Connection Issues on EU Servers

Hello everyone,

currently, Wargaming (not just World of Tanks) is experiencing severe trouble with servers. It is unclear what caused it, but some WG employee posts suggest it was some sort of failure on Wargaming’s side (hardware and such), but as of now (21:35), they do not know what happened. The servers affected are: EU1, RU3, WoWp EU (such loss!) and WoT Blitz RU.

According to German community manager, the situation will hopefully be resolved until 22:00.

Edit (21:49): the core of the problem was found. EU1 should be functional soon.
Edit (22:02): the networking problems have been resolved apparently and currently, WG is working on restoring the gameplay
Edit (22:06): currently no ETA on restoration, they are working on it
Edit (00:06): EU1 should be running by now


Just to make it absolutely clear, because it seems that some people misunderstood the post yesterday: HD models (high polygon) are not getting scrapped, only the highest resolution textures are.

Oh yea and the third campaign is announced, check the portal.

- the fact that there is a chance for the Churchill GC to be moved to tier 5 doesn’t mean the same situation applies for ARL 40, because the situation with it is more complicated due to the fact it’s the only vehicle on tier 6 for France
- Q: “How come WT E-100 killed me with my FV4202 in close combat, shouldn’t MT own TD at close range?” A: “It would seem so.”
- Q: “Why don’t you make maps with different side sizes, like 1,2*1,4 instead of just 1,2*1,2? Is there some sort of game or design limitation preventing you from doing that?” A: “No. We simply didn’t get to do that.”

Continue reading

Invite Codes

Hello everyone,

a bunch of invite codes – from Vegan_Sausage_Of_Doom, Old_Judge and Neoros with “Greetings from Poland” and special remark: “Only for intelligent people” :) and Watman


Straight Outta Supertest: WoT Invite Program

Source: VK Wotleaks community

Hello everyone,

the supertesters is currently busy with testing the new “referral” (player invite) program. Basically, if you invite a player:

If you and the player will play together (platoon), every “successful” battle, you will get XP bonuses of the following style (the multipliers are placeholders for supertest):

- for the first hour from first successful battle together – x3 XP (once, doesn’t reset)
- the following days, after the x3 period is over, it’s x2 XP
- after the recruiter gains 10000 referral (bonus) XP from the x2 event, it is reduced to x1,5

These bonuses add up to all the other XP bonuses (premium account, missions, first victory). Furthermore, the recruiter will be awarded for reaching X amount of referral XP as such (the numbers are placeholders, will differ on real server):

- certain number of XP: 1 million credits
- certain number of XP (step 1 x 3): T95E2 special loader crewmember with enough crew XP on him for 2 perks
- certain number of XP (step 1 x 5): T95E2 special driver crewmember with enough crew XP on him for 2 perks
- certain number of XP (step 1 x 7): T95E2 special gunner crewmember with enough crew XP on him for 2 perks
- certain number of XP (step 1 x 10): T95E2 special commander crewmember with enough crew XP on him for 2 perks and a free T95E2 tank + garage slot

Furthermore, if the “recruit” buys a tier 10 tank, the “recruiter” immediately gets a T95E2 tank with a free garage slot. If the recruiter continues to gather the referral XP and reaches the last stage (commander + free tank for step1x10) while already having the T95E2, he will get just the commander.

Carins Tank Museum, Australia

Hello everyone,

ASIA player (and moderator) Mcmole recently visited the newly opened Carins Australian Armour and Artillery museum – there are some pretty interesting vehicles there and he was kind enough to share the pictures. Check this out!

For full version of the picture, right-click it and select “view image”

Chieftain MBT (this one comes from Western Australia)

Continue reading

Strv m/41 S-I/II Upgrade (New Tank Found in Archives)

Author: Renhanxue and sp15

Hello everyone,

yet another brand new tank was found in the Swedish archives – and yes, it’s a proposed upgrade of the m/41 (TNH-Sv) light tank, originally manufactured in Czechoslovakia.


In mid-1943, the strv m/41 (TNH-S) and strv m/42 deliveries were in progress but judging by disturbing intelligence reports from Finland and Germany, they really weren’t up to the latest modern standards. Some army people had been allowed to study captured Soviet T-34′s in Finland and were particularly impressed by its powerful diesel engine and heavily sloped armor. A successor to the Swedish tanks then in production was needed, and soon. Some people at the Royal Artillery and Ordnance Administration were convinced that it was necessary to lift the 22 tonne weight limit (imposed for the sake of strategic mobility, since most Swedish bridges could not tolerate any greater mass), but it was also recognised that lighter tanks had a role to play.

Because of the need for a speedy development process and to avoid re-tooling existing production lines, Scania-Vabis (which was ordinarily a manufacturer of trucks and buses, but also contracted to license build the strv m/41) was asked to investigate in which ways the strv m/41 could be improved without losing too much time. The result was described in a letter dated July 21st, 1943, which contains the two photos above.

Scania-Vabis (seemingly inspired by the T-34 and similar modern designs) proposed two hull alternatives (1 and 2) and two turret alternatives (a and b); the turrets were compatible with both proposed hulls. Hull 1 (the first photo) attempted to keep parts commonality with the existing strv m/41 as far as possible; the main changes were slightly wider tracks and road wheels, sloping the armor, switching to welded seams in many of places and improving the driver’s position in a few ways (better periscope and a bit more room). The resulting tank was calculated to weigh 13 tonnes, two more than the strv m/41.

Hull 2 was essentially a new tank; the chassis had been redesigned to be able to fit a new 8-cylinder engine capable of producing 220 HP. The hull armor was improved and the tank was calculated to weigh 15 tonnes. The road wheel arrangement had also been modified, and the bottom plate of the tank was curved to help protect against mines. Scania-Vabis admitted that in order to get production of this proposal going, quite some engineering effort and retooling would be required.

The turrets were similar to each other, the main difference being that turret b had a rounded mantlet and the machine gun fixed in a coaxial position, while on turret a aiming the machine gun independently was possible. In the end neither proposal was accepted, although I haven’t been able to find the exact reasoning for why in the archives just yet.

Alternative 1


Continue reading


- in 9.5, Sherman Firefly will be researchable from Sherman III and Sherman III from Grant (SS: the connection between new/old branches will be Valentine to Archer)
- it’s possible Churchill Gun Carrier will lose the 32pdr gun and will drop to tier 5
- Q: “Back in the day, it was possible to always find a strategy 1vs1″ A: “In +/-3 MM as well?”
- in 9.5, Challenger and Avenger will be mixed into one vehicle. It’s possible those vehicles will exist as separate hulls, when alternative hulls are implemented.
- FV4004 Conway has “frontal armor roughly like a Centurion”, only the FV4005 has paper armor

And now, for interesting news – Storm: “Most likely, we will reject HD resolution” (he means HD texture resolution on high-polygon models), he reasons as such:

“HD textures for one vehicle have cca 80 Mb. 400 tanks * 80 Mb = 32 Gb of textures only for tanks. 80 Mb * 30 tanks in battle = 2,4 Gb in video memory only for tanks. And then there are maps and environmental objects, so the number above can be roughly multiplied by two. Maybe in 10 years from now on, we will return to HD. When resources and internet channels are sufficient.”

This matter was already decided. Storm adds that the display of HD textures on your own tank only was the first thing they did a patch ago to reduce the stress on memory. But after calculating the total size of the game client, it was decided to remove the HD textures altogether.

Continue reading

Straight Outta Supertest: Tier 8 FV4202

Source: VK Wotleaks community

Hello everyone,

currently, supertesters are getting their hands on the tier 8 FV4202, the new premium one. Furthermore, there are rumors that around the end of the year, some “really cool” mission will take place on RU server and that the mission might be related to the FV4202 switch, so maybe it would pay off to buy it as soon as possible. As far as I can tell, the supertesters are using the SD model as a placeholder for tier 8 for now.

The tier 8 FV4202 has following characteristics (these are VERY preliminary and might change):

Tier 8 MT
Price: 11750G (placeholder)
Hitpoints: 1400
Weight: 41,594 tons
Max speed: 35/20
Hull armor: 51/51/32
Turret armor: 170/90/90
Traverse: 42 deg/s
Turret traverse: 32 deg/s
View range: 390 m
Radio range: 750 m

Engine: RR Meteorite 202B
Power: 510 hp
Power-to-weight: 12,26 hp/t
Terrain resistance: 0.6/0.7/1.2
Fire starting chance: 20%

Gun: OQF 20-pdr Gun Type B Barrel
Damage: 230/230/280
Penetration: 226/258/42
Module damage: 118
Reload time: 7.6
Accuracy: 0.33
Aiming time: 2.4
Ammo: 50
Elevation: -10/+20 (back: -2)