Straight Outta Supertest: StuG IV (pics, comparison)

Source: VK Wotleaks community

Hello everyone,

I am back with a couple more pictures of StuG IV. The vehicle description reads:

“Based on the proposal of Ministry of Arms, in February 1942, Krupp design bureau started testing the installation of reworked StuG III superstructure on the new chassis of Panzer IV Ausf.H and J. First vehicles were mass-produced in December 1943, by January 1944 Krupp completely switched to their production from the Panzer IV. In total, 1108 vehicles were built, 31 more were made by converting existing tanks.”

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Straight Outta Supertest: StuG IV

Source: VK FTA community

Hello everyone,

another interesting vehicle showed up on supertest. This time, it’s StuG IV and it’s a tier 5 premium tank destroyer.

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Statistics for 100 percent crew, preliminary price is 2k gold.

Tier: 5 Premium
Hitpoints: 360
Weight: 25,9 tons
Engine power: 300 hp
Power-to-weight: 11,58 hp/t
Maximum speed: 38/10 km/h
Terrain resistance: 0,863/1,055/1,822
Hull traverse: 40 deg/s
Viewrange: 310
Radiorange: 646,6

Armor: 80/30/? (yes, the side plates are modelled and are functional)

Gun: 75mm (StuK 40?)
Penetration: 106
Damage: 110
DPM: 1720,7
Reload time: 3,836s
ROF: 15,643
Accuracy: 0,345
Aimtime: 1,53s
Depression: -6
Gun traverse angle: 20 degrees

11.9.2014

Kinda forgot about it, but if you are interested in some exotic armor, you can check out Listy’s article on Disston tractor in Afghanistan.

Unfortunately, there is practically nothing new today, so let’s have instead some… insider info! An assortment of random WG RU facts, that didn’t really fit anywhere.

- some developers watch Markiplier and Pewdiepie on Youtube in their free time (SS: no idea who they are)
- a few devs that play in their personal accounts have actually an average win rate of 52-54%
- a recent inner poll showed medium tanks are considered the most fun to play, and the least fun is artillery
- developers from Minsk sometime watch streamers on USA/EU, but they never speak, they dislike players who cover up their maps with images while streaming (because it leads them to think they are hiding illegal mods)
- a few of them  like watching MightyJingles, but they didn’t like the nickname Jingles gave to the JPE-100 (SS: not sure what the nickname is, anyone?). However, they respect him.

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Posted in Q&A

9.3 Test 2 Patchnotes

Hello everyone,

it has been confirmed by Erissa (WG EU rep) that test 2 of patch 9.3 should start today around 18:00 CEST. The list of changes (courtesy of Tanitha, ASIA server):

Changes in version 0.9.3 CT-2 vs. version 0.9.3 CT-1:

- Warnings and penalties for intentional self-destruction turned off. Some cases, in which the penalty should not be applied, must be reviewed.
- Bonus experience for damage blocked by armor temporarily turned off until all the issues are fixed.
- New functionality of the Strongholds mode, except Chancellery and legionaries, turned off.
- Many issues with the interface and gameplay in the Strongholds mode fixed.

- Separation of the engine and transmission, which was missing during the first test, added for the following vehicles: Е75, Panther II, Löwe, Jagdtiger.
- Issues with visual models fixed for the following vehicles: M18 Hellcat, T-34-85М, KV-1S, ISU-152, Spähpanzer Ru 251, T49, LTTB, Т-34, M41 Walker Bulldog, M24 Chaffee, IS-7, Jagdpanther.
- Camouflage scale fixed for the following new vehicles: M41 Walker Bulldog, T49.
- Top speed for the Т-54 lightweight increased by 10 km/h.
- View range for turrets of the T67 tank destroyer adjusted.
- Weight limit for the suspension of the KV-85 increased.

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Strange Twilight of Gods Event

Hello everyone,

I am sure many of you, dear readers, are participating in clanwars in one way or another and therefore are familiar with the current “Twilight of Gods” event. For those, who do not follow this stuff, the short version is that CW clans are competing for a special territory called “Valhalla”. You know, Ragnarok, norse mythos and all that. Anyway, this minicampaign seems to be plagued by various – if not fails, then at least very strange events.

First and possibly the most visible is the fact that several clans got banned for game rigging. Make no mistake – the entire idea is good and in at least one case, the ban was completely justified. However, in other cases, it was likely not. The entire ban system works like this (as explained by Tuccy on the forums):

- the system automatically detects rigged battle based on certain criteria (which are unknown, but likely involve battles of a full team versus incomplete team, 15:0 wins, one team not doing any damage and such)
- clan leader and his deputies recieve a warning email, in which the support asks them to submit the replay of the suspicious battle
- if they do not react on the email, they get banned
- if they STILL don’t react on the email, the entire clan gets banned (this is the part when most of the clan detects something is kinda wrong, there apparently is also very little delay between the last two steps).

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Chaffee Race Medal

Source: VK Wotleaks community

Hello everyone,

as you already know, the special event, that’s allegedly to come in the future is a Chaffee race on the modified Port map. Here’s an award you are going to get for this mode, which is in Russian called “Smertelnye Gonki”, which means something like “Mortal Race” or “Death Race”.

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