Hello everyone,
this is a writeup of the “Developer Time” show from Wargaming FM radio. The topic was: “maps”. The person answering was Roman Tabolin, whoever that is. Thanks to WoT Express for the writeup.
- development of a map can take up to half a year including the entire design of the map
- in next 3-4 months, there will be no historical maps
- map “Berlin” will most likely not appear in the game
- map “Minsk” will not come anytime soon, but there is development going on and developers are testing it internally. Definitely not in first 6 months of 2015
- each patch brings fixed in the maps (3-4 maps), this will continue
- in the end, only 1 out of 6 maps created actually gets released
- for the new future, two new maps that will be released are being prepared
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
- in order to make maps accurate, developers actually went to Stalingrad (Volgograd) and Kharkov to see everything with their own eyes and to measure stuff. Usually however, they use google maps.
- there was a full consensus in WG about the winter mode
- Dragon’s Ridge and Port were completely removed. It’s possible however that parts of these maps will return in special game modes, the way Port returned in the Chaffee racing
- the next map to be released will not be a city map but of a mixed type
- “Hidden Village” is a problematic map, it has very little space for actual battle and there is much criticism. Developers will rework it.
- render square will be replaced by render circle soon
- the “Smolensk” map is being tested, it will come out sooner than Minsk
- developers are testing a new system against bots, too early to tell details
- when you look at the clocks on every map, they all show the same time
- it’s possible that the option to select maps you don’t want to play will come after all, developers are working on it
- there are complaints about players recieving the same map numerous times within short game span (5-20 battes), developers are working on it
- Malinovka is now doing fine statistically, both sides have roughly the same winrate
- Prokhorovka will be reworked soon, developers are already testing the reworked version
- Dragon’s Ridge will be completely removed from the client in the next patch
- developers are constantly working on “ironing” some parts of the map (less small hills so tanks with bad depression have easier time)
- 2000×2000 meter maps will not appear in random battles, but it’s possible they will in other game modes
- current Komarin (until tier 8) is doing fine statistically
- a new map will appear within 2-3 patches
What about HD maps ?
- it’s possible that the option to select maps you don’t want to play will come after all, developers are working on it
I’d be super happy. Goodbye Ensk!
Fuck off, Redshire!
Fuck off, Malinovka!
..finally some good news!!! just dont f°ck it WG, pls :)
Die Cemphorovka!
Fuck off Swamp.
Fucking Swamp must be fuck off
+1 to all these LOL
Fuck off Ruinbergs and Kharkov!
Swamp..mines..shit coast..airfield.
Redshire AND Fisherman’s Bay.
Fuck of Westfield….
Fuck off Live oaks!
See you in hell, Mines!
Rot in hell, Komarin.
Welcome long queue times.
And arty statpadders LOL
fug all :DDDDD
Dummo if it will be possible block only 1 map,… good bye prochorovka,.. ehh wait,.. wtf is this,.. nooo Fairy Sailent,…..
I’d not miss Prokhorovka and Ensk, thx wg.
Prok is one of the best best IMHO. It’s only bad if you are in a heavy, but we can’t have all our maps just corridors or cities!
If you can only block one map, I’m sure they’ll make alt versions of most blocked maps :)
Uhh. Fiery* Salient?
buhbye Kharkov & Stalingrad
Notice how it says “It’s POSSIBLE…”
Well, it’s POSSIBLE monkeys may fly out of your butt, however…
I think to add this option its a bad thing….but I’m might wrong
fuck off, too small ensk !
One thing tho : If we can choose maps we like to play, this also means, poeple will check/uncheck maps according to their tank they want to play.
- Taking an arty out : people will disable city maps !
- Taking a Maus or other heavy tank out : people will uncheck open maps !
- Taking a TD out : Please gimme wide open camping maps !
Etc, etc …
So one question : will this show strange battles ? like 15vs15 heavies in Himmelsdorf ?
Dunno if it’s a good option actually …
Die in hell, Stalingrad, Kharkov, Sacred Valley, Turdra.
Rest in peace, El Halluf
Even with the current disaster of a matchmaker, the option to indicate maps you dislike doesn’t seem to me as if it would be very difficult at all, so long as you do two things:
1. Don’t guarantee that players will never see the disliked maps, but merely see them less.
2. Don’t change map selection based on preferences, but merely drop players from the group of tanks under consideration when a certain map comes up.
This means that all maps will still see rotation, though players who dislike certain maps will usually have to wait a bit longer when those maps come up. And if things get so bad for certain maps that they start having major effects on the queue, you can just ignore the dislikes and drop players in to them anyway.
not possible as a map rotation generally means an hour or so of 4 maps, to be kicked out of this rotation and made to wait is the same as not having a preference and just getting off for an hour or 2.
I believe that’s how it works right now, an hour of 4 or so maps, then 4 randomly chosen(supposedly) maps that could be the same 4 maps AGAIN.
OMG I can finally turn off Pearl river, hidden village, ensk and all the other corridor maps just before I jump into my Leopard 1, and not have to fight at close range on maps designed for armor or alpha damage. WG has a good idea for once!
If fixing maps means dumb-down flatening them… :D
And night battles somehow good in Xbox and on Winter mod, but PC default, god forbid, is no way.
They fix the maps by flattening , taking away cover and sniping positions, as well as any unpassable terrain. God knows what they had in mind when they initially made these maps.
Only problem is that they are fixing their maps to death. Komarin is a great example: Fixed and flattened and ironed beyond recognition.
And all those new paper armor and bad gun depression TDs they introduced only recently have no cover or position from which to shoot. So they now have to stand on top of a rift in the open. To “fix“ them further they are getting a view range nerf.
Brilliant logic. Implementation 5-year-old style.
Basically the era of the Turretless TDs is over… I won’t be starting anymore TD grinds and only finishing the JGE100 line as already on JT.
Dunno about that. Corridorization favours them.
WG probably overestimated the functionality of their implementation of the suspension system and now they have realized that it will never work as the real ones in which these small bumps do not prevent for a smooth ride.
I never played Winter mod but the night time video captures looked impressive so It seems it can be done.
shit i wanted to roll my russian tank in berlin map :(.no berlin map oh no.
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
Lazy ass incompetent developers. A single man did a mod with night battles in it and they looked absolutely fine (winter mod) and 200 people cant do the same
That mod does eat FPS with so many light sources so communistic calculators wont be able to run WG ‘optimised’ version.
Well i think Communist party shoud give everyone a decent pc…not a stupid commie patato xD
Not everyone thinks that night maps are a good idea. Not to mention that night tank battles in WW2 were very rare. Plus the fact that to do night maps properly would require a lot more than merely replacing the light box with a blackened sky. View ranges really should be reduced. Camo should be a lot more effective in low light conditions. And so on. And this would probably require a lot of changes to the game engine (or something) to facilitate.
Honestly, night maps are NOT important to me.
Oh please, you are talking of realism in an arcade game with a limited render range and fantasy tanks like the waffle lol. Xbox managed night maps easily, only thing which changes is the light level and a black sky with moon & stars.
That respect for costumers though…. “If you want, play with your eyes closed.”…..
all in all, I dont find that answer as much disrespectful as you do,
its the answer given to the same question that has been asked many times by the same persons… one’s patience can only run so far
notice its completely different from the answers given to other ridiculous requests, but that are less common then this one
Enough with all the damned city maps!!!!!
And for that matter, these guys are being too “perfectionist” in their maps for my taste. I’d rather they go for a lot of good maps rather than a tiny number of “perfect” (at least in their opinion) maps. The fact (at least as I see it) is that while WG may see a map as excellent, many players will be of a different opinion. And it seems to me that if they produce a lot more “good” maps with a lot of variety, it will satisfy a much wider audience. Everyone is bound to find some of these many “good” new maps to their liking.
it’d also fix the map rotation issue, the more of options a random generator has the less often it’ll choose the same thing twice
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.
Mabey there devs shoudnt close there eyes on work and just make that goddamn maps….if it can happen on XBOX it can also happen on pc
Somewhy I think it’ll happen in other game sooner than in WoT :D
It can happen on Xbox because everyone who plays that has the same hardware
WOT PC is running on a myriad of Hardware, and some of them are so Potatastic that they cant handle wot properly as it is, let alone with night system..
- Dragon’s Ridge and PORT were completely removed…..
NO!!!!I missed Port!why the hell would they completely removed it?the map is actually fine for me.
I agree I had no problem with Port. Sad when it went. Surely a few tweaks and it could have been sorted.
Everyone misses Port, but this brain dead russians, think that keeping pos maps like Swamp is better… Stop giving them your money or they will never learn… People just don’t get it…
- Dragon’s Ridge will be completely removed from the client in the next patch
Wat? It was removed ages ago.. Are the devs drunk again?
It’s still in the game files you can still use it in training mod.
It is still in the client, you can play it in training. Also, some provinces on clan wars global map have that map.
That I haven’t knew. Thank you guys :)
I don’t get the point of removing it though, it makes for interesting battles in training mode >.>
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
Apparently a majority of wot players already use this tip. That would explain it all.
:)
If only 1 in 6 maps are used how bad must of the 5 maps not to get in to have beento let Hidden Village in
Yup, good point.
shouldn’t the masses try the map out first before they decide its a no go…
Some people are hell bent on stupid features such as night maps whille there are way more pressing issues to tend to. Typical average WoT player mentality.
Whats left to desire? WG wont fix SerBgold, arties or MM.
Vehicle balances.
power creep of new vehicles over old estabilished ones…
also,i dont see what’s wrong with MM nowadays, unless you’re whining about skill based mm
Arty is fine.. and its getting further fucked with 9.6, fucking crybabies.
Dragon’s Ridge and Port were completely removed.
two fun maps that were completely removed because of idiot players!
I played Port plenty on Xbox and came to appreciate it.
It’s very unforgiving of bad players.
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
But theres Night and Weather effects on the WoT on the 360. If the 360 can have night maps why cant the PC? Also I want some cool weather effects like rain and stuff…
Come to think of it WoT on 360 is better than the PC Version in some respects. Theres no Troll Platoons on 360…
Most players who play the pc version of wot play it on old ass pc’s not fit for purpose. Thats why we can’t have it.
Oh there is… not a week ago i saw a screenshot of some1 platooning a M103 with a T1 Heavy and a T1 Cunningham..
they ended up on tier X.
Yeah that was a bug. I was in one of those games. My side got creamed ‘cos it had a fail platoon of three T1′s in a tier X game.
The one he’s reporting isn’t a bug. It’s a Tier 5 and a Tier 1 platooned with a Tier 9. Of course they got a Tier 10 battle. They’re stupid.
Weather and night effects are really cool on Xbox. I guess PC can’t handle what a 10 year old peasant box can… :\
“- development of a map can take up to half a year including the entire design of the map”
That’s because the people working for you are idiots. Pay me and I’ll design a map in a month.
They mean it takes a year for the whole process. Taking into account they design 6 maps. Then test it, then fix bugs then retest. Then put it on the super test server. Where its tested again then redesigned. Then retested. After all that they pick one then let us test it on the test server. So its not as simple as it seems. At each stage it has to have X amount of hours to really test it. And you need hundred’s and hundred’s of battles just to get the right figures. Give them a break.
+9000. have a cookie. you earned it.
“- it’s possible that the option to select maps you don’t want to play will come after all, developers are working on it”
Holy Smokes! So much potential to fuck things up!
Here’s to hope WG will let us choose the maps we won’t play on with specific tanks, because I play all kinds of tanks and despise the maps that don’t fit the tanks play style. If there is a general “map selection” option for all the tanks I play, then I will curse all the same.
Oh, and it should only be available for tiers 6 upward, so beginners don’t have to play their mediums and lights against a majority of more experienced heavy tank drivers in city maps.
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- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
^This.
- Prokhorovka will be reworked soon, developers are already testing the reworked version
About fucking time and please remove the clone as well.
“- each patch brings fixed in the maps (3-4 maps), this will continue”
Yet for about a year now there have been floating rocks on Serene Coast in the middle western part of the map just south of the ravine and west of the tracks.
I sent in a ticket on that. They basically blamed mods for it.
I shook my head and moved on. Anything wrong, blame mods.
I’m a zoologist and can confirm that the floating rocks are pumice (a rock that floats). Either than or the water is so polluted with mercury that it’s specific gravity is enough to provide other rocks with buoyancy.
- map “Berlin” will most likely not appear in the game
wow russian bias bullsht OP
Do you see Moscow map?
Do you see Moscow being vitally important to history and specifically WWII?
Do you see the USA (Oak Ridge) or Mexico (El Halluf) being vitally important to history and specifically WWII? Actually, Moscow does have some WWII significance. The Germans never made it to Moscow, but they did try. They never tried to reach the USA or Mexico.
Think before you comment, you’ll come out looking a hell of a lot smarter.
WoT Xbox 360 Edition has night Sand River FFS and it works really good. It can’t take that much effort to code the sky dark FFS!? If need be, put the BT fucking SV back on sale again for a day or two to raise some coin.
An option to select maps? bye, Himmelsdorf, ruinberg, stalingrad and ensk!
Smells like camper.
Jesus Christ WarGaming, give us the kinds of maps the players WANT, namely cloned versions of current maps – only, with different weather, props and lighting!
Speak for yourself. Please. I’d rather see a bunch of maps of all different kinds than see clones of any maps we have. Himmelsdorf/Winter Himmelsdorf, Ruinberg/Ruinberg on Fire (or whatever they changed it to), Prokhorovka/Fiery Salient…how about some brand-new terrain? Like maybe a map similar to El Halluf, but with the hills much lower and a river running through the middle?
- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”
Do you know how stupid WG sounds every time they say this, and the guys who created Winter Mod make them look?
This last rendition of WM added FOG too… guess what? We like that too.