IS-4 Cut

Source: http://world-of-kwg.livejournal.com/280872.html

Hello everyone,

ever wondered, how IS-4 looks inside? A well-known Russian author, Maksim Kolomiec, is preparing a book about its development for Wargaming (specifically, Tactical Press publishing company). Here’s a preview of it, a colored cut, made by Pavel Shitkin.

356532_original

27.3.2013

Hello everyone,

as you probably might have noticed, the beta-tester account but, not allowing some old beta-testers to access the test server, was not fixed (at least in some cases). Currently, there is no ETA on a fix.

- developers state that in historical battles, having “pre-determined” setups (like always 2 Tigers, 3 Panthers and 5 Panzer IV’s for example) really limits the replayability of the historical battle (same map, same teams…)
- developers are aware of the DirectX 12, but Storm states that there is not enough hardware or players with it and it will take a few years to accumulate
- Storm: “We didn’t promise additional fuel tanks on Maus”
- the second Tiger suspension variant will be introduced as an alternative hull
- AMX 50B will be reworked to HD definitely this year, there are however no “normal” photos/drawings of it, so it was postponed a bit, developers will look for more reference
- Storm states that all the models will definitely not be reworked to HD in 2014, but they will try to put as many of them in as possible – the mass-production remodelling system is still not set up yet, because there are more complications than developers expected around it
- apparently, it’s Storm personally, who picks tanks to be reworked to HD, based on following criteria: their fame, their popularity, tier and premium status

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Map Changes with Jingles

Hello everyone,

alright, here’s the deal. I have a problem. I am really not very good at making map reviews – in particular since I actually don’t remember the position of every little stone, so at some points I have hard time checking what was changed and what was not (unless it specifically concerns my favourite spots). What it means that I have usually rely on someone else’s reviews.

Unfortunately, there’s not that big a choice – basically, I’ve seen two reviews so far: Quickybaby’s and Jingles’ one. Since I really, REALLY dislike Quickybaby lately (what a whiner that one is), leaves me only one option, so here’s Jingles’ review of the map changes – I think it’s actually a pretty good review. I would personally prefer him doing it without that… “company”, but, yea, we can’t have everything now, can we?

So – enjoy :)

PS: very special thanks to Rita, who actually pointed out to me such a video exists in the first place

 

9.0 Test (Test 2) – Changes to Historical Battles

Source: http://world-of-ru.livejournal.com/3133810.html

What follows is a list of the detailed historical battles changes from Test 1 to Test 2 (or HB Test to Test 1, if you like it like that). Thanks to Maiorboltach for posting them.

- changed the MM weight point range of historical battles from 180-200 to 280-300 in order to increase the amount of tanks in historical battles
- rebalanced the amounts of various types of shells carried by HB tanks
- added the possibility to start on random bases (SS: as in, Germans in Kursk won’t start always near the southern base)
- rebalanced MM weights of tanks
- added special missions for weak (lowtier) tanks

Balaton changes:

- added SU-85, Jagdpanzer IV, Nashorn
- removed SU-76 and Jagdtiger

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9.0 Test is Live

Hello everyone,

the second round of the 9.0 test (or first round, if you don’t count the historical battles test that ran until now) is live. List of changes, compared to historical battles:

Changes in the First Public Test of Version 9.0 in comparison to the Historical Battles Public Test
  • New, improved models and textures added to the following vehicles: M18 Hellcat, M103, Tortoise, Maus and Panther.
  • Certain bugs and defects fixed in the updated models of the following tanks: Tiger I, M4 Sherman and Т-54.
  • New Non-Premium Garage added.
  • Fixed the “Steppes” and “Severogorsk” maps for better game play balance.
  • Lighting improved on the following maps: “Malinovka”, “Steppes”, “Abbey”, “Himmelsdorf” and “Mountain Pass”.
  • Textures and models of 150 tanks reworked to match new lighting.
  • Mistakes in descriptions of certain medals corrected.
  • Implemented the turret slipping off the tank hull when it is blown off.
  • “Change Graphics Settings” dialogue box added on initial game client launch.
  • Gunshot effects supplemented with dynamic lighting sources.
  • Certain game client crashes identified during the “Historical Battles Test” fixed.
  • Issue with tanks burning while underwater fixed.
  • Garage-camera response delay fixed.
  • Certain bugs with rewinding / fast-forwarding during battle playback fixed.
  • Certain malfunctions in updated graphics settings window fixed.
  • Performance drop on “Widepark” map fixed.
  • An issue with being able to enter into historical battles in a tank of non-historical configuration fixed.
  • Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed.
  • Issue with improper types of texture being displayed on updated tank models fixed.
  • Volume of tank engine and suspension sounds reconfigured.
  • Volume of shooting and explosion sounds reconfigured.
  • Issues with display of pop-up help messages for historical ammunition fixed.
  • Penetrations indicator performance in after-battle statistics window fixed.
  • Certain graphics issues and new Premium Garage defects fixed.
  • An issue with graphical artifacts appearing when the “Motion Blur” is set to low fixed.
  • Synchronisation of tracks and driving wheels added.
  • Issue with tanks occasionally getting stuck in a battle fixed.