Matchmaker Video – Wargaming Update

Source: wargaming.livejournal.com/845.html

Hello everyone,

well, for once, this is something noone else seems to have, if I see it correctly :) The link above leads to the new Wargaming LJ blog (in Russian of course). How do I know it’s legit? Because Cannoneer (WG RU developer) sent me a link (so credits go to him).

So, you’ve seen the MM video, right? If you haven’t, you should, because this post refers to it. In order to repeat what was in the video though:

- there is a possibility of the MM to create non-standard teams. The amount of such battles should not exceed 5 percent from the sum of all battles, but in concrete situatios this number can vary in accordance with the theory of probability. For example, if you played 10 battles with IS-3 in a row and in 3 of these battles you encountered a breach of the “first 5 slots” rule (tiers of top 5 vehicles were not equal), it’s not a MM error and it most likely won’t repeat itself in next 10 battles.

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9.12.2013

- Object 430U will not appear as the unlockable hull of Object 430 (SerB states they are quite different tanks)
- T-64 is quite a different tank from Object 430, Object 430 has -5/+16 depression
- the point of view in sniper mode is from the point where the shell trajectory path originates
- the only thing calculated during the shell flight is its “point of existence”, not physical parameters: that’s why a shell can actually pass through a hole, that is theoretically smaller than the shell in real life
- when firing arty, when you aim at a discovered enemy tank, the trajectory is automatically compensated to end in that enemy tank, but when you aim at a spot you know the enemy tank is, but the tank itself is not lit up, the trajectory will aim at that spot on the ground
- whenever an enemy tank is destroyed, all tanks in the team recieve small additional bonus XP, this however doesn’t happen when the enemy tank drowns, or is destroyed by falling
- Ke-Ho (Japanese tier 4 LT) will recieve battletier 4-6 MM
- Russian players are whining about STB-1 being OP, Veider states that Leopard in fact has better camo, better maximum speed, is more agile and more accurate, has better aim time and better accuracy bleed from turning the turret, carries more ammo and has better depression
- furthermore, Veider adds that STB-1 doesn’t have that much armor and has devices sticking out, reducing its camo factor
- Veider states that when comparing STB-1 and Patton, Patton has better engine, better terrain resistance, more viewrange, more HP, better accuracy on the move, better aimtime, better elevation and generally better armor
- Port is removed because the map is imbalanced
- it’s “too soon” for KV-1S nerfs
- FPS drops on the test is a combination of a bug (something with track effect settings) and of some unoptimized elements

Posted in Q&A

QA: Stream with the Chieftain

Hello everyone,

the stream with the Nicholas “Chieftain” Moran (US developer/history expert) ended literally a minute ago and I have to say, I am really sorry for not linking it on FTR, because it was funny as hell. The stream will probably be available as a video in Wargaming archives later on, I’ll link to that. Either way, Chieftain was talking about many interesting things, some of them were American-specific, some of them were universal. I was taking notes (NOT an easy thing to do, considering how fast he spoke at some points). Here’s what he said (in short notes, of course). Some of it is of more personal nature, so just dig over it :)

- next Chieftain’s Hatch will come on Wednesday
- Cheiftain wants to visit Munster Panzer Museum and Latrun and to return to Ottawa museum
- the AMX 13/75 might be the subject of some future Hatch issue apparently
- 17pdr Grizzly: many pictures around, it was a 17pdr in M4 turret on some standard hull, that got moved around
- cockpit view in WoWp very unlikely
- Chieftain doesn’t have a favourite museum: “They are all awesome”
- the Hatch on Renault FT – possible, as lots of museums are restoring them for 2014 WW1 100th anniversary
- FV4202 rebalance might come eventually eventually, they have to figure out the solutions first
- Chieftain prefers medium tanks, he likes flexibility
- US TD premium: one has been selected (but it will be low tier), one has been modelled already (“when it’s done it’s done”), it won’t be a hightier vehicle, unfortunately Chieftain is not allowed to say which one
- Japanese medium line: Chieftain hasn’t played them yet (he thinks they’re ugly), there were however interesting designs, internal mechanisms are pretty good, they always lagged behind the allies however,the engineering was reasonable, but the tanks were always outclassed
- Regarding scouts: more LT’s are coming, MTLS is not coming apparently, scouts should play bigger role in battle according to Chieftain

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Posted in Q&A

WG EU: Czech Portal Fail

Hello everyone,

while translating newest batch for QA, I came upon this brilliant piece of Czech portal translation. This appeared in the Czech weekly missions on WG EU portal:

czfail

As you can see, it’s not the infamous language bug (random switch of language), as the rest of it is in Czech. They just left a part in English and (I assume by some form of copypaste) inserted Czech words into English text. Stunning, simply stunning. It’s been fixed after a while, but why the hell do they release it with such bugs in the first place?

Storm is interested in 8.10 feedback

Source: http://world-of-kwg.livejournal.com/262302.html

Hello everyone,

Storm recently posted a LJ post, where he is asking about patch 8.10 feedback. From the discussion:

- apparently there will be no arty buff in 8.10, WG “never promised it”

Wargaming reworked the personal rating formula a lot, Storm is preparing a detailed post for it, but in general:

- hitrate influence was completely removed
- the importance of the survival rate has been reduced
- average damage per battle has been enhanced by adding spotting and detracking damage to the equation
- analogically to the winrate and survival rate, there is now some penalty for VERY high average damage per battle, this will however not influence you unless you are a top 50 player
- the battlecount multiplier has been removed, instead of it there is now a “functional dependence on the amount of battles”

- Highway is scheduled for rework in next patch (after 8.10), there is some imbalance in it, but not as critical as to remove it completely
- Dragon Ridge will not return apparently
- Port will be removed without a “geographical equivalent” replacing it (for CW regions)
- gun penetration in game is not based on DeMarre formula, but on real penetration tables
- medals will be removed from companies, so cheaters don’t grind them in rigged battles
- for now, the ability to remove 2-3 maps you don’t want to play in random battles from the map pool won’t be implemented
- WT RhB has better camo factor both when standing and when moving than Object 704
- Storm admits it’s possible the TD’s (SS: unclear if only the new German ones are meant) have too good camo
- replay settings system will not change until serverside replays are introduced
- test server capacity will not be increased

And what do you think of the test?

Posted in Q&A

How MM works

Hello everyone,

I don’t usually repost Wargaming videos, but this is actually quite interesting. As announced earlier, WG did finish the movie about the inner workings of the matchmaker. Here it is:

 

 

However, if you expect some breaking new info, you will be disappointed. It’s a basic sum up of the stuff you can already find at World of Tanks wiki mechanics page. The only thing I didn’t know (or maybe forgot) was the fact that MM starts to ignore some of the rules after 3 minutes – I thought the “ignore” order is based on server population.

Still, in case you never bothered to read the basics or the advanced stuff on wiki, I suggest you have a look at it :)

Test 8.10: Supertester vehicles characteristics

Source: gamemodels3d.com site

Hello everyone,

here are the characteristics of supertester vehicles in Test 8.10. Obviously, all these stats are preliminary.

SU-76i

SU-76I_0-1-58

Level 3
Crew 4
MM balance weight 5
Health 170
Hull armor 60 / 30 / 50
Speed limit 50 / 14
Penetration 86 / 102 / 38
Damage 110 / 110 / 156
Rate of fire 15.79
Accuracy 0.44
Aim time 1.9
View range 300
Radio range 325
Weight 22 530 kg
Price 1 000 gold

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No WG meeting for you, SS!

Hello everyone,

if you follow FTR on Facebook, you probably know about this: on 13.12.2013 I will not be attending the WG community meeting in Prague, apparently because I am persona non grata, along with carramba66 (you might remember him as the organizer of the veteran tanker charity event) – the applications were handled at first on “first come first serve”, we both applied in time, after which the system got changed to “everyone can apply and WG will handpick people attending the event” – you can imagine how that ended.

It’s a shame, because I was looking forward to meet some of you guys (shocking fact: even Czechs read FTR!), but it is how it is – in a way it’s a good sign, my hard work on pissing them off did not go unrewarded :)