7.2.2015

You might have seen it on forums earlier, but it’s confirmed: the “Sisterhood of Steel” of girl crewmembers is compatible (activates) with BIA (basically, if you replace one crewmember in a BIA crew with a girl with SOS, BIA will activate). It is however possible this will be removed, as it was not intentional.

Update: Confirmed, it’s a visual bug of the client, that displays incorrect boost, that’s not there in reality

- Storm will investigate whether the Maus mantlet looks correctly in the game
- it’s not possible to say, how many HD models will appear in 9.7, as a few days ago, they removed some of the HD models from the build, because the patch was too big
- Storm confirms that developers are working on a completely new mode
- T54E2 and AMX 65T in the game? Storm: “I cannot say. Anything can happen :)”
- for now, the E50M will not be replaced (even though it’s a fake), because there are no suitable candidates for replacement
- E-25 to be made bigger (to its historical dimensions) when it gets reworked to HD? “Unfortunately, I cannot tell you anything.” (SS: from “inside sources”, this is actually a very radioactive topic, as it would be a defacto nerf of a very popular premium vehicle)
- T-54 armor change when it was reworked to HD did not reduce its popularity, it was actually increased (related to the pretty new HD model)
- Storm confirms that the Havok situation is complicated, when it comes to destructable buildings. They’ll work on it nonetheless.
- Char 2C model was made in 2012
- alternative hulls will come in distant future

Posted in Q&A

Is AMX CDC Worth the Hype? Comparison with AMX 50T

Hello everyone,

okay, let’s make a small experiment. Here’s a video from Sir_Havoc. He’s not a really big videomaker yet, but I had a look at some of his videos and I rather like them. He has been diversifying his channel recently, uploading a mix of competitive map guides, peripheral hardware reviews, and Florida sports betting promos. He’s an okay player too. The thing is, it’s possible he’s wrong on some accounts – so let’s give him a feedback to become even better. What do you think about his video? Did he forget something? What would you improve?

 

“Developer Time” Q&A

Source: VK Express community

Hello everyone, another “Developer Time” show took place on the Wargaming radio (RU only), here’s a transcript. Today’s topic was “graphics”. Answering were two guys – one a video-making derpartment developer (derpveloper?) and the other guy is from the game engine derpartment and deals with graphics.

- the derpartment of the graphics engine development consists of 15 people, but not all deal with the development directly. This is the “skeleton crew”.
- at first, the developer video about how to improve FPS was 30 minute long, but they had to cut it down to 15 minutes (SS: the video can be found here along with some translations, it was never made in English)
- in the future (summer of 2015), WG is planning series of videos, the topic of which will be “how to improve your FPS”
- there will also be an independent video (not tied to WoT), where various aspects of your computer will be explained: how to optimize its running, how to set the graphics, how to clean it, how to update your drivers etc.

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Posted in Q&A

Straight Outta Supertest: Mäuschen with 12,8cm

Hello everyone,

the upcoming replacement for tier 9 VK4502B, Mauschen, has basically two gun options. One is the 128mm Maus gun, the other is the 150mm L/31 (?). Here’s how the model and the stats look with the Maus gun (the 15cm ones are in brackets for comparison). Oh and yes, the vehicle only has one turret.

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Tier: 9
Hitpoints: 2000
Engine: 1500 hp
Weight: 170 tons
Power-to-weight: 8,82 hp/t
Maximum speed: 20/15 km/h
Hull traverse: 20 deg/s
Terrain resistance: 1,726/1,822/2,877
Turret traverse: 18,8 deg/s
Viewrange: 370
Radio range: 740,4

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6.2.2015

- Storm confirms that the Mäuschen vehicle is historical, it was made based on this drawing
- the replacement of VK4502B with Mauschen will come “soon”
- VK4502 Ausf.B will not be made premium, it will be removed from the game, just like the FV215b (120)
- for now, there are no other replacement plans for the Maus branch
- for now, there are no plans to give Maus an alternative 150mm gun
- accuracy nerf being really bad for inaccurate fast tanks like the T49? “Wait for the aim circle to aim fully and you’ll be fine”
- the only accuracy change was the distribution of shells inside the center of the aim circle, the sigmas were not touched: it does NOT mean the shells will fall to the edges of the circle more often
- the accuracy nerf in 9.6 applies to both arty and premium vehicles
- Q: “The accuracy nerf is really bad for artillery!” A: “Do you often fire snap shots with arties? :)”

Posted in Q&A

9.6 Accuracy Change Explained

Source: http://worldoftanks.ru/ru/news/pc-browser/1/accuracy_9_6/

Since this is not on EU portal yet (would be marginally more useful to post this instead of another premium shop bundle), here’s the Russian server explanation for the accuracy change in 9.6.

Basically, the official reason for the nerf is that the tanks were too accurate (shooting too often to the center of aim circle) even when the AC was not fully aimed. Thus, the developers decided to separate the aim circle into 10 zones and each zone has a certain probability to have the shell land in it. This is how it looks in 9.5:

The broken lines represent the various sectors and the circle, designated by unbroken white line – 70 percent of shells fall into that circle. The red dots represent the shell impacts within aim circles, the amount used for this sample was 3000 shots. Now, there wasn an issue allegedly of the “snap shot” accuracy (shots without aiming), when people, who were not aiming properly just managed to hit even fast low-armored targets repeatedly. Therefore, WG had to nerf this. This is how the distribution compares from 9.5 to 9.6

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Straight Outta Supertest: Mäuschen

Hello everyone,

here’s the VK4502 Ausf.B’s replacement, also known as ‘Mäuschen” (“little mouse”).

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Characteristics (for 100 percent crew):

Tier: 9
Hitpoints: 2000
Engine: 1500 hp
Weight: 170 tons
Power-to-weight: 8,82 hp/t
Maximum speed: 20/15 km/h
Hull traverse: 20 deg/s
Terrain resistance: 1,726/1,822/2,877
Turret traverse: 18,8 deg/s
Viewrange: 370
Radio range: 740,4

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Czech Company Sells Tanks to Iraq to fight ISIS

Source: http://domaci.ihned.cz/c1-63494580-tanky-ze-sternberka-pojedou-do-iraku-bojovat-s-islamskym-statem

Hello everyone,

Czech company Excalibur Army (an arms dealer) won a contract to supply the Iraqi army with more than a hundred of former Czech tanks (likely of the T-72M1 type) and other armored vehicles (BMP-1 variants) to help them fight the muslim radicals from the Islamic State. Dozens of these refitted vehicles are ready in the army depot in Šternberk today and the Iraqi representatives are inspecting them. According to the news server, they are very satisfied.

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Jaroslav Strnad, the owner of Excalibur, commented that this is only one part of a larger deal, involving more than a hundred of former Czech army vehicles, mothballed in the depots. The Iraqi representatives looked for a suitable supplier all around the Europe, but also in Ukraine and Russia. In the end, the chose the Czech company due to the good ratio of price versus state of the vehicles. Another advantage is that the Iraqi soldiers are already experienced with the former Soviet vehicles. According to Strnad, this contract is worth of dozens of millions of USD, the first one of its kind for the company, as previously, the Russians and the Ukrainians always won these contracts by using dumping prices.

This contract was approved by the Czech government and army officials as well as much better alternative of helping fight the terrorists than sending our own troops to Iraq, although our representatives are not united in this opinion, as for example Czech president Miloš Zeman recently urged the NATO states to start a full-blown land campaign against ISIS.