29.1.2015

- no fixes regarding the domination of top clans in Stronghold mode were promised for 9.6, but yes, this situation will be remedied in the future
- arty branches in HD will not come soon
- IS-4 will get a new HD model, different than the one shown in the early “Havok” video
- 9.7 will bring a large pack of HD models
- ramming mechanism will be changed (fixed) soon
- it’s “completely possible” to convert the Bugworld engine to support multiple cores, WG is working on that now
- multicore support is already in the game, now WG is working on its extension

Posted in Q&A

9.6 – Test 2 is Live

Hello everyone,

the second round of the test 9.6 is live. It is cca 127 MB large compared to Test 1. The list of changes is available in Russian (will translate it if it doesn’t show up on portal today, but I am sure it will). The biggest changes:

You can now test AMX CDC and STA-2 :) So enjoy.

Edit: English patchnotes are here now.

Windows 10 versus World of Tanks

Source: http://world-of-ru.livejournal.com/3723077.html

Hello everyone,

to be brief: player Skyfoks actually tested, what Windows 10 will do with the same map (replay) on his laptop. The configuration is: i5-3210M, GT650M and 8GB RAM.

His settings (maximum texture quality and render distance, low landscape quality, high tree quality, everything else on minimum):

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Average FPS: Win8.1 – 71,66667, Win10 – 74,69697

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Naturally, the results depend on your PC configuration, but apprently there’s no reason to be scared of allegedly abysmal performance of WoT under Windows 10.

Straight Outta Supertest: Westfield and Highway Changes

Source: Express community

Apart from these two, Karelia will be overhauled as well. But for now, no specific info.

Westfield:

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1) the town was extended, allowing to take cover from flanking fire on the plateau
2) the hill was reworked to be more symmetrical not to give any side timing advantage
3) the landscape on the respawns was raised for players not to lose so much time trying to climb the hills
4) reworked the zone landscape, now it is safer to move through it
5) added cover to these spots, allowing you to safely approach on this flank
6) this zone became accessible to tanks, symmetrically to the southern base

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Storm Explains About the E-100

Hello everyone,

there have been a lot of detailed (and contradictory) statements lately about the HD E-100 rework. Here’s what Storm wrote what the changes will be like, as a summary:

- the angle of the majority of upper front plate will be 63 degrees, the way it was earlier
- the angle of the upper part of the upper front plate will be 70 degrees. The upper part 70 degrees strip will be 150mm thick. As a result, the effective armor will be practically the same as the 63 degree part, plus there will be a chance of ricochet
- the turret width will be the same as in 9.5 (it will be reduced compared to test 1). The other turret dimensions will stay the same as in test 9.6
- the “bar” on top of the turret (rangefinder) will have the same height as in 9.5
- the color will be a bit darker + some materials (surfaces) will be reworked
- the quality of the 15cm gun muzzle brake will be improved

The following elements will remain the same as in test 9.6:

- diameter and length of the 15cm gun
- length of the suspension
- tracks

These changes will not appear in test 2 (WG developers won’t be ale to do that on time for it), but only in live server version.

Posted in Q&A

9.6 Test 2 – Today

Hello everyone,

just quick heads up. 9.6 Test 2 will likely start today. There were some rumors that there wouldn’t be one and that the patch would actually be released tomorrow, but it’s not true – Storm confirmed that there are ALWAYS two rounds of testing, the third one is optional.

List of changes is not available yet, I will post it when it will.

New XboX WoT Map: Pacific Island

Weather, exclusive maps… why does the Xbox version get all the cool stuff? :)

WoT Xbox developers introduced recently a new map, called “Pacific Island” (remember? it was mentioned by the Insider about a week ago) and let me tell you, it actually looks pretty cool.

In a rather long developer diary type post, they explained how they actually created the map (based on Corregidor island no less) and I really suggest you read it, it’s interesting. Check this out, this is how the map evolved.

Now, tank battles on an island aren’t as outlandish as you might think at first – in fact, they did happen, although they were mostly one-sided, as the Japanese operated tiny tankettes or light tanks and best, while the Americans were using the Shermans, that completely outclassed them.

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28.1.2015 (Part II)

- Super Pershing in HD will come “very soon”
- HD IS-3 will keep the unhistorical BL-9 gun
- current interation of HD IS-3 has 50913 polygons
- in HD, various “paper” vehicles’ details will be modelled using analogy to existing vehicles (for example, T110 like M103 and others)
- HD models are now produced by both outsourcers and by WG internally
- Tiger II and T-62A in HD will also come relatively soon
- for now, the base color of German models will not be changed (SS: player specifically asked from Feldgrau to Dunkelgrau)
- Storm states that when it comes to the frontal plate angles of HD IS-3, everything should be alright
- M6A2E1 HD model is not ready yet
- there will not be any new artillery branches in 2015

Posted in Q&A