thanks to LoooSeR78V for this video. At around 3:00, they are starting to talk about the tank and its characteristics. According to the video, the tank is of later modification with additional frontal armor (120mm thick) and is armed with 85mm ZIS S-53 gun. At around 7:00 the guy starts to drive it around. The noise is pretty impressive!
Yuri Pasholok found three relatively interesting plans for German stuff. Unfortunately, he published only the markers, but even so, it’s interesting.
So, liked 75mm L/100? Or even 88mm L/100? Think they look outrageous? Check this out – 88mm L/130 AT gun (not a Flak gun, a PaK) proposal from January 1943 – this would have been fun to operate. Too bad Yuri Pasholok didn’t publish the whole plan.
Source: http://habrahabr.ru/company/wargaming/blog/228309/ (via LJ user cadmi)
Pre-release Period – Transferring to Scaleform
Scaleform proposed to use Flash to develop the GUI. Basically, the solutio consisted of three parts:
- customized implementation of the Flash Player, possible to insert into the game client
- set of tools to export SWF into specialized format
- CLIK component library – a set of standard UI components and classes in order to accelerate the development
In the Fall of 2009, a license was purchased and a new phase of GUI development started. At first, everything looked very promising – the Flash development process was developed for years and there were many developers who knew and liked this process. However, it turned out that the job market situation in Belarus was such that the majority of the Flash developers already worked on interesting and “big” projects and to quickly find and hire good people was complicated.
Because of that, the entire staff of the GUI department started to quickly learn Flash (until that point, they worked with php, Java and were doing web development). They learned and started working with ActionScript 2, because at that point, Scaleform did not support ActionScript 3 yet. This is what we got as first results:
first and foremost, happy Independence Day to the American readers! Now, World of Tanks for Xbox360 prepared a special wallpaper to commemorate the event. And it’s… well, very American (the eagles are a nice touch).
You can get it in various resolutions below the line. It’s clear that the Xbox version is targetted mostly on western audience, specifically Americans. It’s not a bad thing actually, targetting specific audience helps selling the game after all…
Very little today (or, rather, no new info at all), but we got a bunch of leaks earlier so can’t be that bad :)
Alright, since no fresh info could be found, I had to dig a bit into less… usual sources, like the Administration Digest, which is a compendium of things, that is (well, should be) regularily updated (last update was in mid June, so it’s probably not totally obsolete). Some of the stuff there is really ancient, but there are some new things there, such as:
- T-44-85 was shelved
- Chinese tank destroyers will come, but not in 2014
- rework of light tanks is planned
- when IS-3 is reworked into HD, it will recieve “historical hull armor” (SS: funny, I thought it had one already)
- there will be Italian and EU tanks, but not soon
- EU tree concept including the national crews is ready, it will be disclosed when the time is right
- AMX-30 will come (it’s done when it’s done)
- alternative French HT and MT branches are planned, definitely not for 2014 though
- NbFz is not planned for introduction for now