UI Bug in 9.4

Many thanks to Applesaucebandit for this one (and for the other people, who did let me know)

There’s a funny bug in the XP conversion screen – basically, when you run your mouse over the list of tanks, the names will start…. shrinking. It happens to a client even without mods, tested it myself. Nothing gamebreaking of course, just another of the many little bugs in 9.4.

Financing the Resistance: the Costs of Czechoslovak Army in Britain

Hello everyone,

when we say World War 2, most people, including probably most of us, imagine the classic stuff: the horrors of war, tanks rolling in, planes flying overhead, concentration camps and all the other awful stuff that happened. Few people are however interested in another part of the war – economics. Wartime economics are a complicated topic, that would fill several book volumes (it does in fact), so today, I’d like to write about one certain aspect of the war – the price of the Czechoslovak resistance in gold.

After the Munich betrayal, many politicians (including president Beneš) foresaw the need to assemble sufficient resources to finance the exile movement in case Czechoslovakia was ever occupied (despite the “guarantees” of the British and the French, only very few people trusted their word – after all, once a betrayer, always a betrayer). Surely enough, the worst happened and Czechoslovakia got occupied by nazi armies in March 1939, forcing many officers and representatives to leave Czechoslovakia to seek exile in other countries. Thus, as predicted, the need to finance the entire exile movement arose.

In the first phase, the exile (not yet an official army) was supported by the finances of the Czechoslovak offices (embassies) abroad, that did not accept the destruction of Czechoslovakia and represented its unbroken continuity until the war was over. Especially the ambassador in Britain (J.Masaryk, son of the legendary president T.G.Masaryk) and in France (Š.Osuský) recieved during 1938 large sums of money for “special purposes”. The president in exile, E.Beneš, also donated his professor’s salary and the money he recieved for giving lectures. Third large source early on was the money, collected by Czechoslovaks living in the USA.

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Wargaming As Usual: Fucked Up M53/M55 Model

Hello everyone,

so, had enough bugs in 9.4 yet? No? Good, here’s another one and it’s pretty nasty. I discovered this after recieving an e-mail from a player, who complained about “ghost shells” when firing at enemy M53/M55 artillery. On a hunch, I checked the model of the vehicle and… this is the visual model:

M53_M55_16-51-28

And this is the collision model, that “should” correspond the visual one:

M53_M55_16-51-16

As you can see, it’s completely fucked. There’s a huge gap between the superstructure and the hull and when you fire at it, the vehicle will not get damaged, the shells will fly right through it. How the HELL does this shit happen? Do WG developers just randomly open models and fuck with them, guessing whether players will notice or not? Incredible.

7.11.2014

Hello everyone,

currently, pretty much anyone important in Wargaming is on a developer meeting on Cyprus for following three days (or is it two now? not sure), so don’t expect a lot of news this weekend. Will try to glean what I can however.

- according to Storm, the SU-76i issue is one time case, there weren’t cases like that before
- SU-76i issue was fixed fast enough “for the fire not to spread”. Later, Storm adds: “Unfortunately, mistakes happen.”
- there is a bug where some vehicles in the hangar “sink” into the ground – Storm knows about it, will be fixed
- it looks like the old “automatical switch of gold shells price from credit to gold” bug is back, Storm will investigate
- developers will investigate an alleged bug causing minimap lags

Oh and there’s one more pretty nasty bug as well, but that demands a separate post, so stay tuned. TBH 9.4 really wasn’t a good patch, when it comes to bugs.

Posted in Q&A

Of SU-76i Once More

Hello everyone,

by now, you are surely already aware of the fact that SU-76i was removed from the shop. Hmm… why do I keep writing SU-76i, when it’s SU-76I? Bad habits I guess. Anyway, right – about the removal.

There are bits and pieces we can put together.

It took cca 40 hours to collect the SU-76i statistics on Russian server – essentially, the Russians had it 24 hours longer than us (their patch came one day earlier). From what I can tell, first feedback that it was not such a bright idea started arriving to the developers after a few hours of the patch day. The vehicle appeared in somewhat large numbers on its tier and Yuri Pasholok noted around noon on his blog that the vehicle might be overpowered (he reports 100 percent winrate in 14 battles), at which point he likely contacted other WG developers, who in the meanwhile started realizing what happened and started paying attention to the vehicle statistics.

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