Straight Outta Supertest: New Crimean Map

Hello everyone,

according to yet unconfirmed news, Wargaming is preparing a new map, called Simferopol (a mediterranean-style map, the way South Coast is allegedly). Unfortunately, there are no details about that yet, but it seems to be true.

What is odd is not really the fact a new map is coming up, but the fact that they would name a new map based on a city in… you guessed it, Crimea. Very subtle, totally not asking for “feedback” from Ukraine. Of course, it would actually be the second Crimean map in the game (South Coast was originally called Crimea, but that was before the nasty business with Russia). Ah well, I’ll post when I have more news about the matter.

Australian Matilda

Author: Vollketten

The British A12 Matilda is a popular tank, because it has decent armour and a good gun. It is however slow and an easy target and really plays more like a heavy in my opinion more than as a medium. It already exists in game as the British Tier IV Medium, Tier 5 Matilda ‘Black Prince’ (not the correct name but anyway) and as a Russian Tier V Medium too. So, why not have some love for the Commonwealth? Specifically Australia, who received 409 Matildas starting March 1943 and some remained in service in Australia as late as 1955.

The most famous Australian Matilda versions are the Bulldozer, Frog (flamethrower) and Hedgehog (multiple mortar firing) versions.

Matilda_II_Tarakan_(089970)
Australian Matilda of 2/9 Armoured Regiment in action at Tarakan 20th May 1945 using the 3″ howitzer against Japanese positions

So why would it be any different to the regular A12?

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31.10.2014

On Russian server, for October, 18101 players were allegedly punished based on the report system, 3748 participants in rigged battles were punished as well and 2882 botters were banned. That’s a nice “harvest” for October.

- apparently, Lowe armor is fine (won’t be buffed)
- by the end of third campaign, M60, VK7201 and Object 907 will not be ready in HD
- the HD model for IS-3 will be IS-3 Model 1945, not the modernized version (IS-3M)
- developers are working on new engine sounds
- after the ramming changes of 9.4, the cases where tanks just bump to one another and one of them rapidly loses 1 hitpoint should be considerably less common
- the exact ramming damage mechanism will not be disclosed
- armor deformation (holes from ramming) will not come anytime soon
- the option to pick your setup for team battle based on the map you get is planned, no ETA currently
- it cannot be generally said that in the new 9.4 ramming system ramming damage will increase – what will increase is the difference between damage done by ramming heavily armored and lightly armored spots
- the influence of tank weight on ramming in 9.4 will not change, the same goes for spaced armor
- when it comes to team damage punishment in collisions, the tank that goes faster is guilty

Posted in Q&A

Learning from Competition (AW)

Hello everyone,

not so long ago, an interview with Armored Warfare producer, Joshua Morris , was published on the F2P site. If you haven’t seen it yet, go read it, it is… educational (so far, I like what Armored Warfare presents), but that’s not the point from this post. There are several points in that interview I would like to address, or rather – features, that would be great in World of Tanks. Whether Wargaming is capable of implementing them properly, well, that’s another matter.

Specifically:

- computer AI opponents: bots are currently in development for World of Tanks, so that’s good. Both games will eventually feature PvE modes – of course, how well can Wargaming do it, that’s another matter, but actually, thinking about it, having a “raid-style” PvE mode the way it was recently leaked, that’s a good idea. When I saw it first, I was like “oh, this is like WoW raiding” – I am sure the concept is familiar to MMORPG players. I really hope WG does this right.

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BT-SV Available on ASIA

Hello everyone,

currently, BT-SV (lowtier Soviet light tank, previously exclusive to Soviet edition of the Russian WoT gift package, obtainable only in Russia or via Belarusian/Ukrainian/Russian e-shops) is available on ASIA server. The prices for this rare vehicle are VERY steep, randing from 96 USD to 120 USD. Damn, 120 bucks for a lowtier vehicle, that’s a lot of money.

Hm. Remember how last year, the KV-220 “exclusive” was available in such large packages too, only to return several months later for much lower price? I think this is exactly what will happen here (Wargaming needs to milk every single drop from every such release), so I would definitely not buy it.

The tank itself I had the opportunity to test (using press account) and it’s utter crap – it has a bad gun and turns slow. For its tier, it has somewhat decent armor, but it’s nothing like the OP death machine that is the Panzer II Ausf.J. It’s underpowered and if you expect to pwn with it, you’ll be disappointed.

I would stay away from those bundles, if I were you.

World of Tanks Amongst 10 Best WW2 Games

Source: http://www.pcgamesn.com/war-thunder/the-10-best-world-war-2-pc-games

Thanks to Ronineter for this one.

Hello everyone,

hmmm, it looks like World of Tanks made it to the PcgamesN’s top ten World War Two themed games (along with War Thunder, Call of Duty: World at War, Company of Heroes, Brothers in Arms, Red Orchestra 2, Hidden and Dangerous 2, Hearts of Iron 3, Silent Hunter 3 and Medal of Honor Allied Assault).

Well… it’s something, I guess.

The description of WoT in the article however is pretty weird however:

The equivalent of the Tiger tank in free-to-play land due to its massive player base and frequent updates, World of Tanks is a multiplayer shooter where everyone – yes, even you – gets to take command of a tank. You to pick a machine from a list as long as a small country of various vehicles from WW2 – from half-tracks to tank hunters – crew it up, and hit the battlefield for swift quick-fire rounds. Modes are broadly split into two camps; the more arcade-feeling games based on territory capture and enemy obliteration, and Historical Battles which recreate actual conflicts.

World of Tanks is fun game to play, throwing out the finicky details and focusing purely on refined mechanics and responsiveness. But despite this you can genuinely feel the passion developer Wargaming has for the stars of its show. From the most obscure little Polish tank to icons like the Sherman and Panzer, World of Tanks is an explosively interactive military hardware museum.

What the fuck? Did they even play the game at all? Or – well, did they at least read the game site?

- I haven’t seen any halftracks in the game! (would be cool though)
- there are no historical battles, they were there for like one patch, this post is a day old! They just made this part up.
- Leopard 1 and T-62A, so WW2, much realism!
- there are no Polish tanks in the game (maybe one day)
- “museum” – WT E-100 says hi

They should have at least played a bit…

Don’t trust everything just because it’s in a book!

Hello everyone,

I would like to share with you a funny story, that happened yesterday. Last night, I was working on an upgrade proposal for the LT Vz.35 (Panzer 35t), regarding the second (elite) turret of the vehicle. I won’t bother you with details, it’s a pretty confusing business anyway – suffice to say at one point I decided the best option to have for the elite turret would be the T-11 turret (from the modified LT Vz.35′s, exported to Bulgaria under the name Lek tank Shkoda). Well, it would be the best option, were it not for the tiny little fact that the turrets look identical! The T-11 was just modified to incorporate a more modern 37mm gun (the A8).

Now, if you ever read my articles on Czechoslovak armor, you probably know that I quote possibly the most important Czechoslovak armor publicist a lot – his name is Ivo Pejčoch and he wrote series of books on armor. Now, when it comes to other nations, the books do have some flaws, but the Czechoslovak research is (as expected) pretty solid. In such a case, you’d expect solid drawings from him as well, no?

Well… check this out.

This is the LT Vz.35 on Pejčoch’s drawing: Great, I posted the wrong picture. This is the R-2 (the rear of the turret is different). Nevermind, just check the frontal part of the turret.

lt35maly

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T47 37mm Experimental Gun

Author: CaptianNemo

The T47 37mm Experimental Gun was provided by Division 1 through the Franklin Institute. The gun is essentially a modified 40mm Bofors gun (Navy Speciation) which fired a series of different projectiles using different primers and powders. Overall length was 88.58 inches.

002

The barrel is chromium-plated and was made by boring a 40mm(Bofors) tube for 37mm and chambering it for a standard 40mm(Bofors) cartridge case necked down to accommodate a 37mm projectile. The first gun barrel was mounted on a standard 57mm carriage and then sent off to Aberdeen Proving Grounds for testing. A second gun barrel was shipped off to Division 1 , NDRC ballistic firing range at Carderock, Maryland for ballistic tests. The second barrel failed (on round number 51) after the chromium plating failed and it was determined that the plating was too thin and it notes in the report that it was recommended that another (third) barrel be produced with the correct chromium plating thickness. The report does not say if a third barrel was produced.

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Connection Issues on EU Servers

Hello everyone,

currently, Wargaming (not just World of Tanks) is experiencing severe trouble with servers. It is unclear what caused it, but some WG employee posts suggest it was some sort of failure on Wargaming’s side (hardware and such), but as of now (21:35), they do not know what happened. The servers affected are: EU1, RU3, WoWp EU (such loss!) and WoT Blitz RU.

According to German community manager, the situation will hopefully be resolved until 22:00.

Edit (21:49): the core of the problem was found. EU1 should be functional soon.
Edit (22:02): the networking problems have been resolved apparently and currently, WG is working on restoring the gameplay
Edit (22:06): currently no ETA on restoration, they are working on it
Edit (00:06): EU1 should be running by now