this is the stock configuration of the French tier 5 tank G1R, coming up in 9.7. It’s a part of the G1 program – at this point (in 1936). It was also called Char de 20 t Renault, but the G1R designation was better known. A wooden mockup was made (as you can see) – at this point, the vehicle was supposed to be armed with a 47mm Schneider gun with the muzzle velocity of 800 m/s
I found this video to be very nicely made. The problem with the new physics is that it’s very hard to capture the entire system on video, you really have to FEEL the tank movement. Still, the video is very good, so… enjoy :)
unfortunately, I have to tell you that Woras is moving on from making the European Random videos and this will be the last one. Thanks for all the good work, Woras!
forgot to post this one earlier, so: here’s the HD E-100 model from Test 9.7 – the model is allegedly not fucked up, it’s the viewer making these glitches:
okay, this is not a serious article, but something Yuri Pasholok made a video of. Check this out – this is Yuri Pasholok, holding a 48 kilogram SU-152 (ML-20) shell.
He’s saying (the first part is hard to hear):
“…this is a 152mm shell from the stock version of the SU-152 SPG. It weighs roughly 48 kilograms. Gentlemen of the game balance department: we, who work in the museum would really like you to tell us – how can you not penetrate with THIS? Thank you.”
this is the Cromwell B (or “Cromwell Berlin” as designated in the files). It’s not a regular vehicle, it’s a part of the same event as the IS-2 and ISU-122S. Yes, it’s a HD model and no, that does not mean regular Cromwell is modelled in HD yet. More detals are not known, but it looks pretty.
just to inform you on what’s probably coming to EU as well: Russian server has a marathon again – do 150k damage on tier 6-10 vehicle of each nation (eg. 7×150.000=1.050.000 damage) AND you have to destroy 150 tanks as well, as a reward, you’ll get a T34 tier 8 premium.
For each separate nation completed, you will also get 3 days of premium.
And of course, you can again buy the “tickets” for each nation in the premium shop. Looks like that was pretty successful last time with WZ-111.
But that’s not all: another new mechanism is being introduced – destroy 2 enemy tanks and damage 3 more in battle, do that 25 times and you will get a premium tank… for four days (after that, it gets taken away).
the museum of Bovington published second part of the Tank Chats series about British vehicles with David Fletcher, this time about the Carden Loyd Carrier. I must say I absolutely love David Fletcher’s voice and the way he explains stuff, you can feel that this guy simply KNOWS things. Really, really good.
Silentstalker’s foreword: As some of you probably know, I am a big fan of Israel. Vollketten tried to make the article as apolitical as possible – I’d have acted differently, were I him. That however doesn’t mean I won’t ban any anti-semite I will see in the comments. Respect Vollketten’s wishes, keep politics from it.
So, I have been remiss in writing this up for several months, for which I offer no excuse except saying I’ve been busy with other writings and been trying to add more to this story. In doing so, I was very fortunate to speak with an eyewitness of the actual battle. It first came up as a part of looking at post war-footage from the Middle East, originally for the Egyptian use of British armour after the war.
Also, just because the topic involves Israel in some way, don’t think that any political viewpoint is offered here by me or wanted from you either, this is just about the tanks. Not interested in politics.
as you probably already know, the new motion physics test was started in the morning – you can check the details here.
All I can say about is… go try it, because it’s really hard to describe the feeling with which the tanks handle now – and no, videos don’t help either. You really have to feel it.
I’ll try to describe it a bit anyway though, as best as I can.
First thing you’ll notice (apart from the laggy server, more than usual anyway) is that the tank movement (any tank really) is more… I don’t know, fluid. No longer does the tank react in a “choppy” manner (as if you were turning a tank toy with your hand instead of a real tank). Those, who are afraid of too many “drifting” tanks (like in War Thunder) can rest easy though, the tanks don’t have terrible tendencies to drift and the turning is quite accurate. If I was to compare it to something, I might think WG got heavily inspired by Armored Warfare alpha (there the movement feels just as fluid), but considering how long this feature was developed, I’d say it’s simply a case of parallel development, that reached roughly the same goals.