17.11.2014

- Storm states that the new ramming mechanism was introduced in 9.4, because “the old one was very badly bugged”
- Storm confirms that the mission to get the Object 260 will be multi-stage and it will be very difficult to get it
- a lot of players (even on EU server) reported a garage bug, where the camera suddenly zooms out very far, Storm states he knows about it, it will be fixed
- Soviet tier 8 premium medium T-54 Model 1945 will come next year
- Havok: “when it’s done it’s done”
- it will be possible to get all three IM reward tanks (Object 260, T55A and T28 Concept) on your account
- Char B1 in the game doesn’t use the hull howitzer, because it was aimed only by moving the entire vehicle (it has 0 traverse)
- Q: “French tanks of tier 1-4 suck” A (SerB): “Don’t play French tier 1-4 tanks”
- apparently, EU servers were DDOSed recently, Storm is investigating the situation
- Q: “I have a SSD. Loading battles is fine, but whenever I quit the battle, it takes very long time for the results to load (I am stuck on “spinning wheel”), why is that? A friend of mine has a regular HDD and he has no such issues.” A (Storm): “It’s a problem with connection. After the fight is over, a large volume of data with battle statistics is transferred. And it’s this data pack that the game is waiting for, until it arrives. If you have packet loss, it’s possible to wait for it for a long time, until all the info is confirmed to have arrived.”
- Storm on various Russian “experts” whining about upcoming new tank motion physics: “A country of natural born experts. Sometimes they produce Boeing photos out of nowhere, sometimes they telepathically evaluate the physics at long distance. Why aren’t we colonizing Mars with such people?”
- apparently, to replace the effect of terrain resistance (and to justify some tanks moving slower with the same horsepower), a new parameter will be introduced in the new motion physics: “loss of horsepower in transmission and drivetrain”.
- no ETA on new motion physics test for now

SerB on player proposals: “Everything you can propose to us was already considered a long time ago and either it was scrapped (99,9 percent) or is in the queue, waiting to be implemented (0,1 percent). And so with the game growing grows mainly the amount of old stuff and crap, sorry. ‘The population grows, but the sum of all intellect remains unchanged’”

Posted in Q&A

Storm Requests 9.4 Freeze Bug Feedback

Hello everyone,

it’s possible 9.4 brought another nasty bug. Under certain conditions, the game lags/freezes for 7-15 seconds. This bug was not yet completely confirmed, but it was reported numerous times on RU forum. Thus, Storm is asking whether you are experiencing something like that.

In ideal case, if you are interested in feedback and are suffering from such a bug in 9.4, please leave feedback in the comments, specifically:

- server and time it happened
- how often does it happen to you and when in battle (start, end, randomly)
- which tank did it happen with
- on which map did it happen
- your PC configuration (CPU, GPU, memory)

I will link the answers to him. I do not experience this bug on my PC, so I can’t give you any hints what to look for. Thanks guys.

Russian People’s Creativity

Source: http://worldoftanks.ru/ru/news/pc-browser/12/tanks_of_anonymous_designers/

Hello everyone,

Russian server has this pretty interesting article (linked above) about two “designs” submitted by Russian people for military consideration. As in other countries, this “people’s creativity” was actually seriously reviewed and considered by military expert, who then (if possible) wrote polite letters, usually rejeting the outrageous ideas people with no clue about engineering came up with. Sometimes, the proposals were submitted even without any sort of name or return address and two of those are mentioned in the Russian post.

Armored Bus of the Grateful Old Men

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On 5.11.1915, a letter without any sort of return address arrived at the office of Inventions Department of the Central Military-Industrial Committee of the Russian Empire. Apart from the letter itself, the envelope contained several drawings on a tissue paper and only a cryptic interesting signature: “Grateful Old Men”

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Odd Models in World of Tanks

Hello everyone,

a lot of people complained about odd models in World of Tanks, so I decided to have a look at some. Other sreenshots were made by Russian players (Zozzoua and Andrey Bazyakin) and EU player Am3r1knu, thanks :)

It didn’t take too hard looking to do that, because some of these issues are quite old. They were never fixed however.

IS-8 has this 50mm hole at the back of both turrets (stock and elite). There is no real reason for it (there is no hatch or anything) – yep, it’s a bug.

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Object 260 Mission To Be “Complicated”

Hello everyone,

as you probably already know, in 9.5, individual missions (IM’s) are coming. What exactly are IM’s? Well, they are (supposed to be) missions, tailored to each player specifically (different from player to player). Based on which criteria and how exactly will it look is not known.

In any case, what was published – in December (possibly early January, since in order to unify the “festivities”, Wargaming is focusing on the New Year day and not the usual western “Christmas” dates), we’ll get to see some individual missions with exclusive tanks as rewards (these include the T28 Concept, T55A and Object 260). Check this out:

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Here, Storm comments on how the mission will look. Apparently, getting the Object 260 (which is the ultimate prize) will be “very complicated” and the mission will be split into multiple stages the way the IS-6 mission was.

This Storm’s comment led to some rage by a player (the screenie is his, thanks by the way), who claimed that this is a bad idea, since he won’t have time to play hardcore every day the way it was required for the IS-6 missions and that “difficult” should not mean “tedius” and “no life”. Evilly (WoT producer) reacted on his post, stating that he should in fact wait for the missions to be announced, before he makes any judgements – he adds that it’s too early to tell the details. His words however do give us hope that for once, Wargaming did not mix “difficult” and “tedious”. Should be interesting.

Armored Snail

Source: http://yuripasholok.livejournal.com/3844872.html

Hello everyone,

Yuri Pasholok published yet another of the strange and wacky ideas the Soviets came up with during the Second World War. Actually, technically, this “design” (called “armored snail” by the author) pre-dates the Great Patriotic War (as the Russian part of the conflict is known). It was proposed by T.F.Fatyanov from Leningrad in March 1941. As Yuri Pasholok writes, the idea was relatively normal from the WW1 static warfare point of view. Basically, it was an armored “torpedo”, weighing 100kg (200kg with a person inside), protecting the user with its 3-5mm thick metal plates. The designer proposed this “torpedo” to be powered either by the user (by hand and legs) or by a battery-powered electric engine. Needless to say, the project was not accepted in service.

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Object 907 and T28 Videos

Hello everyone,

Russian videomaker Amway921 made two interesting videos recently (well, about a week ago). One shows the new upcoming CW reward (Object 907), the other the American premium tank destroyer T28 Concept, that will be available for individual missions.

Object 907 – it is said that it has relatively thick armor, it has Object 140-like mobility (okay-ish), but the gun sucks and the tank is nasty only when running gold ammo.

 

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16.11.2014

First, a small correction – remember the Dicker Max individual mission post? It turns out that you get the Dicker Max after completing the previous missions, not straight away. I apologize for the mistake.

- Q: “Everybody knows that in 9.5, tanks will get a viewrange nerf…” A (Storm): “Everybody knows, only I don’t know anything.”
- apparently, IS-7 and IS-8 rear side armor are historical (they have correct shape)
- SerB confirms that it’s possible for a shell to pass through a hole, that is smaller than its caliber in WoT, but: “Probability of that is somewhere around 1 to 100k – we are ignoring that and will continue to ignore that.”
- Q: “Why do you want to nerf the viewrange of 300 vehicles for the sake of 5 tier 8 LT’s? It’s connected to the “war on TD’s” and bad arty nerf. I propose: reduce team size to 12, hardcap arty to 2 per side and take half of their shells away!” A: “Game design by players sucks. Instead of fixing the respective parameter you propose to change the general game rules, after you bash us for making too big changes. Logic, logic everywhere.” (SS: the translation of the answer here is not literal, for example the first sentence is actually a quote, that makes little sense in English. Was trying to keep the point SerB made instead.)
- T-44-85 and T-34-85M in the game? “When it’s done it’s done.”
- Coated optics is active all the time, not only when the vehicle is moving
- Q: “Enough with the “improving” of team battles!” A: “Well, that’s up to you whether you have enough or not. Noone is keeping you here.”

Posted in Q&A

Warganism – WG RU Drinking Game

Hello everyone,

this might be old news for some, but I see this for the first time. Apparently, Wargaming produced some sort of… board game, that involves drinking alcohol. It’s called “Warganism”. I mean…. wut?

http://warganism.ru/

Might sound like a joke, but it’s actually not too funny. Allegedly, the Russian server does have a bit of a drinking problem (not my words, this info comes from Russian players), but I guess it’s just a response to a certain demand.

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