The Black Brigade – Part 4

Part 1: http://ftr.wot-news.com/2014/09/05/the-black-brigade-part-1/
Part 2: http://ftr.wot-news.com/2014/09/09/the-black-brigade-part-2/
Part 3: http://ftr.wot-news.com/2014/09/10/the-black-brigade-part-3/

Continuing from part 3…

During the entire year 1943, the division continued training. It also changed its structure to a new type (proven by combat), made to resemble the one of a British armored division. The division consisted in turn of an armored brigade, a motorized lorry-mobile brigade, an artillery brigade and auxilliary division units to secure the chain of supplies. A deadline to make the division combat-ready was set on May 1944. When May came, the newly ready 1st Armored Division took part, along with other units, in last series of military excercises and it was decided to deply the unit during the second stage of the Normandy landings.

2nd Lieutenant battledress, 1st Armored Division

At that point, the 1st Armored Division consisted of following units:

- 10th Armored Cavalry Brigade (HQ units, three tank batallions, one motorized batallion)
- 3rd Rifle Brigade (three infantry batallions)
- one motorized recon regiment
- four artillery regiments
- engineering company
- supply transport detachment
- brigade tank repair shops
- four light repair shops
- reserve tank companies
- field post office, light field ambulance service
- military police detachment
- disciplinary platoon, court martial, prosecution

In total, it was 855 officers, 15210 soldiers, 381 tanks, 473 guns and mortars and 4500 armored cars, armored troop carriers and other motorized vehicles.

In July, the entire division was moved to Aldershot, where it awaited its transports to Normandy. By the end of the July, the division disembarked the transport ships in two Normandy ports – Arromanches and Corseulles, with Bayeux set as the unit’s rally point. It was made part of the II.Canadian Corps of the 1st Army, which in turn was assigned to the 21st Army Group of General Montgomery. The task the division was assigned with was an attack from the Caen area towards Falaise as a part of the Operation Totalise. In the night from 7.8. to 8.8., the unit moved to the initial attack position on the eastern outskirts of Caen. General Maczek wrote a special order before the battle. A part of it was addressed to the Polish soldiers:

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New Burger King RU Tank Offer

Hello everyone,

Russian Burger King has apparently a new offer – or, rather, two. They are called the Medium Tankburger and Heavy Tankburger. And no, I am not joking.

tealtoper_650x433_preview

If you buy either the “Medium Tankburger” or the “Heavy” version, you will get a T-127 invite code and, furthermore, for the “Heavy” version, you get 3 days of premium account bonus code (the medium version has 300 gold bonus code).

With these offers, you’ll be “rolling out” in no time, just probably not the way the slogan was meant…

Hmm, I wonder why they don’t make such an offer on US server or in western Europe, should be more popular there.

“Czołg Pancernik” Strikes Back

Source: http://yuripasholok.livejournal.com/3563169.html

Hello everyone,

according to Yuri Pasholok, Wargaming is actually making a 3D render model of the crazy tank, proposed by Stanislaw Lem. This render is intended for the new Wargaming book (apparently about crazy Soviet designs) called “Steel Monsters of Soviet Union”, as Lem submitted the “design” to the Soviets. The model was made using proposed and existing Soviet heavy tank technology from 1944-1947. The render is extremely preliminary.

Please note, that this is not an “ingame vehicle render”…. yet. It’s theoretically possible for this vehicle to appear as Polish tier 10 heavy tank (no, I am not joking). According to Yuri Pasholok, the gun and armor are sufficient, although the miniturrets (“boobs”) are a problem. The gun is 155mm in case you wondered.

In any case, yes, for those who still have doubts – Polish branch is under consideration. It’s a problematic concept for the future (there is a significant gap on tier 8-9 – very late 2015, but more likely 2016). Should be fun :)

1340250_original

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Straight Outta Supertest: StuG IV (pics, comparison)

Source: VK Wotleaks community

Hello everyone,

I am back with a couple more pictures of StuG IV. The vehicle description reads:

“Based on the proposal of Ministry of Arms, in February 1942, Krupp design bureau started testing the installation of reworked StuG III superstructure on the new chassis of Panzer IV Ausf.H and J. First vehicles were mass-produced in December 1943, by January 1944 Krupp completely switched to their production from the Panzer IV. In total, 1108 vehicles were built, 31 more were made by converting existing tanks.”

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Straight Outta Supertest: StuG IV

Source: VK FTA community

Hello everyone,

another interesting vehicle showed up on supertest. This time, it’s StuG IV and it’s a tier 5 premium tank destroyer.

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Statistics for 100 percent crew, preliminary price is 2k gold.

Tier: 5 Premium
Hitpoints: 360
Weight: 25,9 tons
Engine power: 300 hp
Power-to-weight: 11,58 hp/t
Maximum speed: 38/10 km/h
Terrain resistance: 0,863/1,055/1,822
Hull traverse: 40 deg/s
Viewrange: 310
Radiorange: 646,6

Armor: 80/30/? (yes, the side plates are modelled and are functional)

Gun: 75mm (StuK 40?)
Penetration: 106
Damage: 110
DPM: 1720,7
Reload time: 3,836s
ROF: 15,643
Accuracy: 0,345
Aimtime: 1,53s
Depression: -6
Gun traverse angle: 20 degrees

11.9.2014

Kinda forgot about it, but if you are interested in some exotic armor, you can check out Listy’s article on Disston tractor in Afghanistan.

Unfortunately, there is practically nothing new today, so let’s have instead some… insider info! An assortment of random WG RU facts, that didn’t really fit anywhere.

- some developers watch Markiplier and Pewdiepie on Youtube in their free time (SS: no idea who they are)
- a few devs that play in their personal accounts have actually an average win rate of 52-54%
- a recent inner poll showed medium tanks are considered the most fun to play, and the least fun is artillery
- developers from Minsk sometime watch streamers on USA/EU, but they never speak, they dislike players who cover up their maps with images while streaming (because it leads them to think they are hiding illegal mods)
- a few of them  like watching MightyJingles, but they didn’t like the nickname Jingles gave to the JPE-100 (SS: not sure what the nickname is, anyone?). However, they respect him.

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Posted in Q&A

9.3 Test 2 Patchnotes

Hello everyone,

it has been confirmed by Erissa (WG EU rep) that test 2 of patch 9.3 should start today around 18:00 CEST. The list of changes (courtesy of Tanitha, ASIA server):

Changes in version 0.9.3 CT-2 vs. version 0.9.3 CT-1:

- Warnings and penalties for intentional self-destruction turned off. Some cases, in which the penalty should not be applied, must be reviewed.
- Bonus experience for damage blocked by armor temporarily turned off until all the issues are fixed.
- New functionality of the Strongholds mode, except Chancellery and legionaries, turned off.
- Many issues with the interface and gameplay in the Strongholds mode fixed.

- Separation of the engine and transmission, which was missing during the first test, added for the following vehicles: Е75, Panther II, Löwe, Jagdtiger.
- Issues with visual models fixed for the following vehicles: M18 Hellcat, T-34-85М, KV-1S, ISU-152, Spähpanzer Ru 251, T49, LTTB, Т-34, M41 Walker Bulldog, M24 Chaffee, IS-7, Jagdpanther.
- Camouflage scale fixed for the following new vehicles: M41 Walker Bulldog, T49.
- Top speed for the Т-54 lightweight increased by 10 km/h.
- View range for turrets of the T67 tank destroyer adjusted.
- Weight limit for the suspension of the KV-85 increased.

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