24.10.2013

What, you missed SerB’s trolling? Let’s have some light trolling then…

- there isn’t a possibility to mount stabilizers on some oscillating turret vehicles, because the stabilizer can’t stabilize an entire turret. However, some OT vehicles can mount it, as this issue was dealt with technically in real life
- it’s possible that after 0.8.9, “huge” patch 0.9.0 will not follow, there might be a 0.8.10 patch instead


- apparently, the Kürrasier (SK-105) will not appear in the game, as it is too new
- the way radio works won’t be reworked
- there will be no “enclosed” spaces on maps (such as tunnels)
- why is the Lowe turret so heavy, when compared to the size of T34 turret (Lowe: 17 tons, T34 16,5 tons) – “Find us other historical data, we’ll fix it”
- other color for inscriptions other than white won’t be implemented
- SerB on camouflage: “if everything else is equal, TD’s have better than average camo, heavies have worse than average camo and scouts have better camo on the move”
- Q: “Why did you refuse active objects on maps, such as collapsing bridges?” A:”To spare you the surprise, when a bridge collapses under your tank”
- smooth ride reduces the spread of aim circle when the vehicle is moving, not the spread after shot
- as reported earlier, KV-1S will split into (SS: mobile) tier 5 KV-1S and tier 6 tank, consisting of KV-85, KV-100 and KV-122 (SS: expect massive mobility nerf)
- Q: “If – as you said – the battle chat serves to coordinate your team, why is there the possibility to talk to enemy team?” A:”So you can call them noobs of course”
- there are no plans for now to add two more Patton-chassis-based tanks (M50/53 and T54E1) to the Patton Valley achievement
- TD lower center of gravity is taken into account in its parameters
- Storm states that the developers made a survey, where they checked whether some vehicles are played by more skilled players. It turned out that actually all the vehicles are played by roughly the same amount of skilled players and it affects the winrate the same way in all cases – ergo the player skill as a balance parameter can be disregarded
- T57 and Foch are special cases and there are several reason why they haven’t been nerfed yet

99 thoughts on “24.10.2013

  1. “it’s possible that after 0.8.9, “huge” patch 0.9.0 will not follow, there might be a 0.8.10 patch instead”

    Wouldn’t that be patch 0.8.91?

    • Last time I checked 10 came after 9, not 91. Perhaps 0.8.9.1 if it was a really small patch, but they don’t tend to bother numbering those.

      • Yeah, but people tend to look at version numbers as regular decimal numbers… and since they kept up that rate so far (X.1, X.2, …. X.9, Y.1, etc, or even just X.6, X.7, Y.0), you’d think that it at least hints at a decimal system.

        Now, in the world of decimal numbers, (0.)8.1 and (0.)8.10 are the exact same numbers. Also, if you consider version 1.0 as 100%, 0.8.1 can be 81% and 0.8.9 can be 89%… but 8.10 will still be 81%…

        From Wiki:
        “There are two schools of thought regarding how numeric version numbers are incremented: Most free software packages treat numbers as a continuous stream, therefore a free software or open source product may have version numbers 1.7.0, 1.8.0, 1.8.1, 1.9.0, 1.10.0, 1.11.0, 1.11.1, 1.11.2, etc. An example of such a software package is MediaWiki. However, many programs treat version numbers in another way, generally as decimal numbers, and may have version numbers such as 1.7, 1.8, 1.81, 1.82, 1.9, etc. In software packages using this way of numbering 1.81 is the next minor version after 1.8. Maintenance releases (i.e. bug fixes only) would generally be denoted as 1.81a, 1.81b, etc.”

        WG kept going along the decimal line so far, that’s why most people would be confused.

        • Of course I didn’t mean to say that 0.8.1 is a decimal number, I meant that 8.1 is a decimal number (and how the WoT patch is advertised for the general public in the launcher, on the website, etc.), the 0. in parenthesis just marks the version number as seen within the client.

    • thinking the same, but maybe versioning isnt following the same rules as decimals..

      btw i think we SHOULD get 9.0 in 2013 … it shall not take them longer than a year to update by 0.1.. i wonder what really changed over the last year since 8.0 was released.. more tanks and more tanks and teh accuracy “rebalance” .. artys so fucked up now that only the biggest fanatics keep playing them… thats about IT… IN A YEAR… considering the amount of money customers pour into WG, its just pathetic

      • You really take numbering seriously, so do they actually. They could call it patch 0.5 and the content wouldn’t change, just a lot of confused people.

      • Lol who are you to decide what exactly we “Should” get . 7.5—>8.0 was huge . No matter how “huge 9.0 is it won’t even come close to 8.0.

        • exactly. we went from 0.8 to 0.9 … usually everything below 1.0 version is pre-release.. most game you buy on release are at least version 1.0 or nowdays more likely 1.01 since the day-one patch is very common

      • We’re just close to 8.9, it hasn’t even come yet, and we’re mid-october. But I’m pretty sure they will whip themselves if they want to have an answer to Warthunder, however small in comparison.

    • *sigh* at people who think versions are decimals, does 0.8.9 look like a decimal number?

      • Was there ever a patch for WOT like 0.7.11 or 0.8.22?
        If not, then I dont think we’ll see 0.8.10

      • It was designed as a light tank, 90mm was the gun they actually put on the prototype (vs the AMX 13′s 75mm, the 90mm wouldn’t come around until the 60′s as an interim solution while the French MBT project continued to be delayed), while the AMX 50′s and Lorraine 40t (historically armed with the 100mm) were competing for a medium tank role. Only the Lorr is in the correct role atm, even though pretty much everyone agrees it sucks at tier 9.

        • seriously what the fuck are you talking about.

          There’s like not a *single* sentence in that post that doesn’t contain some kind of factual error.
          The french already HAD a perfectly good light tank in the AMX-13; the BatChat 25-tonner, at very nearly *twice* its weight, was the same basic concept and layout scaled up into a medium battle tank. Not too familiar with its developement history but the project started already around ’54, and I very sincerely doubt the B-C engineers were going to try selling the Army a medium tank that shared a gun with a light recon vehicle and, just to add insult to injury, an *armoured car* (to wit, the Panhard EBR). By that period the French military pretty much wouldn’t even look at something intented to be a serious tank unless it had *at least* a high-velocity 90mm gun, and by the end of the Fifties the requirements seem to have gone up a bit.

          As for the AMX 50, *that* monster was upgunned to 120mm already in ’51 (the 100mm version is from ’49 apparently). The “surbaissée” version, ie. AMX 50 B, was built in ’56. Not really sure what the “plans of use” for those things were but at around *sixty tons* they seem rather too large and heavy for “backbone” use. Indeed the SOMUA SM of ’51 and Lorraine 40t of ’52 seem nothing so much as “companion” designs scaled down to fit the medium-tank role in the lineup…

          By the by, by the end of the Fifties all of the wacky oscillating-turret jobs (save for the highly succesful little AMX-13) were dead and buried and the French started drawing up the “Europa-panzer” project with the Germans, which later spawned the Leo 1 and AMX-30. The latter apparently inherited some of the BatChat 25′s automotive design.

          • The AMX 50 was designed for the under 50 ton medium requirements but quickly ended up bloating way over its weight requirements when the armor was increased. The SOMUA SM was in the 60 ton heavy class, the relabeling of the AMX was largely due to engine troubles and the bloat meaning the mobility requirements set for the >50t class could not be met.
            The Lorraine 40t was developed in the same time period by basically lightening the 50/100 design, again competing for the medium >50t class. The batchat started as a light project in the period after the AMX cancellation but again quickly went over the weight limits and was redesignated as a medium by the manufacturers as an attempt to still market it. The French at the time had decided that AMX 13′s armed with low pressure 105′s using HEAT could be marketed to West Germany as light tanks capable of fighting the Soviet mediums which would be the brunt of an invading force. The marketing of the batchat thus became a very mobile, light medium for fighting the Soviet threat. Once the M47 became available all these projects were cancelled. The AMX 13/105 which had already been developed would become an export model.
            Again, the 90mm upgunnings of the 13 and EBR wouldn’t appear until the 60′s when the indigenous MBT design to replace the aging M47′s ran into setbacks due to the split with West Germany.

            • …the French apparently received their first M47 Pattons in something like ’53 already so I’d say something gives in your chronology. And wasn’t the 105mm-armed AMX-13 a Seventies developement?

            • ’54 was when they started receiving them en masse, which was the same time all the big oscillating turret projects started being shelved (killing military projects always means throwing away years of pouring money into a product that you no longer want, which means a lot of foot dragging by politicians who don’t want to look bad).
              Mass exports of the 90 and 105mm armed variants really kicked off in the 70′s, but the 105mm gun was an old idea that hadn’t been wanted at the time. The export increase was because the AMX 30 had finally entered production and the French could afford to get rid of their interim solution, EBR and AML represented a cheaper choice for the reconnaissance role the AMX 13 would have been fitted into again, since wheeled vehicles they’re simpler to train and maintain. The export market for the AMX 13 was always small countries that couldn’t afford large, expensive MBT’s but needed something which could at least theoretically fight against them. Both the 90 and 105 barrels were basically the 75mm hollowed out (similar to what the Soviets did to make their first smoothbores), which is why the round velocity on both decreased from the original, since the barrel was weakened to propellant pressures. This is also why the SK and the 13/105 probably won’t ever be in game, since they were designed to shoot only modern HEAT (even RPG-7′s lobbing 93mm warheads would easily penetrate most WWII heavy tanks and cut through our current MRAPs and other infantry vehicles like butter).

            • Damn it … Kello having a civilised discussion with another blog commenter … I need to sit down for a while.

      • Yes, historically AufklPz Panther was medium just like Pz III A. And there is more tanks in wrong classes but hey this is WG they change the roles just like they need it.

        • …you realise that being classed as a Light instead of a Med is actually beneficial, as it gets the Lights’ special visibility rules?

  2. - T57 and Foch are special cases and there are several reason why they haven’t been nerfed yet
    What?

  3. I still don’t understand the KV-1S situation. Two tanks, but four names?! Ok, tank with name “KV-1S” will appear on tier 5 level. KV-85, KV-100 and KV-122… one tank on tier 6, but 3 names for single tank? Dafuq?

    • One -likely KV-85- will be the “main” name while one of the others -likely KV-122- the name of the upgraded turret, would be my bet.

    • What they mean is the T6 KV1-s will represent real life versions of KV-85, KV-100 and KV-122. The same way SU-100 represents the SU-122 when you equip the d-5-t.

    • Many ‘single’ tanks in WoT represent several similar vehicles, depending on the modules equipped.

      For instance, Centurion Mk I stock (w/ 17-pdr equipped) is indeed a Centurion Mk. I, but with top turret and 20-pdr it is a Centurion Mk III.

      The current KV-1S is a ‘real’ KV-1S when stock. With top turret and D-5T it is a KV-85, and a KV-122 with the D-25T.

    • Will be funny when people start facing a KV-85 and get a mouthful of 122 awesomeness. I can already imagine the lamentations of their women, screaming “Russian bias!!! Devs named it like that just to confuse us !!!”

      • They probably already got used to the SU-100 brandishing a 122mm gun most of the time.

        • Not sure many understand the difference between 100-122, they just now it’s a big gun. From something with ’85 in the name tho ….

  4. - T57 and Foch are special cases and there are several reason why they haven’t been nerfed yet

    coz idiots like to drive OP tonk, hence, they love to skip the entire tree by free-exping it —> more gold spent

    SURE…..

  5. About the Kürassier:
    at least they could add the prototype that was done in 1967, i mean the leopard 1 they added is from 1965, as well as the Object 268 prototype.

  6. - Q: “If – as you said – the battle chat serves to coordinate your team, why is there the possibility to talk to enemy team?” A:”So you can call them noobs of course”

    So I guess I am using the chat properly then.

  7. Q: “If – as you said – the battle chat serves to coordinate your team, why is there the possibility to talk to enemy team?” A:”So you can call them noobs of course”

    Serb approved feature.

  8. “To spare you the surprise when a bridge collapses under your tank…”

    LMFAO!!!

    Usually, I’m not a big fan of SerB trolling people asking perfectly good questions, but that was pretty damned hilarious.

    I remember growing up in the American Midwest (Illinois) in the early 1980′s, during a relatively hot period of the Cold War. Our National Guard Armory used to relocate tanks across town (Pattons, probably.) We’d watch them, awestruck by how badass, big and noisy they were. Well, as usual, they had to cross a bridge over a creek near my house. A few went over just fine, but one accidentally rammed the superstructure and the bridge started cracking. Shut down the bridge for a few weeks.

    SerB’s right – I can just imagine the endless forum bitch threads if a bridge collapsed under, or on top of, someone’s tank. Credit where credit is due…

    • It’s an acceptable break, sometimes you have to protect people from what they want. Maybe they think it would be awesome if the environement could be realistic like that, but small features like this one will get bloody annoying after a couple of times, especially at high-tier. It’s good for a quick laugh, but seriously, it’s not practical.

  9. - T57 and Foch are special cases and there are several reason why they haven’t been nerfed yet

    yet those reasons haven’t been given……

  10. - Storm states that the developers made a survey, where they checked whether some vehicles are played by more skilled players. It turned out that actually all the vehicles are played by roughly the same amount of skilled players and it affects the winrate the same way in all cases – ergo the player skill as a balance parameter can be disregarded

    Why would they need to do a survey? Don’t they have tons of data?

    • I doubt that they really mean the kind of survey where they ask people. They probably just looked at their database.

  11. I dont know why they picked Type 64(H) and ignored type 64 (P) , its just like having Tiger (H) but no Tiger (P)… project came out at the same year, one got chosen while the other (better) did not…

  12. has anyone actually looked at the tech french and american tech trees and noticed that the T57 and Foch are nearly Identical if not Identical to their Tier 9 counter Parts, I wouldn’t be Shocked if the reason they are not being nerfed right away is to hide potential Tech Tree consolidations when Hulls get released. it just seems like a lot of low and mid tier tanks will disappear as hulls and a few upper tier tanks may be consolidated to add different tanks that fall within those tiers add some more variety in both game play and looks.

    • A Wild Retard appeared!
      Wild Retard used [Wehraboo Whine]!
      …but it’s not very effective…

  13. Heh, that explains why Wargaming programmers are so shitty if for them next version after 0.8.9 should be 0.8.10… They don’t have even basic grasp of math… It should be 0.8.9x, 0.8.91…

    • And you don’t have a basic grasp of version numbers.
      Leave the programming to the programmers.

      • Well dear sir, I have to support the guy above. There are numerous programs that are following the logical, and mathematically correct version numbering… But what can you expect from these idiots, when even on the offcial website they are naming the current version 8.8, not 0.8.8…

  14. Stupid question here… but hopefully someone knows. What happens with your KV-1S stats after the split – wins, kills, medals etc? Do they stay on your account on a separate KV-1S entry?

    • They might stay with the KV-85 at tier 6. The KV-1s will be a new(ish) vehicle so to say, while the KV-85, -100, -122 will be the current KV-1s with IS turret and gun.

  15. - T57 and Foch are special cases and there are several reason why they haven’t been nerfed yet

    Can we get those reasons why they have not been nerfed yet? I would seriously like to know. The t57 is quite powerful and the Foch is ungodly painful to fight.

    • I bet you dont have any of those anyway, tds are OP overally, and t57 is good, without this gun it would be rly retarded tank, amx50 has mobility at least even if his gun isnt so powerful

  16. Pingback: 24.10.2013 | WoTRomania