Hello everyone,
let’s look at the vehicle changes in 9.5.
The biggest change was probably the FV215b (183) rebalance. The armor change is described here (basically, front of the turret got buffed from 152mm (above gun), 127mm and 101mm (sides) to 170mm (above gun), 200 and 210mm (sides).
To compensate for the changes, following mobility nerf took place:
- terrain resistance nerfed from 1,2/1,4/2,4 to 1,8/2/3
- hull traverse nerfed from 32 to 24
Basically, the vehicle in the game is now a very, very slow but well-armored juggernaut (in contrast to the FV4005).
StuG III Ausf.G got rebalanced:
- stock track traverse buffed from 37 to 39
- elite track traverse buffed from 44 to 47
- 75mm gun (L/43 and L/48) traverse nerfed from -15/+15 to -10/+10
T37 Light Tank 75mm M6 and 76mm T94 depression got nerfed:
- 75mm M6 from -9/+20 to -8,7/+20
- 76MM T94 from -9/+20 to -8/+20
Object 260 got new HE shells with the same properties as the old ones, but it’s possible the old HE alpha will be nerfed again
Object 907 got buffed (see details here)
Several tanks got their tracks model changed (Tiger, KV-1S and others). It’s not visible in the viewer, but in the game, it’s not really so bright. Plus, the Sherman hull recieved a slight retexture, just some small shadows added.
Model changes:
Hetzer had this little hole in the mantlet under the gun. It was fixed.



