23.8.2013

- according to SerB, both LTP and T-127 are doing fine
- rangefinder won’t be implemented into the snipermode UI
- Object 430 won’t have a smoothbore gun
- in historical battles, only historical setups will appear, for example T-34-57 might appear, but only in 1941

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8.8 Impressions – Part 1: Russians

Hello everyone,

just wanted to write down a few impressions, for those who are interested in my opinion. I tested with 100 percent crews and full equipment setup. As general changes, you can expect a LOT slower interface for some reason (everything gets these “delays”, like lags), very annoying. Especially the new Service record tab does that. Battles take longer to load. However, FXAA framerate improved for me, the games are pretty smooth right now.

I’ll start with Soviet tanks.

A-43

Pretty standard Soviet vehicle. It’s fairly mobile (feels more mobile than the T-43 or T-34/85), with decent frontal armor, which is compensated by worse guns. The top gun is either long 57mm or 76mm S-54. With that being said, if you like to keep your distance, the 57mm is DEFINITELY a better choice: it is more accurate, fires fast like hell and the gold shells have very good penetration. The depression is quite good and overall, I was quite happy with this vehicle. It doesn’t accelerate too fast, but it’s not a slowpoke either. I was very satisfied. In a dogfight with VK3002M, if you get close, he has no chance.

My rating: 7/10

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8.8 – VK3001H and other Germans

Source: http://world-of-ru.livejournal.com/2436924.html

Basically, if you have a VK3001H in garage by the time the 8.8 patch goes live, it will be transformed into the tier 5 heavy tank (your crew will automatically be retrained), AND you will recieve a VK3002M (new tier 6 medium) for free with a free 100 percent crew, plus one free garage slot.

Plus, the removed engines from German vehicles won’t simply disappear, if you have such a vehicle with such an engine that gets removed, the engine itself will be demounted and put in your depot, from where you can sell it or re-use it.

Also, allegedly (not 100 percent info): all the changed German vehicles will be put into stock configuration for free, the upgraded modules being transferred to the depot. Which makes selling stock modules very profitable, you’ll get them back for free.

8.8 Supertest vehicles stats

Since I hate backediting, I will create a new post. Here’s what we have:

Chi-Nu-Kai

Crew: 5
Hitpoints: 530
Armor hull: 50/25/20
Armor turret: 75/50/50
Maximum weight: 23,3 tons
Ground resistance: 0,8/1/1,9
Engine: Type 100, 240hp
Speed: 38,8/16 km/h
Hull turnrate: 38 deg/s
Turret turnrate: 36
Gun: Type 5 75mm (penetration: 124/155/38)
Ammo: 52
Depression/Elevation: -6,5/+20
Accuracy: 0,37
Reload time: 5s
Aimtime: 2,3s
Viewrange: 360m
Radio: 400m

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