Source: http://world-of-ru.livejournal.com/2775202.html
Hello everyone,
today (roughly 2 hours ago or so), there was a stream with Storm, LJ user magnus_25 made a summary of what Storm said (well, partial). Here it is:
- map “Kharkov” is being made with all sorts of nice historical fluff, like fires, smoke in the distance and airplanes passing overhead. Apart from Kharkov maps, there will be Minsk and Königsberg historical city maps. They will have historical buildings modelled specially for those maps. These maps will be built on historical sources.
- Japanese tanks will not be OP – don’t expect imbalanced vehicles. But many Japanese tanks will have really good depression
- there will be no special maps for assault and encounter modes
- maps will be made more “life-like” and atmosphere will be added – burning tanks and such, so the player feels like he’s on a battlefield
- there will be a HD client with lots of graphic improvements, like turrets and pieces of tank (like boxes) being ripped off by fire, reflections etc. The amount of polygons and quality of textures will be improved. There will be new layers of textures, that will look properly under different light – grass will be grass, mesh will be mesh etc. There will also be independent suspension. This will be possible to disable, new computers will be able to work with it, old computers will be able to work with graphic level as it is now
