Hotfix 9.0.1 is Coming

Source: http://forum.worldoftanks.com/index.php?/topic/352479-901-update-coming/

Brace yourselves, 9.0.1 hotfix is coming. Preliminary ETA is this Friday.

I want to update the community on the status up the next patch for World of Tanks. As you all know 9.0 is an update sets the stage for all the updates for the rest of the year. There were major functional changes that had to occur in this update to make that possible. This unfortunately led to some of the instability in form of game crashes and issues with framerate.

We have already identified some of the issues and currently have a patch in QA testing. It will address many of the game crashes and some of the framerate issues. We want to get this patch out as soon as possible without introducing new problems.

The current ESTIMATED timeframe for this patch is this Friday. It is subject to change depending on what is found by QA, but I wanted to make sure you are as informed as possible. If this estimate changes I will make another update. I will also update you if a second patch is required. We apologize for the disruption this update may have caused you, however we look forward to the advances that this patch will allow.

Thank you all for your patience,

Joshua Morris
World of Tanks Producer – North America

Weekly FTR contributor review

Hello everyone,

once again it’s the time to thank the contributors, it’s you who keep FTR running after all! This time, following people donated via Paypal:

David R. (United Kingdom)
Kvasnikov (Finland) – he wanted the following message posted:

“I recently passed 30 000 battles milestone in WoT and I wanted to thank also FTR for providing lot of useful information during my career. Check out my short story here: http://forum.worldoftanks.eu/index.php?/topic/383466-kvasnis-memory-corner/

Grimdorf (United Kingdom) – large contriution, much appreciated mate!
Artur S. (United Kingdom)
Alexander F. (Netherlands) and the entire 11RHS clan
Daniel Š. (Slovakia)

The best way to help me and FTR is via the Patreon service

http://www.patreon.com/silentstalker

This is the Patreon account of For the Record. In case you read this for the first time and feel like contributing, here is an explanation what it is, how it works and how to contribute. You can find a list of all those, who pledged and help to keep FTR running here.

Thank you all!

QA: Ask Me Anything on Reddit

Hello everyone,

what follows is the summary of the “Ask me anything” Reddit session with Ectar, Obirian and Evilly.

- 9.0 FPS loss? Inconclusive, differs from case to case, hotfix is planned:

Any issues that players are experiencing with 9.0 we’d ask that they please contact our support team who can look into their specific circumstances. We have a few things being worked on atm and plan to release a micro patch which should resolve some issues. It’s important to people report their issue to our support team so we can accurately measure who is affected and filter out people who have the same issues from the people who have a different issue but just go with the flow and say they have the same problem.

- the hotfix will allegedly come this week
- there are tier 5-8 premium UK tanks planned, tier 8 will possibly come this year
- Havok: 9.2 or 9.3
- Evilly on lowtier tanks in HB: “…we have some ideas about LT role in HB.”
- HB long queues? “We know the problem, working to resolve this issue.”
- Evilly’s favourite tank to replace the FV4202 on tier 10 is Chieftain
- it’s not yet decided whether Neubaufahrzeug and Grosstraktor will become regular premium or reward/promo tanks
- benchmark mode in WoT? “Use tutorial”

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Posted in Q&A

22.4.2014

Which icon would you like WoT Blitz to have? Vote here!

- armor in the game doesn’t have “real thickness”, it’s simply a line with a thickness number assigned to it
- SU-152P/G in the game? “No comment” (SS: I asked that before – seems like these vehicles are acceptable candidates)
- artillery is doing fine statistically
- it’s possible that the tank hull should (like IRL) behave a bit differently than during the ingame ammo rack explosion, but developers consider such nuance irrelevant
- the exact number of destroyed enemies was not removed from statistics, it is implemented in a mouseover pop-up window
- when a 1000-dmg HE shell damages the tank for 400 for example due to only partial penetration, the remaining 600 will not count towards “damage stopped by armor” statistic
- Storm confirms: the content of the Updates folder in the game folder can be safely deleted to save space

That’s all for today, the contents of the AMA will be posted after it’s over in a separate post.

Posted in Q&A

“Ask Me Anything” on Reddit with Evilly

Hello everyone,

in 30 minutes (18:00 CEST), an “ask me anything” session should commence on Reddit. You will be able to ask WG staff questions about the game. I will later make a summary of what was answered there.

This time, it’s however interesting, since one of the people answering will be Anton “Evilly” Pankov, the Chief of RU community. The thread is not yet open, it will appear apparently only after the session starts.

Silentstalker vs Elder Scrolls Online

Disclaimer: Obviously, this post is not about tanks, feel free to ignore it, if you aren’t interested in this sorta thing

Hello everyone,

as you have probably heard, Elder Scrolls Online (furthermore referred to as ESO) is a new MMO, based on the massive Elder Scrolls world, which is one of the most developed and largest fantasy franchises out there, with very deep lore and rich content. The best known part of the Elder Scrolls series is the legendary game Skyrim, widely considered to be one of the best games ever made.

As I wrote several times, I am a World of Warcraft veteran and am familiar with the MMORPG concepts (phasing, aggro etc. – more on that later) – I am saying this so you understand, how I approached this game, because most people seem to approach it wrong. I didn’t specifically follow the game development and only got interested after the game was released and Rita started streaming it once or twice. That caught my attention, so I bought it and installed it.

elder-scrolls

Considering today’s game prices, the game doesn’t come cheap: 50 Euro (70 for special edition) and then you have to pay subscription (cca 10 Euro per month). That is a mixed blessing – of course, you have to pay, the game is not F2P. But on the other hand, this system acts as a “natural barrier” to keep the worst pubbies, noobs and idiots out and prevents the infestation of stupidity, so present in World of Tanks. I actually prefer it this way and the players I met in the game proved me right.

After smooth purchase of the game online and a 20GB download (not as bad as I thought), I installed it and ran it. Well… this is the part where I need to say something a lot of people writing reviews on this game seem not to understand.

ESO is NOT Skyrim

I think that I don’t have to tell anyone that single-player and multi-player requirements are (still) on a completely different level. For one, ESO is missing most of the really pretty physics, that made Skyrim great – no archery physics for example. In fact, mechanics and gameplay-wise, ESO is actually closer to World of Warcraft than Skyrim and it uses a LOT of WoW mechanics. WoW players will feel quite at home after a while, although there are definitely some improvements as well.

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New Upcoming Hangars

Source: http://world-of-ru.livejournal.com/3218595.html

Hello everyone,

apparently, patch 9.0 brought also some nice new hangars. Thanks to Russian LJ user Awasaky, we can have a look at them (…because one hangar heating up your GPU is not enough).

26th of April Hangar (2 years of SEA server?), it can be downloaded here

9OsnocU

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Moar Customization?

Hello everyone,

several people actually recently sent me a link to an article, that has nothing per se to do with World of Tanks – it’s about War Thunder (yes, I still have the game on my hard drive and no, I haven’t touched it yet, gotta check the schedule, when there’s the closest GF test and have a look).

War Thunder released a patch, where it is possible to easily customize the game, according to player’s needs. If I understand correctly, the skins are client-side (like in World of Tanks), so only you can see them, but whoever was making the video about it mentioned that the developers would like to have them server-side.

 

 

Another cool function is that you can actually create your own maps and missions. So far they can be only shared with friends, but check this out:

leveledit

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