Hello everyone,
from long hiatus returns the Insider to tell us, what’s going on inside Wargaming by having a look at the group developer discussions and chain letters, that travel amongst the Wargaming employees. As always, take everything with a grain of salt, as it is the Insider’s interpretation rather than hard data.
Insider talks about Havok:
“I had known since December Havok wouldn’t come to the game yet, and perhaps this needs a further explanation:
The main reason Havok cant be in game is because of synch problems from server-client interface, it takes a very stable internet connection currently and less than half the playerbase has such (red-dotting here and there), so the slightest desynch on such causes the debris go haywire or fall to visually wrong places (server decides that debris was dropped at “x0,y0,z0″, but client displays “x3,y4,z5″). Also, as of the current version test, only high end computers can correctly run the game as desired (can’t have Soviet abaccus unable to play the “people’s game”!)


