Regarding the Autoaim Mechanism

Source: http://world-of-ru.livejournal.com/3755522.html

Hello everyone,

an interesting post by Awasaky (IIRC he’s a supertester actually) appeared in the Ponyushnya community about the workings of the aim circle and a few other things.

 

 

No, you didn’t take too much LSD, the video is like that. This has a reason. The author basically took two videos – real battle and the same battle from a replay and superimposed them on one another. For some reason, he did not manage to actually sync the frames, but he did it the best he could. Nevertheless, the video proves an interesting point, which is: there is a difference between the autoaim mechanism behavior when you look at the live battle (server aim circle) and when you look at the replay. The replay one is the one slightly lagging behind the live one.

In order to see it properly, you have to switch the video to high resolution and preferably fullscreen.

Notice one thing: in live battle, when you activate autoaim, the aim (serverside!) automaticalls sticks to the target. Then the server “remembers” that it shouldn’t do that and moves the circle back to the correct position. In replay, there is no such thing. It’s well visible at 1:22 and 1:40. The aim circle also doesn’t get massively bigger, unlike when you move it manually. As such, using autoaim, you can “steal a snapshot” like this whenever you don’t have to pre-aim.

This also partially explains the “shots are firing beyond the aim circle” issue – the shots are flying correctly, the serverside reticle is just somewhere else. At cca 2:30, Awasaky is driving around with manual aiming, notice how the circle get bigger.

Now, this is nothing really that new, but it’s nice to see it demonstrated on video, even though it makes my head hurt. I wonder what this could be really used for.

WG EU’s Stance on Warpack (Allowed?)

Hello everyone,

have you heard of Warpack? No? Then listen up.

You might have heard the name before, whispered in the darkest of forum threads, or perhaps screamed by many a noob, dying from your shells. Is it really the mythical cheat for a game, that’s supposed to be cheat-proof?

Yes and no. Warpack is an illegal mod kit, that’s available for certain amount of money (monthly subscription). It’s possibly the best of the cheat mods, it is constantly developed and it contains some really nasty stuff, like:

- defoliants
- lasers
- fully functional aimbot (aims at weakspots and pre-aims tanks in motion)
- fallen tree indicators, enemy reload timers

Practically every illegal mod you can think of. It’s one of the most illegal things you can get, beyond that are only a few really ugly things and I won’t even mention those. So, naturally, you expect players abusing this to be banned, yes? Well, not quite. Check this out.

Reddit is one of the largest WoT communities and I kinda like it, but it has some very special people, like those, who openly post their screenshots, where they are running Warpack (notice all the settings and options Warpack offers):

YJpbpsN

Continue reading

Meanwhile on Wargaming RU Site: Propaganda

Hello everyone,

let’s start this week with something funny. Today is the “Day of the Defender of Fatherland” in Russia and to commemorate the holiday, Wargaming posted some nice propaganda pictures on their portal – let’s have a look at them (for bonus points – try to spot Stalin).

“Glory to the army, born in October” (which is a bit odd, because the October Revolution happened in November)

Continue reading

Tank Crashing Van…

Hello everyone,

as I wrote on the FTR FB yesterday, which, if you like, you can follow (get it? “like”? yea, me so funny), I am unfortunately really busy this weekend with IRL issues, so the next update will be the usual translation in the evening (unless there are leaks, I’ll check from time to time) – full content again from tomorrow onwards.

And here’s the video of a tank crushing a van, for your good mood :) I am sure you all know WHICH tank is it… :)

 

Ex-WG EU Employee Talks about Wargaming

Hello everyone,

before we start, let me say something first. You know how come there are so many leaks? Why Wargaming people can’t keep a secret for long? Let me tell you. It’s disgruntled employees. It’s natural in a way, if you treat your people like shit, they’ll take the first chance they get to tell someone about it – people love to talk. And then, that “someone” tells me. This is not however such a case – this is something else, a classic disgruntled ex-employee. Thanks to the anonymous CZ player who sent me this :)

Remember Ellendway? Some of you might – especially the Czechoslovak community, he’s one part of the former community organizer duo Ellendway/Karlie. While Karlie moved on to e-sports, Ellendway either left the company or was fired, I don’t know (heard both versions). Now, you know what’s one of the rules on any job? “Don’t slander your ex-employer”. Unfortunately for him (and fortunately for us), Ellendway broke that rule, when he commented with his profile under a Czech portal article about World of Tanks: Generals. Czech readers can have a look at what he’s saying in original, but I’ll translate it for you. And of course a screenshot, just in case he decides to delete his comments (happened before).

11005904_1030328890316936_520538957_n

What he says about WoT Generals:

“Last time I played it, it was when I was working at WG and the game was in early alpha testing phase. The game was slow, boring and practically impossible to understand. Compared to Heartstone, it was insane.”

He continues to comment about Wargaming EU salary policy (pay attention if you want to apply to WG) – he replies to a person, who said that it’s possible the game evolved in the meanwhile and he’d see that, if he continued to work there.:

“Thanks, but I’d rather do a solid job, where they give me more than a minimum wage and I can afford to live and not survive :)”

Interesting. I always thought WG pays well. When another commenter claimed it’s possible that WoT is no longer as profitable, he replied:

“Unfortunately, the tanks are more and more profitable. More and more people supports them and buy premium accounts.”

And when questioned about details, he adds:

“Well, since I worked for them for more than a year, unfortunately I have to say that the income gets higher and higher. Of course, it’s not as easy as just looking at the EU server and saying it’s losing profits. In Russia, there are still over 900k players online (or not?) and now the Xbox version and the mobile Blitz…
You have to understand that 99 percent of players do not complain in discussions, they are sitting and playing. And unfortunately also paying. That’s one of the reasons why I left. When the employer doesn’t care what’s going on with the game and the main thing that matters to him is that each month he gets gazillions of USD, it’s hard to do anything…”

Interesting, especially the last part. Of course, WG is no charity, we all know that. Makes me wonder how much exactly do they care about the game though.

Straight Outta Supertest: Reworked Prokhorovka

Hello everyone,

another reworked Prokhorovka appeared on the superstest server. Check this out.

a0d6cFAScJg

The green zone landscape was completely changed (mostly levelled from what I can tell). The circles represent new buildings added for cover and the purple zone had its environmental objects changed (some stones and such were added for cover).

Wargaming Ad for 23rd of February

Hello everyone,

23rd of February is the Defender of the Fatherland day in Russia. Originally, it was known as the “Day of the Soviet Army” (or Red Army) and it traces back to 1919, but it was renamed after the fall of the Soviet Union in 1991 to its current name and in 2002, Vladimir Putin made it a national holiday. Basically, it’s like Women’s Day, but in reverse – this time, it’s women, who give the men some presents. You might have noticed that yesterday, a rather large event from RU server was published on FTR – well, that’s that.

Wargaming made a special ad for this event too – and, well… see for yourself. Technically, there’s probably nothing really wrong with it, but the amount of WoT stuff in it is almost awkward. No Russian language, doesn’t need subtitles.

 

 

With that 70 Euro (or how much it costs) mouse though, somehow, I don’t think this picture represents the current Russian family very correctly. But I guess we all have different priorities.

How to Play on FV4005 and FV215b (183) by Wargaming

Hello everyone,

While we’re on the topic of cross-border gaming culture — it’s funny how many of our German clan members have mentioned that watching foreign-language WoT content is the least of their worries when it comes to international gaming. Since the new Glücksspielstaatsvertrag came into force, a lot of them have started looking at casinos ohne deutsche lizenz for anything beyond the very narrow slot deposit limits and slow round timers that domestically licensed sites are now stuck with. Same instinct, really — when the local version comes loaded with restrictions, you reach for the international one. Whether it’s a Russian-language tutorial for a British tank or an offshore platform with a wider table selection, the gaming community has always been pretty good at routing around limitations.

Anyway — give the video a watch. The 183mm gun is genuinely a thing of terror when used right, and seeing how the top RU server players handle the platform is worth the subtitle-reading effort.