0.9.6 Undocumented Vehicle Changes

Hello everyone,

so, I ran over the XML files again to have a look at what exactly they changed. The HD model changes and fixes do generally not bother me, as some are broken (unfinished) even in second iteration of the test (such as the E-100 one, which will only be fixed in 9.6).

What I noticed:

- Sherman III turrets got renamed from D50878 and D82081 to Sherman III and Sherman IIIA (no stat changes)
- Chaffee had its depression boosted, from -7/+15 to -10/+15 (for all guns as far as I can see)
- T95E2 repair costs were reduced by cca 30 percent
- T28 Concept now has one more crewmember (one loader added)
- Super Pershing armor was slightly changed (shiny garage lines one is new, the turret got tiny bit narrower and some of the vision ports disappeared from the collision model):

Occulus Rift Mod for World of Tanks – Part 1 (with Download)

Source: http://habrahabr.ru/company/wargaming/blog/249115/

(yes, there’s a download, exclusive for FTR – if you have that device, you might like it)

Hello everyone,

the following article describes how Wargaming developed a special mod for Occulus Rift from the developer point of view. Enjoy.

c6ca290b9349030c0a00f1481f153343

Roughly a year and a half ago, Wargaming developers got their hands on the DK-1. After some time spent playing Team Fortress and Quake in Full 3D, they decided to do something with it for World of Tanks. You can read below about the results.

World of Tanks supports a certain number of game devices (peripheries), which extend the player user experience (various vibrations for example). However, with the appearance of the Occulus rift, we decided not to please only the butt of the player, but to give them some new eye candy as well.

Continue reading

Straight Outta Supertest: AMX-30B

That’s right, it’s here. The new upcoming tier 10 French. Is it just me, or does it look completely badass?

ftr1

Description: At the moment of its creation in 1966, AMX 30 B was one of the best vehicles, surpassing all the tanks (with the exception of Leopard 1) in mobility and power-to-weight ratio and with the longest effective firing range for anti-tank fire. Thanks to excellent visibility, the commander could effectively coordinate the crew actions and operatively react to combat situation changes, which further increased the tank firepower. Although it had weaker armor than most its contemporary tanks, the development of new ammunition negated this disadvantage. In total, roughly 2800 AMX 30 tanks were produced.

Characteristics (for 100 percent crew):

Hitpoints: 1900
Engine: 720 hp
Weight: 36 tons
Power-to-weight: 20 hp/t
Maximum speed: 65/23 km/h
Hull traverse: 48 deg/s
Terrain resistance: 0,959/1,151/2,014
Turret traverse: 39,6 deg/s
Viewrange: 400
Radio range: 782,1

Hull armor: 80/35/?
Turret armor: 80/40/?

Elite gun: 105mm
Damage: 390
Penetration: 260
ROF: 6,134
DPM: 2392,4
Reload: 9,781
Accuracy: 0,326
Aimtime: 2,3s
Depression: -8

Armor:

Continue reading

9.6 – Test 2 is Live

Hello everyone,

the second round of the test 9.6 is live. It is cca 127 MB large compared to Test 1. The list of changes is available in Russian (will translate it if it doesn’t show up on portal today, but I am sure it will). The biggest changes:

You can now test AMX CDC and STA-2 :) So enjoy.

Edit: English patchnotes are here now.

Windows 10 versus World of Tanks

Source: http://world-of-ru.livejournal.com/3723077.html

Hello everyone,

to be brief: player Skyfoks actually tested, what Windows 10 will do with the same map (replay) on his laptop. The configuration is: i5-3210M, GT650M and 8GB RAM.

His settings (maximum texture quality and render distance, low landscape quality, high tree quality, everything else on minimum):

53641_600

Average FPS: Win8.1 – 71,66667, Win10 – 74,69697

53351_original

Naturally, the results depend on your PC configuration, but apprently there’s no reason to be scared of allegedly abysmal performance of WoT under Windows 10.

Straight Outta Supertest: Westfield and Highway Changes

Source: Express community

Apart from these two, Karelia will be overhauled as well. But for now, no specific info.

Westfield:

RJ0HVaW3MLU

1) the town was extended, allowing to take cover from flanking fire on the plateau
2) the hill was reworked to be more symmetrical not to give any side timing advantage
3) the landscape on the respawns was raised for players not to lose so much time trying to climb the hills
4) reworked the zone landscape, now it is safer to move through it
5) added cover to these spots, allowing you to safely approach on this flank
6) this zone became accessible to tanks, symmetrically to the southern base

Continue reading

9.6 Test 2 – Today

Hello everyone,

just quick heads up. 9.6 Test 2 will likely start today. There were some rumors that there wouldn’t be one and that the patch would actually be released tomorrow, but it’s not true – Storm confirmed that there are ALWAYS two rounds of testing, the third one is optional.

List of changes is not available yet, I will post it when it will.

New XboX WoT Map: Pacific Island

Weather, exclusive maps… why does the Xbox version get all the cool stuff? :)

WoT Xbox developers introduced recently a new map, called “Pacific Island” (remember? it was mentioned by the Insider about a week ago) and let me tell you, it actually looks pretty cool.

In a rather long developer diary type post, they explained how they actually created the map (based on Corregidor island no less) and I really suggest you read it, it’s interesting. Check this out, this is how the map evolved.

Now, tank battles on an island aren’t as outlandish as you might think at first – in fact, they did happen, although they were mostly one-sided, as the Japanese operated tiny tankettes or light tanks and best, while the Americans were using the Shermans, that completely outclassed them.

Continue reading