Hello everyone,
the Insider returns to tell us what the developers are thinking and talking about. And I think it’s very interesting.
The developer topic of the month… you guessed it: skill MM.
Lots of developers don’t want skill MM, because they are afraid it would break the game for a lot of people. Here’s one example of such a post to illustrate:
“This will make players with high battle count but not so great stats the boot on many ways, because theres a point when they realize they get thrown with the “special kids” class and he cant climb the ladder to be with his friends on the next class, whose clan only recruits on certain ladder class, this will also deprive the game of the ability of players improving, and would end up profiling most of players, not to mention, what would happen if an unicorn found himself not in the same “unicorn” league as his friends? this ought to create something bad, we’ll be excluding a large amount of players like this, and some might call our numbers biased, are numbers really biased? what happens when players that only want skill ladder matchmaking find themselves out of it supposed skill level because they happened to platoon to inflate their own stats and turns out his achievements are but a “fleeting dream?”
The list of such posts goes on, some developers are truly dug in against it. It’s not just anti-skill-MM rage, they are also brainstorming the ideas of how some of the disadvantages of skill MMM could be fixed. It is confirmed that the developers are actually really experimenting with skill MM on internal server. This is however NOT something that is sure to come and even if it does come, it will not be anytime soon, definitely after Havok. Nowhere near the foreseeable future anyway. Developers will wait for the poll results (the poll I posted yesterday) and they will run many closed tests to.




