So, who wants a Hellcat?

Thanks to Nixxxie for this one.

Hello everyone,

not so long ago, finnish Panzer IV was up for sale by the Finnish military, but this time, an American company Northeast Military Vehicle Services LLC is selling something else: a restored M18 Hellcat!

hell1

It’s not cheap though, the current price is 275k USD, which is cca 221,7k EUR. The vehicle is completely restored and running. The owner states:

This tank was restored from a completely bare, empty hull. Motor was stripped apart, cleaned up, and put back together. Fully functional little joe generator. This tank needs nothing except for you to apply the stencils, and I have a full set from Rick Larson waiting to be applied. Turret hydraulics are fully functional, allowing manual or powered traverse.

So, who wants a Hellcat? 17 days left!

Straight Outta Supertest: FV4005 Changes

Source: VK Wotleaks community

Hello everyone,

based on the testing, the FV4005 tier 10 TD was changed as such (data for 100 percent crew):

- hitpoints buffed from 1450 to 1850
- turret traverse nerfed from 12,5 deg/s to 10,4 deg/s
- viewrange buffed from 330 to 390
- ROF buffed from 1,788 to 2,018
- reload time buffed from 33,562s to 29,726s
- DPM buffed from 2055 to 2321
- accuracy nerfed from 0,345 to 0,364
- aimtime nerfed from 2,68 to 2,88

The new vehicle statistics look as such:

Tier 10 TD
Price: 6,1 mil credits
Hitpoints: 1850
Engine: 650 hp
Weight: 50,802 tons
Power-to-weight: 12,79 hp/t
Maximum speed: 35/12 km/h
Hull traverse: 32 deg/s
Terrain resistance: 0,959/1,247/1,822
Turret traverse: 10,4 deg/s
Viewrange: 390
Radiorange: 750

Hull armor: 76,2/50,8/?
Turret armor: 14/14/14

Elite gun: 183mm L4
Damage: 1150/1750/1750
Penetration: 310/230/92
ROF: 2,018
DPM: 2321
Reload: 29,726
Ammo carried: 12 rounds
Accuracy: 0,364
Aimtime: 2,88s
Depression: -5/+8
Limited traverse: 90 degrees (45 to each side)

Facebook: “Wargaming Most Profitable Gaming Company of All Time”

Source: http://world-of-ru.livejournal.com/3608027.html

Hello everyone,

according to a Business Insider article, Facebook chief of operations for Europe Julien Codorniou – connected to planned Facebook expansion to Russia – stated the following:

When I say Russia, I’m also including the Ukraine. Look at Wargaming, the most profitable gaming company of all time, it’s based in Minsk. You would not expect that. If you have one trip to make, go to Eastern Europe and Israel. This is where the next billion dollar companies will come from, I can tell you.

Although Wargaming stopped publishing its economical results, there are some estimates as to how much money Wargaming makes. According to the company SuperData’s information, these are the estimates of how much Wargaming made and will make in 2015.

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On Individual Missions

Hello everyone,

so, I had these few thoughts about the individual mission system, leaked recently. No new information surfaced for now, but I can already see some pitfalls, that might hinder it a bit. Let’s talk about some of those. Contrary to popular opinion, I find the fact that unless you are insanely good, you have to play arty for Object 260 very entertaining :) I mean… why not? Other issues however…

Platoons

Please don’t include that requirement. Let me tell you why – it’s from my own experience in other games, here – specifically – World of Warcraft.

I think that by now we all realize, that the IM’s are essentially series of chain missions. WoW had chain quest too and it was always extremely difficult to get help with them, because other players were alwawys at different stage of the quest. Usually the way it was done was that a player joined a party for the entire chain quest, if the quest included a party-required part (for example some quest chains ended with a party having to defeat a very tough enemy, that required cooperation). If you lost that party somewhere in the process – good luck finding another one, that’s on the same stage as you. You managed to do that only if you were really lucky and it always took time.

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Uniscum Fail

Hello everyone,

thank for exactly 47 mails about this very same issue, it seems this bothered a lot of people. Basically, unicum clan UNICA and their offshoot, UN1CA rigged a CW battle, got caught pants down, someone created a rage thread on forums (that got closed in the meanwhile) and the rigged battle will be investigated (it’s a bannable offense, especially in campaigns). In the aftermath, the second clan commander went mental and kicked everybody or something.

I mean… I am surprised so many people were even bothered with this. Or did you think that with high winrate comes positive attitude or – heaven forbid – moral integrity? Of course not, there is no corellation between the two. What surprised me the most is the ammount of attention this got, but hey, I guess people like a drama every now and then… :)

Straight Outta Supertest: IM Update

Hello everyone,

just a quick update for the previous IM post (it was edited to reflect this one):

- currently, you need 20 tokens to recieve the IM reward tank
- each final battle in the chain (five chains) gives you 4 tokens for the primary requirement and 1 token for the secondary requirement

As a result, it means that you can complete only 4 out of 5 mission chains (avoiding for example playing artillery), but ONLY if you complete all primary AND secondary goals for those four.

Straight Outta Supertest: Maps

Well, this is the first time I actually split posts, but whatever. Since everyone got so excited about the female crews and missions, I am splitting the map topic from the original post. Here, the maps can be freely discussed.

New maps from supertest:

Lost City (this seems to be a symmetric, e-sports special map), it was developed for quite a while.

95_lost_city

Mittengard aka “The Pit” is a lowtier map apparently, it’s quite small. It’s possible it will join the pool of tier 1,2,3 maps

100_thepit

Winter Ruinberg is here to replace Ruinberg on Fire. The basic complaint about RoF is that it was just too dark.

103_ruinberg_winter

Swedish Tanks – Part XX: Ikv 103 & Ikv 65

Author: sp15 (US server)

The list of previous parts is at the bottom of the article.

IKV 103(SPHF)

In 1956, along with the refit of the Ikv 72 to Ikv 102 (see previous part), it was decided to start the production of a second batch of Ikv’s with the upgrades considered for the Ikv 72 built in to the design. This vehicle would become known as the Ikv 103 and a total of 81 vehicles of this type were produced between 1956 and 1957, making it the most widely produced assault gun in the Swedish army at that point. Although externally similar to the earlier models, the Ikv 103 featured a number of changes, such as the addition of a roof, a change of the main armament from a 75mm to 105mm and the addition of a more powerful engine. The engine, used in the Ikv 103 was a 150hp 4-cylinder boxer engine, originally developed by Svenska Flygmotor AB for use in the Saab Safir training aircraft. The air for the new engine did not need to pass through the crew compartment (something appreciated by crews in winter) and this also gave the vehicle its distinctive “grills” on both sides of the engine compartment.

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