted client works now that was just weird The UI was fucked up.
- Damage of the Chinese 122 mm Sha-bao-471 HE shell increased from 465 to 530.
Huh, this is the HE Shell for the gun on, for example the T-34-3…
T-34-3 – AP damage? 390. HE right now? 465
WZ-120 w/122mm – AP Damage? 440. HE? 530
Great job WG, but I won’t complain. lol.
wz 120 using shao bao 472 not 471
The FV4005 literally is another shitty one trick pony, and a really bad one at that. Woras is a masochist, but at least it’s free damage :D
Honestly, they should have left the reload alone, the nerfed FV183 is still better.
Nerfed Death Star is actually better than it was. The mobility wasn’t great before, but even now, it doesn’t feel like T95. But THAT turret armor – I love it. All sorts of gold came into my turret and none penetrated. I even facehugged some Tier8/9 tanks, simply waited for the reload and hit them 2nd time if needed, but they couldn’t pen me from that close range.
And Death Star 2 is not bad either. Ok, the lack of armor can play against you, but I love the fact, that you can moove quite fast and you don’t have to aim for a week with it as you should on the old FV.
I like FAT woman….
“- Performance on some PC configurations increased.”
This part should be defined by devs, its as important as the fakin shao bao shell damaging 70 hp more -.- ………..