19 thoughts on “9.0 – Supertest Screenies (Serene Coast, Steppes)”
I’m not sure about it, the trees look really dark now o_O
I hope that it will help the rendering
Its because of the HBAO,
Personally I disable AO is most games because it just look often bad and unnatural, especial on edges where shades are supposed to be (or not supposed to be)
Also could probably be some sort of post effect filter, cause contrast and colors are quite out of whack to.
This is supposed to look better? Or have they just changed the lighting (again)?
Serene coast: removed hill in south west, removed bushes trees from coast in south, flattened north base.
Steppes: made the climb up to the rock not so steep so its more comfortable with low gun depression tanks to go up.
Want more details, then look more carefully.
I come here so i don’t have to look!
Not really sure what you meant with that.
All I said is here are the pictures (up there) and if you look at them and not just skim over them you should be able to notice the differences between the current maps and some difference in pictures.
I just pointed at the differences, and said that if you do wish to see more detailed information about changes take a second (more careful) look at the pictures.
Noted, changes in the patch notes were not terribly descriptive
biggest changes on Malinovka tbh .
Seems as if the user has overdone the MIP-Detaillevel settings e.g. via Rivatuner.
Only change I want to see with Serene Coast is for it to be deleted.
lol nothing special ;/
those trees ;/
So pretty…
Yeah, I agree with the others, the trees on SC are waaaaaaaaay too dark.
much better graphics much more lag
To put it simple, it looks odd. Can’t describe why, but it definitely doesn’t look THAT good.
well, it looks weird for me as well. I actualy just started realizing, is the spreading of those trees realistic? i have never seen trees spread out so much.
I mean, where i live you either have forrest or open fields, maybe a tree here or there, but thats it, not those many spread out in open fields.
You think my pici with i7 4930x with quad r9 290x CFX will be able to run HD and havoc with with 100+ fps?
Sorry for my english.
These changes are nice, but I dont like one thing – removal of tries! That makes empty map feeling for me. Better changed camouflage for tanks, thats my opinion.
I’m not sure about it, the trees look really dark now o_O
I hope that it will help the rendering
Its because of the HBAO,
Personally I disable AO is most games because it just look often bad and unnatural, especial on edges where shades are supposed to be (or not supposed to be)
Also could probably be some sort of post effect filter, cause contrast and colors are quite out of whack to.
This is supposed to look better? Or have they just changed the lighting (again)?
Serene coast: removed hill in south west, removed bushes trees from coast in south, flattened north base.
Steppes: made the climb up to the rock not so steep so its more comfortable with low gun depression tanks to go up.
Want more details, then look more carefully.
I come here so i don’t have to look!
Not really sure what you meant with that.
All I said is here are the pictures (up there) and if you look at them and not just skim over them you should be able to notice the differences between the current maps and some difference in pictures.
I just pointed at the differences, and said that if you do wish to see more detailed information about changes take a second (more careful) look at the pictures.
Noted, changes in the patch notes were not terribly descriptive
biggest changes on Malinovka tbh .
Seems as if the user has overdone the MIP-Detaillevel settings e.g. via Rivatuner.
Only change I want to see with Serene Coast is for it to be deleted.
lol nothing special ;/
those trees ;/
So pretty…
Yeah, I agree with the others, the trees on SC are waaaaaaaaay too dark.
much better graphics much more lag
To put it simple, it looks odd. Can’t describe why, but it definitely doesn’t look THAT good.
well, it looks weird for me as well. I actualy just started realizing, is the spreading of those trees realistic? i have never seen trees spread out so much.
I mean, where i live you either have forrest or open fields, maybe a tree here or there, but thats it, not those many spread out in open fields.
You think my pici with i7 4930x with quad r9 290x CFX will be able to run HD and havoc with with 100+ fps?
Sorry for my english.
These changes are nice, but I dont like one thing – removal of tries! That makes empty map feeling for me. Better changed camouflage for tanks, thats my opinion.