- the hitpoints of the modules are set according to class, tier and nation of the vehicle, the frequency of their damage depends on their distribution in that actual vehicle and your playstyle
- the aim circle doesn’t get any bigger when you switch from arcade to sniper mode, it simply is displayed as closer and so, it appears bigger
- strongholds mode will be significantly improved and extended in the future
- it will not be possible to capture enemy stronghold, only loot it
“- the aim circle doesn’t get any bigger when you switch from arcade to sniper mode, it simply is displayed as closer and so, it appears bigger”
Someone seriously asked this? *insert facepalm.jpg here*
Also the tank moves faster when youre zommed in on your tank because the engine sound its louder…. :)
Yep
I think you all as well as WG misunderstood the question.
I think what the asker was talking about is a problem I have sometimes, too and don’t understand why it is that way: If you switch from normal to zoom and your gun is fully aimed, the circle sometimes gets a bit bigger and then has to aim a bit again before it is fully aimed again, despite not moving your gun or anything else.
Because of this problem I sometimes decide to take shots without zoom because I have to fire fast and have no time to let it aim again. This can be very annoying sometimes and I think this is what the person asking this question meant.
- strongholds mode will be significantly improved and extended in the future
stronkholds is fine IMO.
They can always improve it. but I love it so far as well.
Stronkholds are not completely operational right now : no tier 10 battles, and no stronkhold attacks.
Improved™
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- the aim circle doesn’t get any bigger when you switch from arcade to sniper mode, it simply is displayed as closer and so, it appears bigger
_________________
Hey SS. Any news on whether RNG is gonna get reduced from 25%? ( ͡° ͜ʖ ͡°)
Yeah, please didn’t the dev’s say they were thinking of changing it?
25% RNG will be reduced after MM spread is reduced to +1/-1
And these things will happen in the same patch when skill MM is introduced.
- the hitpoints of the modules are set according to class, tier and nation of the vehicle, the frequency of their damage depends on their distribution in that actual vehicle and your playstyle
Do engine on A-44 actually have SOME hitpoints?
Same with the Jagdtiger
Do engine on A-44 actually have SOME hitpoints?
Yes, 2.
E-100 engine weights 750kg & Type 61 engine 2400kg wut?
Pingback: Q&A 15.08.2014 | WizjerCzołgisty.pl - Codzienny blog gry World of Tanks
“- the hitpoints of the modules are set according to class, tier and nation of the vehicle, the frequency of their damage depends on their distribution in that actual vehicle and your playstyle”
“It just so happens that some tanks use ammoracks in place of armor, woops!”
“- the aim circle doesn’t get any bigger when you switch from arcade to sniper mode, it simply is displayed as closer and so, it appears bigger”
It’s as if they’ve never used the zoom function on a camera before.
Or watched an approaching car.
Or walked closer to a distant object.
Or walked closer to an approaching car while zooming in on it with a camera.