- apparently (SS: if I understand it correctly), the new motion physics will introduce more “contact points” between tracks and surface (SS: as in, more realistic looking tank movement)
- Storm does think that Aufklärungspanzer Panther should be changed to something better, but there are no suitable replacements available
- Storm states that tanks in real life are much less maneuverable than in the game
- Q: “What and how long will it take to implement realistic track movement” A: “100 years and the US national debt”
- Storm confirms, the premium tier 8 Soviet medium tank (T-54 Model 1945) will have 120mm frontal plate
- Storm states that the MT8 Soviet prem will be a slow tank, like the Super Pershing (it won’t be a second Type 59)
- World of Tanks ingame gravity is 1,2G (“otherwise the tank would fly as if passing through jelly”)
- Q: “Will WoT HD IS-3 be at least as good as the War Thunder one?” A: “We will definitely not have a rectangular gun”
Category Archives: Q&A
12.7.2014
- developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’”
- the hangar interface will get a new header
- dynamic (reactive) armor will not be implemented
Storm explains the new motion physics and how it will differ from the current motion physics – there are two variants of implementation, unlimited and limited. With the new motion system limited, it is not too different from current tank motion. But with unlimited historical motion physics:
- there would be many, many drifts
- turning of a tank would be more “sharp” and “twitchy”
- a lot of “rocking” of the tank (when stopping, when accelerating, turning)
- generally there would be a lower speed of moving due to the significant losses of speed when turning
- the tank would rock a lot due to various obstacles on the ground
- no instant stops
Storm is asking about Tank Motion
Source: http://world-of-kwg.livejournal.com/299194.html
Hello everyone,
after a long delay Storm made another posts, where collects the feedback from players. This time, he asked specifically about the tank motion. What do you think about the way the tanks move in the game?
And as usual, Storm asnwered in comments. Here’s what he said:
- the fact some tanks (SS: in this case, IS-7) accelerate slowly is there for balance reasons
- apparently (if I understand it correctly), the “feature” where tanks lose a lot of speed on the meeting lines between mountains and regular areas will be fixed
- Storm states that when you manage to turn your vehicle on the roof and noone helps to flip you back on your tracks, the battle is over for you, but also adds that such situations are very rare
- tank, flipped on its back, cannot turn the turret and cannot shoot
- Havok has nothing to do with how the suspension works in the game
- the “jerking” of tracks will be implemented (SS: hard to explain without a video, it’s a situation where when a tank turns, the track on the opposite side of the turning circle between the first roadwheel and sprocket “jerks” – if you don’t know what I mean, just take it as “realistic track behavior will be implemented”)
11.7.2014
- Havok is planned for this year
- multicore support is apparently being gradually worked on
- why is there no Steam support? “Something on the top level didn’t work out with Steam” and “No comment”
- Storm confirms again the fact that Soviet LT7 will be the LTTB and LT8 will be the “Light T-54″
- Veider confirms that the improved VK4502B turret, mentioned in patchnotes (roof thickness buffed) didn’t get to the first test round, it will appear however in the next one
- 9.3 will bring cca 18 new HD tanks
10.7.2014
- the info about Tanitha being in charge of WoT wiki is obsolete, he no longer is (for quite some time apparently)
- it’s possible that the “supertest leak” policy will be revised. Tanitha:
“However leaks do happen, and then are announced on other websites without the accompanying information/facts/reasoning/purpose/disclaimers/etc .. this situation isn’t ideal so we will be revising the current “leak” procedures in the short future. It will be my aim in these discussion to attempt to aim at having ST leaks channeled to our players through our official sources (forums) so we can include the required associated information with the leaks. Instead of the leaks sometimes being being accompanied by misinformation and speculation when released unofficially.”
(SS: I think everyone with half a brain knows that the supertester data are preliminary and instead of revealing how exactly the vehicles will behave, they basically only reveal the direction Wargaming is thinking in and sometimes the visuals of a model (which is unlikely to change further unless there is some serious problem with the model). Personally, although what Tanitha suggested is quite interesting, I very much doubt anything will change, since he will run into the same obstacles as others did for years before him – “we can’t release info that will change”)
- no plans to return Type 59 to the shop
- tier 9 premium tanks – no such plans
9.7.2014
- according to Inscending, more emblems, flags and inscriptions will be released in future, currently however there is no ETA
- Storm: it’s “highly unlikely” that FV4202 will (if it gets changed to a premium tank) be given out for free the way T34 was, when the tier 10 gets replaced by something else (Storm: “Free stuff is bad :)”)
Overlord about the decision makers in WoT, producers and his own role:
“WG is huge company now with over 3k employees (there were about 100 when I joined). Right now it’s pretty decentralised, so it would be hard to come up with top 10 global decision makers. Speaking of particular games, I definitely won’t be on the top list for WoT PC, since I don’t work on the project for quite some time. As for WoT Blitz and other mobile projects, I’m definitely on the top 10 chart. :) Producer role here at WG basically means global supervision of the product, so I’m responsible for everything and nothing at the same time.”
- the WG EU CW error was apparently not fixed yet, so be careful
8.7.2014
You can check out the way MM works in WoT Blitz.
- Australian server in WoT? “While there is no further specific information on a possible AUS cluster at the moment… We are continuing to expand into the Asia/Australasia region with WOT and other titles, Such as the recent launch of WOT Blitz IOS. Sorry I don’t have any more information available at the moment.”
- Storm states that the use of PVE bots in WoT would for example be in historical battles, where bots would play the small tanks noone wants to play
- regarding the same question as above (players not playing weak tanks in historical battles), Storm states that giving even more credits to players for playing lowtier tanks is not an option (“very few people like to suck for money”)
- T-62A armor change will happen only if WG gets better info on its armor thickness
- “it is not yet clear”, what will happen to FV4202 when the tier 10 one it is changed to another vehicle
7.7.2014
- Chrysler “K” Tank as a premium American heavy tank? Tanitha: “I’ve not seen any development for the tank. But i’ll gather some more information on the tank and send the details off to the development team for their consideration.”
- the marks of excellence exact formula is very complicated and won’t be released
- no news on the Porsche heavy tanks characteristics changes
- it’s possible that all the tanks will not be reworked to HD in 2014
- it’s not possible to say yet, what branches will appear in 2015 (SS: yes, 2015)
- multiturret/multigun mechanism in WoT? Tanitha: “Its been considered in the past, but penetrating tanks isn’t always easy for a tanks main gun, mind about the usually smaller secondary gun. I’m not aware if it currently being developed.”
And from Russia:
- Sturer Emil shortcut will be shortened into “St.Emil” or something like that to avoid the awkward Pzsfl.V
6.7.2014
Well, hopefully we’ll get some solid new info tomorrow (Storm’s returning to the office). In the meanwhile, you can check out Chieftain’s Hatch about comparing the British cruisers and American tanks.
- there are no plans to buff Super Pershing
- developers are working on a fix of the bug where you can’t see your friends in your friendslist online even though they are (SS: nope, it’s still not fixed)
- the Sixth Sense is currently working fine (SS: some player was complaining that it doesn’t light up properly)
- an interesting thing, a developer (of some sorts anyway) stated that the legendary MTLS-1G14 tankette (the one with twin cannons) is a part of the American gift edition. I am pretty sure he’s wrong since there is no “American gift edition”, but it was planned as such in the distant past it seems.
4.7.2014
- FV4202 replacement confirmed (“when it’s done it’s done”)
- currently, TD hardcap is not planned
- during a recent Wargaming HQ meeting, it was cleared for some people (SS: in this case Tanitha) to discuss the global development and issues more at their own discretion (SS: the last part is important)
- too many people AFKing in battles (on ASIA server)? “People believe in a lot of things. You are free to continue to believe what you wish.”
- captcha for botting suspects? “End of the year is probably more realistic for a final implementation, all going to plan and plans not changing.” (SS: players suspected of botting will have to fill captcha every time they want to go to battle)
- regarding the blocking of bots: “…they cant really be blocked. All attempts I’ve seen from all other software companies blocking bots in the past, resulted in bots being blocked for about ~4 hours. 4 hours later the altered bot was back out in circulation, with no effect.”
