Storm asks about 8.11 FOV

Source: http://world-of-kwg.livejournal.com/274359.html

Hello everyone,

Storm recently made a post about the 8.11 FOV, asking players, how do they like it on test 2. I took two screenies to compare (although on my resolution – 1440 * 990 – it is not that much noticeable, you can see the FOV got a bit limited).

Live server:

shot_033

Test server:

shot_001

As far as I can tell, the camera was moved a bit to the front and the field of view is narrower. From the discussion:

- new 8.11 FOV is 90 degrees
- the old 8.11 FOV was actually different for each resolution
- during this week it will be decided whether 9.0 will bring TD camo nerf (SS: or rather, loss of camo bonus when shooting a gun) or not
- Storm states it’s normal for you to wait in a queue despite the queue being full of vehicles of your tier, according to MM rules you are supposed to end up in some cases on the bottom of the team, so for example if you wait in a tier 8 tank for a long time despite the queue being full of other tier 8′s, it’s because you are waiting for tier 9 and 10′s too
- apparently, the feedback towards the new T-54 and the new FOV was overwhelmingly negative on RU server
- +/-1 MM will definitely not come, “the game would become not interesting”

Posted in Q&A

WoT: ESL Finals Scandal

Hello everyone,

now, those of you, who read FTR for a while know I generally try to stay out of ESL and CW stuff. I don’t follow ESL, I don’t play Clanwars (hmmm – maybe I should, that invitation by KAZNA still valid? :D) and even though there is a lot of fail in Clanwars (last campaign there was a lot of issues), I try not to report things I don’t understand.

This nasty thing with the ESL finals was sent to me several times, but until now, I didn’t see any “whole” account, just some tidbits of information (mostly from Czech ESL players, who have insight) and I didn’t dare write anything about it without some sort of “official” post – or at least some proper summary by someone involved. That summary is now available. DeNova player Artur “Ronnie” Ulyanicki issued a statement on DeNova pages. Here is the original statement in voice.

 

 

Unfortunately, it’s in Russian, so I will just translate what is in there. Please keep in mind that I do not know much about ESL and might mistranslate technical (or commonly used) terms. Please note that this issue is not just “some guys playing games got mad” – ESL finals are about money – and not a little.

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Russians use Panzer III to clear out snow

Thanks to leshakartoshkin for this one :)

Source: http://war-tundra.livejournal.com/2086064.html

Hello everyone,

apparently, the Russians have a lot of snow problems this year. It went so far that on the road M23 between Rostov and Tarangor, they use a WW2 German Panzer III to pull out vehicles from snow.

trojka

According to the post, the situation with the snow is so bad that the employees of Don Military History Museum decided to help the authorities with the issue and to help pull cars stuck deep in snow out with the captured German Panzer III. They even managed to pull out a heavy Gazprom truck. Before that, it was a truck with a trailer and the director of the Museum, Ivan Strelyaev, said they would go and pull out a stuck snow plough next. The Panzer III is used only for the worst cases.

trojka2

 

1.2.2014

- all shell types of the same gun do the same module damage (SS: I checked at gamemodels3d, HE shells do NOT do more module damage than AP shells)
- engine can be set on fire by ANY damage (SS: even that, which doesn’t turn it yellow), while fuel tanks start burning only when their HP reaches 0
- the non-penetration HE damage formula is still DAM = damage/2-armorthickness*1,3*1,X (1,X is the spall liner coefficient)
- there will be three German HD models in 9.0 (Tiger I, Panther I and – strangely enough – Maus)
- there is some internal talk at WG about re-opening the European supertest…

Regarding the recent discussion on WG EU forums about WG tracking down bots, Decept1on on Reddit forums:

AFKs and Bots are being actively tracked down and if you see one, be sure to report it as it helps us finding them even faster.

Posted in Q&A

Wargaming Producer talks about WoT Blitz

Source: 2p.com website

Hello everyone,

in the article linked above, WoT Blitz producer Roman Bui talks about the game.

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Main features:

- 7 vs 7 battle mode
- battles are faster than WoT’s 7 minutes
- release will include 8 maps and over 100 tanks

And as for release time:

The iOS version of World of Tanks Blitz Mobilize is scheduled to be launched in the first half of 2014 with the Android version coming soon in the next few months, but the Windows Phone version is not in the plan yet.

This is how the interface will look:

mi3V-wQhOcc

Stream with Russian Community Managers

Source: http://world-of-ru.livejournal.com/3003146.html

Hello everyone,

just like last year, Maiorboltach from Russian LJ community makes yet another transcription of Russian stream with community managers (never heard the nicknames before, so I’ll just take his word on that – their names are Alexei “Inaki” Ilyin, Alexei “Orc” Protnikov and Alexander “Twitch79″ Safronov). Here’s how he summarized it:

- apparently, the Wargaming signed contract  with Twitch and it will be possible in the future to stream directly from the game
- in 9.0, there will be 12 HD models and a part of Havok engine
- in 9.0, there will be some unannounced features for garage and crew
- there is a high probability HESH shells mechanism will not be reworked (SS: *sigh*)
- 9.0 will bring ammo rack explosions and turrets flying off, but Maus turret will not fly off, it will just fall on the side of the tank, it’s possible other components (hatches, handles etc.) will fly off too during the explosion

Continue reading

Posted in Q&A

31.1.2014

Not much today

- quality of armor is not taken into account in World of Tanks
- recently, one of the “lesser” developers posted on RU forums that “higher caliber guns have bigger chance of damaging modules” – Yurko2F explains how this really works: it has nothing to do with the chance to avoid module saving throw, but ever shell has a separate stat for module damage, that depends on the caliber of the gun and thus bigger guns have bigger chance of causing enough damage for a module to become yellow (or red)
- Storm confirms that the 8.11 version of T-54 is final, after that it will be the HD version
- Storm states that it’s not true that the later a tank came out (SS: in WoT), the later it will be remodelled to HD

Posted in Q&A