Hello everyone,
patch 8.10 did hit the RU server today and it came with a badass trailer. I like it!
Hello everyone,
patch 8.10 did hit the RU server today and it came with a badass trailer. I like it!
Source: The Age “Digital Life” web
Hello everyone,
recently an interview with the abovementioned gentleman came out in the Age Australian magazine. Apparently Mr. Nicholas is Wargaming’s general manager for the Asia-Pacific region. They are talking mostly about ASIA server and Japanese tanks, but the interview is full of really odd answers. For starters, to quote Mr.Nicholas (allegedly a “tank enthusiast”):
During World War II, Germany and Russia had to design petrol-powered tanks, as both countries were often too cold for diesel fuel, which would freeze at low temperatures. With Japan being a warmer country, and operating primarily in Asia and the Pacific region, they were free to enjoy the greater torque granted by diesel, which helped when lugging 40 tons of armour across a battlefield.
As far as I can tell, that is complete garbage. First and foremost, all major Soviet tanks used DIESEL engines. KV-1, T-34, T-54, IS series… diesel. Second, Germans used petrol engines not because of freezing temperatures, but because petrol engines corresponded to the required operating hours per day, as set by OKH requirements. As Hilary Doyle (I believe it was) explained: if the German tanks were required to operate for two hours more per day, they would have gone with diesel. Third, and this is not something I am completely sure of, I do not think that the Japanese used diesel engines because of the torque, but because of the logistics and access to it. Feel free to correct me though.
Another interesting thing:
“We’ve already studied an Australian tank, and we’re considering a multinational tank release, not just a specific country,” Nicholas said. “Australia only has one notable tank, but there are other countries with a few tanks, like Taiwan. Italian tanks didn’t see a lot of action, and development was a bit scarce.”
Well, there were at least two interesting Australian tanks: the Sentinel AC and the Sentinel AC4 “Thunderbolt”. Both already have their models ready actually. Taiwan – yes well, maybe. But Italian tanks not seeing a lot of action? This WG guy is an idiot.
The reporter also stated that he found World of Tanks “very challenging for beginners”. Yes, four keys, a mouse and two mouse buttons for start, that’s a real challenge for someone writing about computer games. Very challenge. Much hard. Wow.
“This system isn’t like anything else that you’ve ever seen in an online game,”
and
“The way things are laid out is completely different from any other online game that you’re used to”
Again, correct me if I am wrong, but pretty much EVERY modern game I played has this control scheme. How else is this guy playing, using arrow keys and no mouse? And the following made me laugh:
“When I started playing the game, it took me about thirty battles before I got to a level where I could say, okay, I’m no longer a newbie”
Ladies and gents, we found ourselves a noob. Not a newbie, a noob. Also:
Once you get into it, it’s a very deep game with a lot of content and a lot of things that you need to understand – which engines to use
Uhhhhhh…. the top ones? And to conclude this article, let’s end with Mr.Nicholas’ in-depth analysis of the game gold ammunition model and its effectiveness:
“Premium ammo isn’t really that great”
Stunning. In the beginning of the article, the reporter was praising this guy for “not being one of the PR guys”, but you know what… there is a REASON Wargaming employs PR people, to avoid interviews like this.
Hello everyone,
by now you probably know about the weekend event fail, when it comes to XP. But wait, it gets even better. WG EU backedited the IS-6 article too.
Old:
New:
This means that the weekend event is not simply a classic WG EU weekend fail. It means no missions whatsoever will count towards the IS-6 goal. You know, you could have said that in the first place…
Edit: after checking RU server (which apparently never had the IS-6 mission with mission bonuses in first place), I came to the conclusion that WG EU screwed things up by writing the mission bonuses will count for IS-6 mission purposes and got bitchslapped by WG RU for that, so they had to silently backedit it. Brilliant.
Hello everyone,
by this time, noone probably expects any weekend event without some sort of screwup. Check this out. So, you are ready to grind your IS-6 this weekend? Thought about using the double XP bonus to help you out? Think again :) The IS-6 mission conditions state that not only base XP, but also the bonuses are used for calculating the amount of XP needed to finish the mission.
Yesterday, the weekend event was announced – an event that was supposed to bring double XP. This is how they announced it (from google cache):
Source: http://worldoftanks.ru/ru/news/11/art_of_war_japanese_tanks/
Hello everyone,
Russian server now has the “Art of War” competition for Japanese tanks (top X players for every Japanese tank get some gold – from 20th December to 20th January, eg. within one month period). Given the previous similiarity of the events (and the fact the Russians have about the same Christmas bonuses as EU and US server), it is very likely this competition will appear on EU server too.
Not sure how about you, but I am looking forward to it :)
Source: Daigensui
Hello everyone,
apparently, Korean military along with Wargaming made a pretty badass interactive movie about North Korean assault on Seoul. Check the trailer:
You can find the game website here
- Wargaming has no sources, that would confirm the “information” that IS-3′s pike nose cracks in welds after being hit by 100mm shells
- apparently current IS-7 is fine, it’s being used often in clanwars according to Storm and it represents a threat to other tanks
- apparently in 8.10 the feature to gain mastery badge multiple times (SS: only the first time will count though) that was planned will not appear, it will appear in patch after that
- the rule above will apply for all the badges (all classes), mastery badges will of course not reset, there will be no “sum” of recieved mastery badges as a separate window in the Achievements tab
Source: http://world-of-kwg.livejournal.com/265075.html
Hello everyone,
Storm posted another one of his digest and it’s a blast. In it, he introduces new upcaming ingame features:
One-click crew re-train, one-click crew repositioning between vehicles and one-click returning crew to barracks