T-62A “Sport”

Hello everyone,

the “football mode” for the duration of the FIFA World Cup has been confirmed and in 9.1 test, a vehicle was added, that will be used for this mode. It’s T-62A “Sport” and here are its characteristics.

It looks like the classic T-62A, so don’t expect any wild paintjobs (might come later)

sport

There are however significant differences. For one, it’s a tier 1 vehicle and it has 999 armor. For all intents and purposes, it’s indestructible. Forward speed has been increased from 50 to 60 km/h and the engine has 1500hp. The gun is a special SPORT version of the U-8TS firing only HE shells, so I am pretty sure shooting one another won’t be a part of the game.

My guess? Something like players pushing a Leichttraktor or something around to get it between the goalposts.

9.1 Undocumented Changes – Panzer III

This info comes from Nushuk’s thread on EU forums – thank you, Nushuk (9.1 pictures by US player Burok)

Hello everyone,

as might or might not remember, in 9.0, Panzer III got screwed up. Specifically, the L/60 top turret mantlet lost its spaced armor part. More on that here. It seems that in 9.1, this issue was again fixed.

This is the top configuration of Panzer III in 9.0:

90

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24.5.2014

A small mistake correction, yesterday I didn’t pay attention and mistook AMX50B elevation for depression. Elevation – +11 degrees in game, +14 in real life, Storm said he’d mention it to balance guys.

- Storm confirms that pre-9.1 average damage done won’t count towards the kill marks introduced in 9.1
- you’ll have to play at least 100+ battles to get a kill mark
- Storm doesn’t like comic book movies, he only liked Nolan’s Batman
- T40 camo factor after shooting was seriously overbuffed (in 9.0, it could be detected at 350 meters, in 9.1, it will be detected at 378m when shooting. To compare – Borsig in 9.0 – 354m, in 9.1 – 364m)
- Storm confirms there will not be an option to pick two gun soundset (the game client would get too big and too much testing would be required)

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Posted in Q&A

Sounds in 9.1

Hello everyone,

you’ve read about it, but you haven’t heard it – the 9.1 test new gun sounds. Unless you watched some other video. Or played the test. Nevermind. Anyway, MisterCroo made a video with these sounds – also, pay attention to the engine exhaust smoke (new!) and the explosions.

 

 

How do you like them?

Early Map Revealed

Hello everyone,

World of Tanks Facebook page (and it was reposted on the forums somewhere, CBA looking for it) revealed an unfinished map. Nothing more, nothing less, here’s what they are working on.

- doesn’t it look like some early Westfield prototype?
- am I the only one, to whom the two balls and the village resemble a…

1502464_10154205026585377_9186394694586843285_o

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23.5.2014

You can leave feedback for Overlord under his blog post

- Storm definitely doesn’t want two variants of gun sounds (Hollywood/realistic)
- Storm will discuss the sounds feedback with WG colleagues on Monday
- regarding “action on maps” (NPC events such as bomber air raid, artillery fire, bridge breaking down, cliff collapse etc.) – “Action is good, but first we have to deal with general performance”
- Soviet premium medium tank? “When it’s done it’s done”
- E-25 nerf? “I can’t tell anything for now”
- AMX50B historically having better gun depression than in game (-14, in game -11)? “I will ask the balancing guys”
- Overlord does think it would be better to enable historical battles one by one (SS: and so do I)

Answers of Knopka (some Russian community manager or developer, she is rather infamous on RU forums, forgot why)

- Stronkholds and Havok need more testing, planned for future updates
- optimization is WG main goal

(stopped reading at this point, generic/boring stuff, will return to it later if there is no better info)

Posted in Q&A

Storm talks about 9.1

Source: http://world-of-kwg.livejournal.com/293768.html

Hello everyone,

Storm is asking for your feedback on the 9.1 test, specifically:

- game performance and possible loss of FPS
- new map
- new gun sounds
- new turret and shell sounds, new sounds of Hellcat and Jackson
- and of course bugs

Here Storm states that the bug where the screen turns black in battle is known, it will be fixed.

Regarding the gun sounds, Storm writes that many are complaining about them and say that they are bad. Storm emphasizes that the gun sounds are in the test to gather playerbase feedback. The sounds are recorded in real life (some “sound photoshop” was used only for the shells of the largest calibers). The volume of the sounds as it is is on their limit – any louder and they will begin to distort. Storm states that according to player feedback, many don’t like it the way it is in the test and it’s possible it would be more correct to make unrealistic “Hollywood” sounds instead (SS: personally, I actually like the new sounds).

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Posted in Q&A

Object 430 and 430 Prototype Models Screwed Up

Hello everyone,

remember when I reported that in 9.0, Panzer 38t model is screwed up? To remind you – in 9.0, Panzer 38t model got fucked up thus:

38t

You can clearly see the 0 armor holes in the collision model and to top it off, it has no bottom. Luckily, this was fixed in 9.0 (they screwed it up anyway I think, one part is 2mm thinner than it’s supposed to be but at least it’s not 0). By the way, you know what really made me giggle?

From the European patch notes:

- Fixed minor mistakes in the Valentine II and Pz. Kpfw 38 (t) models

Minor? A third of the fucking armor was missing! *sigh*

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