Straight Outta Supertest: T-54 “First Prototype”

Source: VK Wotleaks community

Hello everyone,

this is the upcoming tier 8 Soviet premium medium tank – intended for normal purchase, not an event tank or anything.

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Description:

Developed in 1944 by Plant No.183. During its developments, many mechanisms and components of the T-44 tank were used. They were modified and fixed in order for the new vehicle to carry more armor and a better gun. According to one of the sources, first prototype was ready by the end of 1944, other sources however state another date – January 1945. The vehicle was trialed in March-April 1945. It was not mass produced.

Characteristics (for 100 percent crew):

Tier 8 Soviet MT
Hitpoints: 1400
Engine: 520 hp
Weight: 35,5 tons
Power-to-weight: 14,65 hp/t
Maximum speed: 44/18 km/h
Hull traverse: 44 deg/s
Terrain resistance: 1,055/1,151/1,822
Turret traverse: 45,9 deg/s
Viewrange: 380
Radio range: 700

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26.12.2014

Not much today. But the supertesters will recieve new tier 8 Soviet MT premium (T-54 First Model aka T-54 Model 1945), so it’s not all that bad.

- a shell always counts as a “point” – some player insists that when touching the ground, a shell turns into an “object” because it “touches” the ground, but this is not true (SS: there is one situation where it’s completely possible to fire and have the shell explode on the ground instead – when you have low terrain settings, some pieces of terrain are simply not displayed, which leads to strange shell explosions. Developers suggest not using lowest terrain settings unless absolutely necessery)
- module weight is a balance parameter (SS: here, the dev completely avoided or misunderstood the question, so – just letting you know, no point in dwelling on why engine X weighs half as much as engine Y or something)
- developers are still experimenting with tank viewrange nerf
- in 9.6, old light tanks will very likely be rebalanced (buffed), specifically their firepower apparently (SS: it’s not clear, but I think they mean accuracy on the move)
- Blitz replays will be incompatible with PC version (SS: duhhh… yes, people ask such stuff)

Posted in Q&A

25.12.2014

- Storm is not that keen on large maps (1500*1500+). He states that it was tested and slow tanks would be even worse than they are now and they would just camp the bases. In general, focus would shift from shooting to moving and that becomes boring really quick
- Storm confirms that XP bonus for blocking damage with your armor (“tanking”) will come
- Tiger II in HD: “when it’s done it’s done”
- the reason the British switch (FV4202) was not implemented was that the agreement with the museum (Bovington) about making detailed photos of the replacement and measuring it took a LOT of time
- Storm confirms that US tier 2-3 tank destroyers and arties will be switched around, specifically – T18, T82, T57 and two more new vehicles on those tiers (SS: IIRC one is T3 HMC). This switch will happen later than 9.6
- Storm confirms that the French and Japanese new tanks are problematic due to the difficult collection of historical sources
- 9.6 will not bring many new HD models

Posted in Q&A

T-34-85M Armor Error

Thanks to xxviktor for noticing this.

Hello everyone,

in the early 9.5 vehicle changes post, I wrote that the screwed the T-34-85M model by shifting the turret, but not its mantlet – like this:

As a result, the mantlet was clipping into the left part of frontal turret armor and there was a (small, but noticeable) hole on the right side.

So, do you think they fixed it? Of course not. In 9.5:

T-34-85M_11-34-46

Notice the yellow hole on the right side, not covered by the mantlet. And don’t forget to buy the T-34-85M bundle and remember: Wargaming quality assurance is one of the best in business!

PS: yes, it’s a small thing, but it’s about the principle – they could have checked, I even posted in on FTR. Especially when it comes to a tank sold for real life money.

Straight Outta Supertest: Vehicles

Hello everyone,

some info from supertest regarding the current batch that is tested.

- ISU-130 is a tank destroyer intended as a reward for moderators (Russian ones that is, likely anyway)
- STA-2 and AMX-13/57 seem to be regular premium vehicles (STA-2 definitely is, AMX-13/57 not clear)
- AMX CDC is insanely fun on supertest (as you can imagine), but is is actually not clear whether this is a real premium vehicle, or some sort of reward tank, not even to supertesters.

CDC not in shops = riots!

Meanwhile in 9.5…

Hello everyone,

five people have already sent me pictures of what seems to be a really nasty bug in 9.5. It does NOT seem to be connected with mods at all, as two of those people do not use any mods or remodels.

Schermafbeelding 2014-12-22 om 19.25.22

Something’s missing here… oh, that’s right, the entire hull. It does seem to be connected to LOD though, or at least detail settings, as all the other pictures come with lower settings than maximum, but that’s just pure guessing. Do you experience the same issue? Let me know, link screenshots in comments!

Storm Q&A

Hello everyone,

what follows are the answers from Storm’s stream he made earlier today. I didn’t link it (obviously, no point since he was speaking Russian). I gave up after a while and translated Maiorboltach’s summary instead, thanks Mario :)

- the reason the British were implemented in 9.5 is the fact that WG had the most good materials (sources, like drawings and such) for this branch
- with other nations (French, Japanese MT’s), there are big problems with data collection
- in WG concept, a branch without tier 10 doesn’t count as a branch, that’s why FV4005 was decided to be implemented
- it took long to decide whether to implement FV4005 or not
- in the end WG decided to make one of the tier 10 British TD vehicles heavily armored (FV215b) and one less armored (FV4005) to differentiate them
- FV4005 turret armor is historical, Stage 2 was implemented because Stage 1 had an autoloader and no turret
- the 9.5 branch is composed of only vehicles, that existed at least in prototype or even fought in the war

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Posted in Q&A