- new LT’s in 9.3 will definitely not be delayed
- retraining of crew roles (SS: as in, radioman to driver for example) will be implemented
- current stage of the Stronghold mode is only the beginning, there will be many new things
- spotting range minimap circle, render range minimap designator and spots where the enemy was seen last time on minimap will not be implemented
- 9.3 will bring new comfortable garage interface
- T57 Heavy will be nerfed a bit
- apparently, if a bot plays better than a player would, Storm does not see the issue in having such a bot in battle
- the reason why HD JT will not come with HD JT88 is that there is a lot of work to do on the HD model even when “just a gun” is changed, such as testing and modelling
- hatches will not be changed to spaced armor (as some player proposes)
- on RU server, the whine about “too many corridor maps” started after a certain popular videomaker (Murazor) started whining about it (SS: I wonder if this happened the same way on EU…)
Swedish Tanks – Part XVIII: Strv 74
Author: sp15 (US server)
The list of previous parts is at the bottom of the article.
While I’m working on an article about how the S-tank could work in WoT, here is something I forgot to cover
First entering the service in 1957, the Strv 74 was part of the Swedish attempt to modernize its armored force in the early-mid 50′s. The vehicle was a modification of the WW2 era Strv m/42 design, which had provided the main firepower of the Swedish armored forces between 1943 and 1953.
Tatra T-III – When Everything Goes Wrong (Part II)
Hello everyone,
yesterday, we talked about the Škoda Š-III, the birth of the “breakthrough” tank progam and its failure. Today, we are going to have a look at Škoda’s competitor by the company Tatra, which was – and it is hard to believe – even worse.
Just like the Škoda Š-III, the Tatra prototype started originally as a wheel-cum-track project, started after the original wheel-cum-track vehicle developer, ČKD (with its Kolohousenka projects), decided it’s not worth the hassle and the Praga concept (P-III) was never really developed (nothing is known about it).
Chieftain’s Hatch – Chieftain
Yo dawg, I heard you like the Chieftain so we put Chieftain to your Chieftain!
Straight Outta Supertest: T49 Gun and Parameters
Straight Outta Supertest: 9.3 Partial Tank Changes
Source: https://m.vk.com/newsblog_wot
Please keep in mind that this is just a partial list of what is going on in 9.3. Full supertest patchnotes will be available on Thursday.
KV-1S changes
KV-1S is getting split to two tanks: KV-1S and KV-85
If you have the KV-1S unlocked:
- if you have the 85mm D-5T gun unlocked, you will have the 85mm S-31 gun unlocked as well
- if you have KV-1S unlocked, you will have KV-85 unlocked as well
- KV-1S statistics are transferred to KV-85
- KV-1S crew will be retrained to KV-85 with the exception of the radioman (who will remain on KV-1S)
- XP accumulated on KV-1S will be transferred to KV-85, so will the barrel rings
- if you have the elite suspension unlocked, you will have the KV-122 suspension (elite) unlocked as well
- if you have the elite turret unlocked, you will have the KV-122 Obr. 1944 turret (elite) unlocked as well
- if you have the 122mm U-11 unlocked, you will have the 122mm S-41 howitzer and the elite turret unlocked as well
- if you have the 122mm D-2-5T unlocked, you will have the 100mm S-34 unlocked as well
26.8.2014
Storm is writing from his vacation, so there is some new info today :)
- 90 percent of all feedback on El-Halluf rework was apparently positive
- Storm confirms Malinovka will be reworked
- 9.3 test will come soon
- supertest of 9.3 will start on 28.8. (this Thursday)
- Havok: “when it’s done”, it’s apparently almost ready, but there is a lot of content to rework to make it work properly under Havok (its ETA is close to medium future)
- it is not sure whether the premium Panther will have limited MM, as the vehicle was not yet created, it should however come around New Year, unless the outsourced modellers screw it up
- FV4202 premium tier 8 for free? “We will decide closer to New Year”
- new LT’s in 9.3 will come in HD quality
- there will be further development of the Stronghold mode
- SerB like the Panther a lot when he played it
- there will be tank descriptions on minimap in the future
- Storm does not apparently consider “corridors” on maps a problem (“It’s not a problem. It’s variety. And an advantage for certain classes of vehicles.”)
- Storm on map corridors: “Earlier it was not considered a problem. There were maps with corridors and there were maps without corridors. Together, it made for normal variety. Why did lately everyone start to take interest in it? Because El Halluf and Severogorsk got reworked?”
The Chieftain Visits the Museum of the American G.I.
Hello everyone,
just in case some of you missed this video series (like I kinda did) – The_Chieftain, US military specialist for Wargaming, visited the American G.I. museum and the re-enactments tied to it. It’s quite interesting, check it out!
Part 1:
Straight Outta Supertest: M41 Walker Bulldog
Škoda Š-III – When Everything Goes Wrong (Part I)
Hello everyone,
as you know, I post about Czechoslovak vehicles a lot and some readers might get the impression that the Czechoslovak tanks were perhaps the best in the world. Well… some were (LT Vz.38 is the best light early war light tank in the world according to many experts and historians), but we had our share of fuck-ups as well. One of the nastiest and most-expensive disasters of Czechoslovak tank development was the plan to develop a “heavy” breakthrough tank (category III). The word “heavy” here is not used in the traditional sense of the word, it was more like “a heavier variant of a light/medium tank”. Two prototypes (or partial prototypes) were built, based on the program – one by Škoda, one by Tatra. Let’s have a look at the Škoda one.
History
It all started in 1929, when the Czechoslovak army issued a demand via the Military Technical Institute (VTU) for a new vehicle. The problem was, it was supposed to be a wheel-cum-track design, which, in the 20′s, was the “flavor of the year” so to say (just like the tankettes – both concepts proved to be a dead end later on). The demands were very strict – apart from the suspension requirement, the vehicle was to be equipped with a 75mm gun and two machineguns, the armor was to be at most 16mm thick and the vehicle was required to weigh no more than 12 tons. This proved to be quite unrealistic and as a result, the weight requirement was increased to 15 tons quickly.




