Storm asks about 8.11 microfreezes

Source: http://world-of-kwg.livejournal.com/276778.html

Hello everyone,

Storm heard the reports that there are allegedly a lot microfreezes What he understands by that are short sharp drops in FPS and short lags in tank movement, shooting etc. in 8.11.
From the discussion:

- Veider personally states that he didn’t observe any such a thing
- Storm admits that updating the game to a new patch (client-side) can cause lags, because the amount of data transferred “clogs” the provider internet paths (SS: sorry, if there is any correct terminology, I don’t know it)

And what about you, seen microlags in 8.11? At least they are aware of the issue.

Posted in Q&A

12.2.2014

- Storm states that the fact artillery MM weight was reduced by 10 percent does not mean that artillery absolutely cannot appear as a top top vehicle of the team, it only means the chance of such a thing happening is much lower
- it is a known fact that WG support employees can be mistaken: recently, a player asked on RU forums whether the spall liner reduced chance of crew being wounded applies only to HE shells. The support employee answered that yes, but Storm states that it works for all shells.
- Storm states that some players reported that in 8.11, the effect if shells hitting your tank is much less noticable than before, he states WG is investigating the issue
- SU-122-44 bad in Confrontation mode (national battles)? “Don’t play SU-122-44″
- Storm asked players, whether they experience some sort of issue, where shells in sniper mode don’t fly from the center of the sniper scope, but from upper left side of it for example (SS: yes! I’ve noticed exactly this issue on my Centurion I, I found it very very weird, running no mods too)
- apparently the new ricochet effects are historically correct
- T-54 will be reworked into HD in 9.0
- until HD models arrive, Type 59 model will not be touched
- no plans to add 3rd turret to T-54
- Storm states that statistically, the amount of long waiting time cases on tier 8 became much smaller

Posted in Q&A

Storm writes on 8.11

Source: http://world-of-kwg.livejournal.com/276336.html

Hello everyone,

Storm is asking the players, how they like the 8.11 patch. He specifically states that

- WG knows about the FOV issue, it will most likely be fixed (by a hotfix apparently) to the old 8.10 setting and in 9.0 there will be an option to set it manually in settings
- mastery badges other than the highest one won’t be shown in battle results repeatedly

From the discussion

- apparently, there is a problem in delay of visual effects on a tank being hit display, Storm is asking about it
- apparently the Russians had ping issues in 8.11 as well, just like the EU
- most people on RU forums have seen FPS raise actually, not drop
- the function to move the “native” crew into a tank with one click will also be implemented
- it’s 100 percent sure that the camera (apart from the FOV change) was not moved vertically (up or down), WG checked

More answers will be in the evening QA.

Posted in Q&A

11.2.2014

Not much today

- 150-155mm TD guns alpha was nerfed in 8.11 – but what about HE alpha? SerB: “If it needs nerf – I will nerf it, if it doesn’t I won’t”
- developers know about the Sturmgeschütz Maus, it won’t come anytime soon (SS: if I understood it correctly, it might come as a “form” of (an alternative hull (?) Jagdpanzer E-100 – in real life the vehicles were pretty identical, so why not)
- lowering the price of tier 10 TD shells along with their nerf? “If needed”
- according to Storm, the new 8.11 team damage punishment system is “nice” and “works correctly”
- Storm states that while he doesn’t have Confrontation (national battles) stats yet (obviously), he personally thinks it’s really funny

Posted in Q&A

10.2.2014

As I wrote on the Facebook, I am currently ill, so I apologize if the translation is worse than usual, did my best.

Check out Listy’s article about Chieftain development – part 1

- SerB doesn’t often use the Soviet branch as a comparison for other branches (SS: earlier, it was posted somewhere that some Soviet vehicles serve as some sort of “base” for other vehicle comparison)
- whenever a tank moves, it is instantly considered to be moving (for camo purposes)
- the rule above applies for all types of vehicles
- a player asked, whether WoWs is being developed, or priority lies elsewhere. SerB answers that WoWs development is made by a separate independent studio and it is influenced very little by other WG projects
- shell velocities in WoT are lower than in real life in order to emphasize the skill factor (pre-aiming)

Continue reading

Posted in Q&A

9.2.2014

- Evilly: there will be an unified launcher for all WG games
- the leaver and AFK punishment system mentioned by Evilly should come in 9.1
- the captcha system, mentioned by Evilly would be like “if the amount of battles per day exceeds X, you will have to type captcha code before you can enter a battle”, this is just a concept – not a final decision
- there are pieces of the captcha code in the game files for quite a while, this is apparently made specifically for China

Also, apparently in 8.11, a certain bush was removed from Hidden Village

5JTQrpPBk1o

Posted in Q&A

QA: Stream with Evilly

Source: http://world-of-ru.livejournal.com/3029174.html

Hello everyone,

for Wargaming EU, there are no bots apparently, but Wargaming RU takes the issue seriously. One of the best known Russian streamers, Murazor, made a stream session (not only) about bots with Anton “Evilly” Pankov (chief of Russian community). The session was called “Bot Hunt” and Maiorboltach from RU LJ was kind enough to transcribe the answers. Here’s what Evilly said. You might like it.

- Russian threads about bots were purged on RU forums, because a player cannot be 100 percent sure, whether the target is a bot or a human, apparently, bots caused a hysterical reaction across several communities
- players can actually influence developers (SS: there was a petition of 200k people apprently about CW, I don’t know any details, but it did influence the developers)
- official Wargaming position towards bots: “We admit problems with bots, Warpack etc., but the alleged number of 100k botters is not serious and greatly exaggerated. We admit they are in our game, but there is no massive infestation.”
- on average, work on an entire system (for example: arty rebalance) takes 6 months
- in 9.1 a system will be introduced, where AFK players, that move very little (this condition is made softer for slow vehicles), deal 0 damage and meet many more conditions, will recieve 0 XP and credits

Continue reading

Posted in Q&A

8.2.2014

Pretty much nothing today, sorry

- the “additional grousers” equipment works by reducing the ground resistance on soft surfaces and (somewhat less) on medium surfaces

Posted in Q&A

7.2.2014

- developers are investigating alleged FPS drops on very high end computers (Win8)
- Q: “Please implement a ‘one minute remaining’ gong in the battle” A: “And girls in bikini, yes”
- developers are aware of the “rigged” companies
- Storm confirms that 8.11 FOV will appear on live servers (“It’s already too late to change it”)
- it’s possible that FOV will be possible to set by players (but later)
- according to Slava Makarov, World of Tanks is one of the top 5 most successful MMO games

Continue reading

Posted in Q&A

6.2.2014

- Storm confirms, T49 will come this year (SS: T49 LT is a project to upgun Walker Bulldog with 90mm)
- Sheridan appearing in WoT? “No chance”
- Storm is not happy with the fact that a tank can “disappear” when not moving and “reappears” when it starts moving again, he thinks about changing this somehow
- vertical aim aid will be optional (SS: as in, you will be able to select where you aim horizontally too, I can’t remember how this damn thing is called)
- Storm states that various way of fighting illegal mods and software like CRC checksums and memory detection are “not easy to implement and not effective”, they are apparently easy to bypass
- there will “relatively soon” be a “big new mode for clanwars”

And a big change:

Developers decided to remove the 12th battletier in 8.11 (SS: If you don’d understand what that means, refer to wotwiki). The reason for it is that “it is really cheap means of reducing the tier 8 waiting times and giving additional incentive for grinding tier 10 vehicles”. Apparently, this was a player idea, that got considered and was found good.

(SS: effectively it means tier 8 vehicles will see more of tier 10′s in their battles, this will not affect tier 8 premium vehicles)

- it’s possible that open-topped vehicles might be nerfed (by 2,5 percent or so), but their crew get an “open-topped” skill bonus to compensate (so people don’t complain about not being able to use the ventilation on them)
- KV-5 will not return to the ingame shop apparently

Posted in Q&A