Secret German Tank Project

It is no secret that Heinz Guderian, a leading thinker in the German school of armoured warfare, was greatly impressed by the Soviet T-34 tank. In October of 1941, one of his subordinates from the 4th Tank Division wrote: “Immediately create copies of the 26-ton Russian tank, and use captured 26- and 52-ton tanks. Each tank regiment should have one company of these tanks.” It is also known that Fast Heinz’ plan to clone the T-34 was unsuccessful. What is less known is what happened later, when Guderian ran into one of the more underrated tanks of the war, the T-60.

The T-60 was one of the most numerous tanks of the Second World War, but, as a light tank, it lacked the thick armour or impressive firepower of the T-34, IS, Tiger, Panther, and other famous tanks of the war. Little is written about it, which is a shame, as Guderian saw much promise in it. Torsion bars, that Russian hard steel he was a fan of, sloped armour, easily obtainable and reparable engines. The design was far superior to that of German light tanks, and even the captured Czech tanks in the Wehrmacht’s service were starting to show their age. The T-60, a modern light tank, was what the Wehrmacht needed. Better yet, the factory at Kharkov was not evacuated completely before the Germans captured it, giving them a manufacturing base.

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31.3.2014

Check out Listy’s article “Grand Theft Walrus” :) Stealing a warplane – not such a good idea.

- in 9.0, HD Panther became taller and wider. This is correct according to Storm, the old model had incorrect size all along
- the changes in vehicles in historical battles (SS: as in, removing some and adding some) were made “according to data, provided by historians”
- when balancing MM weight in historical battles, the tier of the vehicle is irrelevant – what matters is the combat effectivity of the vehicle in that historical battle, for example KV-1S at Kursk has quite low HBMM weight, despite being a tier 6 heavy
- the profitability of lowtier tanks in historical battles will be improved, so it pays off to use them
- historical battles will constantly be monitored by the developers and adjusted, so both sides have the same win chance
- the amount of polygons on HD M103 wheels won’t be increased

Posted in Q&A

Storm asks about 9.0 Test Issues

Source: http://world-of-kwg.livejournal.com/281613.html

Hello everyone,

the first round of 9.0 test (or second, if you count the historical battles test before) is in full swing and Storm is asking for player feedback. He also adds that he is aware of the TAB key bug (when you press the Tab key during the battle, the team screen pops up as usual, but it doesn’t disappear when you let go of the key and you have to press escape to cancel it).

From the discussion:

- test 2 had some track behavior fixes, but not everything got fixed, in test 3 everything will be fixed already
- Storm states that extremely long loading times on all maps are probably caused by strongly fragmented disk

About the loading times, I doubt it has anything to do with a fragmented drive, since I experienced this with the new maps (Windstorm especially) since last patch: 1 minute loading time, where earlier it was like 10 seconds. No idea why, but in 9.0, all the maps load really, really long.

Posted in Q&A

Brace yourselves… Trolling is coming!

Hello everyone,

you better brace yourselves, because trolling is coming to World of Tanks portal and servers (I personally am not very fond of this “holiday”, because last year I posted a serious article and everyone thought I was trolling – I wasn’t :D). Apart from the data-mined new “game mode” (the Karl mortar plus the Battlecity map), Wargaming is going full-blown troll mode on RU portal today.

In a serious-looking post titled “Wargaming announces the “Avenging the Claw” project”, Wargaming “introduces” the “initiative RakoSchit” (“Crayfish shield”), a “charity organization, bent on saving and protecting the river crayfish”. They even made a really nice video:

 

 

Those of you, who read FTR often probably know, that “rak” (crayfish) is a Russian word for “noob”, so… yea :) Overall, very nicely done – EU server should have something like this for “tomatoes” :)

Another trollpost came from EU Polish community:

Introducing “World of Starships” :) Too bad it’s just trolling, something like that (if done correctly!) could actually be pretty cool.

By the way, although the Russian document, posted earlier today (by Yuri Pasholok) is authentic, I am not quite sure the Panzer III/IV with Schmalturm is (he is a known troll after all)…. :)

German Fantasies for the Führer

Source: http://yuripasholok.livejournal.com/2924387.html

Hello everyone,

Yuri Pasholok published today a very interesting piece of document. It’s a captured (and translated) version of a memo for Adolf Hitler from 7.4.1944 (looking at the dating, it was in Soviet hands 10 days later – Soviet recon was quite competent), regarding the development of German armored vehicles.

367594_original

The relevant parts:

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Flag of Finland on CW map (EU)

Hello everyone,

I don’t usually report on CW stuff, unless there is some massive screwup, but this is rather funny. Members of several prominent Finnish clans in World of Tanks managed to create the flag of Finland on the CW map.

Their proclamation:

There is this land in the far far north. Finland.

Throughout history, its people have been known for notoriously fierce fighters, high standards in cuisine (according to Mr. Berlusconi), high suicide rates, exceptional school system, race car drivers and weird sense of humor. This is a story of the first and the last of that list.

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Shell Flying Wide

Working as intended…

 

 

Thanks to Wuestenfoxx for the video…

Edit: To explain – this issue happens, when you move your turrets and fire. It’s caused by the fact that server reticle at that moment is much larger than the regular one and shells fire to the edges of the server reticle, not the client one. The problem is not the fact that something like that happens if it is intended (bad a mechanism as it is), but the fact that most players probably don’t even know about the serverside reticle and will get confused.