It pays well to be a friend to WG EU

I will just leave this here. It pays well to be a friend to the WG EU employees. However, there are things and people you can’t buy…

By the way, I thought that KV-220 Beta is a RU exclusive. Odd.

Edit: to clear things up, this is not from my account, I didn’t get anything, only people loyal to WG EU (eg. community contributors) recieve free stuff. This info was just passed to me by one of them. Personally, I think some of them deserve it, they’ve been doing an awesome job.

kv_220_1

kv_220_2

WG Stream QA

Source: http://world-of-ru.livejournal.com/2905500.html

Hello everyone,

Russians had today a stream with some community members and leadership, including Evilly and some developers. Here is the info, as summed up by Maiorboltach (RU server).

- exclusive tanks will go primarily to clans. Random battle players will get exclusive tanks via missions similiar to the current IS-6 one (eg. heavy grind)
- IS-6 won’t get a penetration buff
- unification of two accounts won’t be implemented
- next patch will not be 9.0, but 8.11 – it will contain UI features, such as disabling the chat
- historical battles: the battle of Prokhorovka and the battles around Lake Balaton are planned (in the first wave). There will be the respawn mechanism and there will be non-equal balance (for example one team has 7 tanks and the other has 30). At first, there will be the same maps as there are currently in game, but eventually there will be maps made exclusively for historical battles
- when logging on the test server, you won’t have all premium tanks at your disposal in your garage, you’ll have to buy them like it was until now
- garage battles will be in WoWp
- it’s possible garage battles as a separate game mode will appear in WoT
- T-44-85 will come in 8.11
- newbies have a special MM now: for 20 first battles, newbies play only with other newbies (SS: eg. not sealclubbers)
- there will most likely be new premium tier 8 tanks
- small machineguns will not shoot in the game
- T95 will not recieve a speed buff
- Chaffee branch prolongement won’t be in the next patch
- Italian branch will not be a separate tree, it will be a part of the EU tree
- there will be a new game mode for clans in 2014
- there will be a possibility to choose map in “clan battles” (??? probably meant Team battles) soon
- there will not be a separate server for noobs
- very soon there will be a WoT Blitz stream
- Mac OS WoT client is being worked on, it will be available soon, currently it’s being tested internally
- T95E6 will be a reward for Clans with 90 percent probability
- WG is experimenting with night battles, currently, there is a new system of spotting and visibility being tested internally
- WoT XboX will be released in the beginning of 2014

Posted in Q&A

29.12.2013

Not much today. Players were “whining” more than usual and SerB was just skipping the questions

- Q: “What’s the point of waiting for the start of the battle for 2 minutes?” A: “a) putting a team together b) loading of the map for those, who have worse computer than you”
- responsibility of clans for the behavior of their members won’t be implemented (SS: as in, automatically punishing the clan is a member misbehaves)
- apparently the current aiming system is sufficient for the game (SS: some player was asking about more complicated system, like non-linear aiming times over distances)
- there was no hidden vehicle nerf (SS: in 8.10 apparently)
- there was actually a TD based on the IS-4 hull planned, there was also a TD planned on the WZ-111 hull (not 113 though)
- 122mm HE shells from D-25 do less HE damage than 120mm US shells because of the “construction of the shell” (SS: this is probably true – when researching various guns, one of the data required is the amount of filling of the HE shells, which probably means this is taken into account)
- generally, SerB is satisfied with the way HE shells work
- there is no turret armor behind the IS-4 mantlet
- it’s possible that when the multiturret mechanism is implemented, you will be able to fire with the high caliber machineguns (like the 12,7mm AAMG on the top of some vehicles for example), but SerB adds that it will do you little good

Posted in Q&A

The Legion – part III

Part I here: http://ftr.wot-news.com/2013/12/27/the-legion-part-i/
Part II here: http://ftr.wot-news.com/2013/12/28/the-legion-part-ii/

…..to victory

Just as the first group (advancing near the railway along with the armored train) was engaging the bolsheviks, the flanking units under Lt.Gayer got into a very nasty firefight. The 1st and 3rd Batallion of the Regiment were attacking and the field guns of Lt.Cholyavin and Cpl.Vondra were in support. The situation was tough though – advancing Czechoslovaks had to assault up hill, that was fortified with several machinegun nests. Withering fire from the Maxim machineguns was literally pinning the Czechoslovaks down in the bolshevik artillery storm of fire and shrapnels. In their fortifications above them, the bolsheviks were certain they’d repel the Czechoslovak assault. But there was no stopping the Legion – the onslaught was relentless. Czechoslovaks were slowly advancing towards the fortified positions, inevitable as a sea tide itself – and the bolsheviks were starting to get desperate, throwing everything they had at the advancing legionnaires, including danger close artillery barrage. This time, there was nowhere to run – the town was behind them, the news of the “encirclement” (caused by the marauding Czechoslovak infiltrators) had already reached them and the Russians knew it was a “fight or die” situation for them and so they didn’t retreat, fighting (on some places) to the last man.

Continue reading

“Buff my Tank!” – Panzer II series

Hello and welcome to “Buff my tank!”

The “Buff my tank!” articles are meant as an historical way to look at some tanks considered underpowered in game and ways to improve their combat abilities discussed by the original german engineers.
Beware that while being sometimes ironic in tone, the article treats about both costs and benefits of every choice and it most likely will never be listened by WG as suggestion.

A true workhorse of the Wehrmacht, the Panzer II was initially conceived as an interim design until the heavier and more capable Panzer III and IV were ready but its development was still very long, with plenty of proposed upgrades.
To properly explore this, we will draw our information from Spielberger’s “Panzers I and II and their variants” and “Gepard”, while also using ” Panzer Tacts 20-1” and “Panzer Tracts 20-2” from Jentz & Doyle.

Continue reading

Team Battles with tier 9 and 10 tanks? Permaban.

Source: RU forums (thanks to Fan_of_Bulba for the link)

Hello everyone,

just some quick heads up. Today, a bug was detected in the 7/42 code, allowing under certain conditions to use tier 9 and 10 tanks in team battles. I assume the same bug probably appeared on EU and US server too, since the patch was the same. The bug will be hotfixed, but according to the Russian developer, accounts abusing this bug will be permabanned (a few Russians already were actually, a list of who was publicly displayed for once). So… just don’t do it.

Edit: On 31.12.2013, patch 8.10.2 will come out, apparently fixing this thing. Here is a screenie of one of the Russians, that got permabanned.

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And such is the fate of the cheater (it says “blocked permanently”):

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20 bonus codes for 300 gold

Hello everyone

as a bit of a belated Christmas present, a donor, who wanted to remain anonymous, gave us 20 bonus codes for 300 gold + 1 day prem (the ones from Alienware). If you redeemed one before, you probably won’t be able to redeem another one.

VRTR3K-37N9X3
VRTR3K-84N8M6
VRTR3P-85N3C6
VRTR3C-87S9V7
VRTR3A-48G6E7
VRTR3S-45C3Y4
VRTR3N-23F6U7
VRTR3U-47A2F2
VRTR3D-49C7A6
VRTR3B-64H3F6
VRTR3U-43M9M7
VRTR3E-48W5W3
VRTR3U-23H9C6
VRTR3W-62P9U2
VRTR3E-35Z2D6
VRTR3M-72R4X9
VRTR3Y-97C2B8
VRTR3T-34A3M4
VRTR3F-67K8B8
VRTR3X-56Z3Z8

28.12.2013

- Q: “How the hell are the guns of tier 8 and 9 German Waffenträgers balanced” (SS: as in, physically – so the vehicle doesn’t tip over when firing) A: “You’d have to ask engineer Hans”
- Q: “So, if the guns aren’t balanced, how the hell do you aim that thing when the hull is even a bit tilted?” A: “You’d have to ask gunner Fritz”
- historically, Chi-Ri had four types of suspensions planned: two models of Hara suspension, the Bugatti suspension and something called “blocked torsion bar” suspension. Two of those will be implemented on various hulls and we’ll think about the other two too
- various O-I models will be used as much as possible in the Japanese heavy line
- apparently, Italians will be the a separate (possibly next) nation to be implemented, they will apparently (not confirmed!) have a separate tank tree, but not very soon (SS: if that happens, I’ll get really pissed – Italians have less vehicles available than Czechoslovaks and most of the hightiers are just American copies (M47 with 105mm) or various fantasy crap, there is nothing Italian above tier 7)

Posted in Q&A

Wargaming to restore Dornier bomber for 300k EUR

Source: http://de.gamesindustry.biz/articles/2013-12-27-wargaming-dornier-restauration-kostet-300-000-euro

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Hello everyone,

those, who follow WoWp news probably know about the Wargaming Dornier plan. The Royal Air Force museum at Cosford (with Wargaming financing) has decided to basically restore a German Dornier Do-17 bomber, that was fished out of the English Channel in order to show it to public. The estimated costs of the project will be cca 250k GBP (cca 300k EUR)