Corridors – Really Such a Problem?

Hello everyone,

today, we’re going to talk about maps and corridors. As you might have noticed, the “corridors” issue is the latest amongst the series of “flavour of the month” whine topics. The essence of the complaint is that maps (sometimes new ones on reworked ones, sometimes even the older ones) funnel players into a corridor, leaving them no room to maneuver.

From what I know, this whine started (as these trends usually do) on Russian forums, where Murazor (I think it was), one of the best known Russian video makers, made a video complaining about that. From there, I assume it infected various 3rd party sites and from them it got on the regular EU forums. This complaint is generally limited to more experienced and skilled players and generally is not taken too seriously by Wargaming (and for a good reason) – because certain degree of corridors is very beneficial, even practically essential for the gameplay as it is. Here’s why.

Logical map segmenting (of which “corridorness” is a sub-group) is essential for basic gameplay, especially when it comes to non-hardcore players. Like it or not, World of Tanks is a game aimed at casual players. That was always the truth and always will be. Now, imagine being in a skin of a player, who is not so good, new to games or simply has no experience. You see a map, that is clear divided somehow and you usually have to choose from several directions, that are defined by several methods, but the creation of clear and readable segment is perhaps the most important one.

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Panther Project – Introduction and Competition!

Hello everyone,

after quite some time, we’re going to have a competition. That’s right – and this time, I really have something cool for you, courtesy of the British guys from the Research Squad (Panther Project), specifically Mr.Brian Balkwill. Something about them first then.

You can find those guys on their website:

http://www.theresearchsquad.com/

As they describe themselves:

We are a group who share a common passion towards the preservation and restoration of historical items of interest. Our aim is to professionally document, research and publish studies on significant subjects in a variety of media, for the wider public to enjoy.
In addition to the books we publish, this site will contain large amounts of information in the way of galleries, drawings, diagrams and research projects for free use of wider communities.
To this end we are also currently working in close co-operation with The Wheatcroft Collection, a privately owned collection of some 200 plus major military and civilian items. Our intention is to publish a series of books on important items within the collection, whilst also working with the collection to raise its public profile via its website.

In short, they take things apart and document them and one of those “things” is the mighty Panther. You see, these guys made this wonderful thing:

PantherDVD_001

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Unboxing the Italeri Ferdinand

Source: http://www.dom1n.com/newsy/ferdinand-italeri-unboxing/

Hello everyone,

as you might remember, model kit making company Italeri launched recently a cooperation with Wargaming, introducing some of the vehicles, that can be found in the game, as special edition kits with various accessories. Dom1n managed to get his hands on the Ferdinand kit and here’s how it looks inside the box. The kit itself consists of two main parts – the hull and the superstructure. Those are already fitted together apparently.

For fullsize picture, right click and press “view image” (hosted on Imgur)

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Tank Made Out of Shells

Thanks to Ugly_Joe for this one

Source: http://simplepimple.com/2013/11/artist-builds-chinese-tank-using-only-empty-bullet-shells-10-pictures/

Hello everyone,

the following pictures show a model of the Chinese ZTZ-99, made entirely of spent shells and casings (in total over 48 thousand). The model weighs 6,5 tons. It’s currently on display in China’s Museum of Industry in Shenyang City, Liaoning Province.

That must have taken a LONG time to make…

Chinese-tank-built-out-of-empty-bullet-shells-1

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Invite Codes

Hello everyone,

a couple more invite codes from the Polish CD Action magazine (500g + 3 days prem) by Plmarian, Radoslaw K., CaptainTeemo_2013, SchnauzerFaust, “Pawel”, Tigerwaffe, Kewis7

DWRT4-7S76N-TKSB2-SWTVC-MVYBT
DWRTS-75GUY-WV89T-3S592-T7AFP
DWRT4-HBM2U-7CTYB-F8HXU-D3RWG
DWRT5-ZR3AG-6FTMA-UYY3C-5X579
DWRT9-GT9VZ-SWC7X-9Z5NT-GPX5Y
DWRTC-ADC4F-9G73K-HXD2P-DTHFU
DWRTV-4H2GR-Z2TF3-R87VW-XE5MA

Realities

Hello everyone,

the following picture was posted on Yuri Pasholok’s blog. I do think that it’s very… self explanatory. The post was called “realities” (in the sense of “how it really is”) – I think it’s very realistic depiction of the current state…

1478338_original

M3 Grant “Leak”

Thanks to (just like the previous screenshots) J.Saunders for this one.

Hello everyone,

yesterday, I posted tankopedia screenies with some of then vehicles, that were developed a long time ago. Here’s one more. It’s a vehicle, that will very likely appear on tier 4 of the “Firefly” branch – it’s the M3 Grant.

Keep in mind that these stats belong to a vehicle, that wasn’t even supertested and was developed years ago.

FnQ2imL

25.9.2014

- Storm states now that the HD textures option in the launcher is missing intentionally (HD textures have to be installed manually), because “many people will leave it enabled ‘just so’ and not because they actually need it” – he adds that the reason for this is saving traffic and also preventing FPS loss on computers with low amount of GPU memory
- about Wargaming having hidden parameters in the game and officially disclosing them: “Let me say it simply – noone needs that. It wouldn’t make the game more interesting for anyone, apart from a few bean counters, it would only introduce complications in understanding the game.”
- if you quit a 9.3 replay early and you will see the “commissar” screen about leaving the battle, you won’t get any punishment for that, because when watching replays, there isn’t even a connection with the server
- Storm states that some players have predispositions to certain vehicles and for example can suck on vehicles, that are considered good and vice versa
- Storm states that the idea to let players re-buy once-purchased and sold premium tanks back for credits didn’t move anywhere for now
- IS-8 won’t be buffed

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Posted in Q&A

Patch 9.3 Is Here

Hello everyone,

some slowpoke news – as you might have noticed, patch 9.3 is here! A weird thing – maybe I am blind, but I can’t see any mention of the HD textures anywhere, so just keep in mind – for maximum quality, you have to download them separately (see previous posts on FTR). Much stronk.

If your launcher throws errors, try restarting it several times, helped for me. Now I am downloading the patch normally. Also, as for the “forums down”, some stronk haxor group claimed they “shot down” WG EU server or whatever, but it was likely just some kid making fake claims.

So – enjoy!