20.9.2013
- if you want to know what inscriptions mean (especially the Chinese), just put your cursor over the inscription and wait, a translation will pop up
- the size of the Japanese crewman collision model will be the same as the size of other crewmen models (SS: this was apparently asked because the Japanese tankers were allegedly smaller than their European counterparts)
- regarding the increased WoT demands on computers with the upcoming implementation of 3.0 shaders: SerB will try to keep the possibility to play WoT on old computers, but he gives no guarantees (SS: this change is allegedly supposed to come in 9.0)
- T18 being transferred to tier 3 status? “I don’t know”
World of Tanks: Rush sold out
Source: http://world-of-kwg.livejournal.com/246787.html
Hello everyone,
some of you might remember that some time ago, a new (real life) collector card game “World of Tanks: Rush” has been introduced. The card game has been published recently (only in Russian). Strangely enough, its publisher reports that the first edition was sold out within 4 days. Second batch (with some rules clarifications) is due to arrive next week.
Strange, isn’t it? I mean… these card games were popular when I was like 15 and that was 15 years ago (Magic the Gathering), didn’t know they still are.
Restored TKS tankette
Thanks to wlw for posting this one:
Thanks to some diplomacy between Poland and Norway, a wreck of the classic Polish TKS tankette was imported from Norway to the Poznan armor museum. The wreck was in terrible condition due to the harsh norther weather it was exposed to.
Within one and a half year, the tankette was disassembled and restored completely. Some parts of it (like the roadwheels) had to be made from scratch, but in the end the result was a success. Unfortunately the originl engine could not be obtained and the tankette now runs with a post-war car engine. The tankette was test driven for the first time now, in September 2013.
Hard to believe anyone used such a cute little thing for war, isn’t it?
Confirmed: official GuP voicepack
Source: http://world-of-ru.livejournal.com/2527449.html
It was confirmed yesterday at Tokyo Game Show that Wargaming would be doing an official Girls und Panzer voicepack. This voicepack will be free to download. The first person to do the voiceover will be Mai Futigami (the voice of Miho Nishizumi). Other actresses will make voiceovers later after that. Also, the players have been assured that the cooperation does not end with the voiceover and manga.
Japanese QA – Answers
Answering: Daigensui (“the Mother of Japanese tanks”) :)
Hello everyone,
Yesterday, Daigensui promised to answer some questions and here are the results. Keep in mind that she can’t say everything, especially when it comes to ingame matters – due to agreements with WG.
1. Regarding Japanese tanks – what will be their specifics in World of Tanks? How will they differ from other branches?
Balancing isn’t really my jurisdiction, since I’m mostly working with the historical research area. Still, from what I’ve been hearing, generally we’re looking at vehicles with good terrain passibility, good depression (-10° minimum except for a few exceptions), lower penetration but higher alpha when compared to same caliber guns, and possibly generally good camouflage.
2.How soon (if at all) can we expect the heavy line?
I don’t schedule the releases, so basically I cannot say. I am working on those two lines at the moment in the research capacity.
Ensign’s Q&A #14
Welcome to the 14th Q&A! A reminder as to how this works: send me questions about Soviet tanks and related topics, and I will answer them here (unless I forget, in which case you’re welcome to send them again).
Q: Were there any prototype or experimental tanks with double barreled guns?
A: Of course! A favourite of mine is the ST-II, with two 122 or 100 mm guns in one turret. Sadly, it was never built. Its half-assed implementation is currently present in the game. The extra loader is there, but the second gun is not, and the ROF has been drastically reduced. There was also the SU-2-122, which was a SU-122 with two guns instead of one, KV-7 (one version had 2 76 mm guns), and many double barreled SPG prototypes, currently terminating with the double barreled Russian Koalitsiya 152 mm SPG.
That’s just for tanks with two cannons of equal calibers. A great deal of tanks were equipped with dual machine guns, and with a smaller caliber gun or autocannon instead of a coaxial machinegun.
Storm & Co. QA
Source: http://world-of-kwg.livejournal.com/
Storm posted today a new blog entry, where he asks Russian players, what do they think of World of Tanks maps. A few points from the discussion:
- according to Storm, statistically the Mountain pass encounter is doing fine (a lot of people are complaining about it)
- Storm states that while the big maps are “in the future”, he is warning players from wanting such maps too much, as their gameplay is “very specific”, this is one of the reasons, why their development is not pushed that hard
19.9.2013
First, check Overlord’s post on Tokyo show… here’s a teaser:
Regular QA:
- limited MM for M6A2E1? “Don’t play M6A2E1″ (SS: no, it won’t get limited MM)
- in one of the WG streams, Viktor Kisly stated that when the suspension gets yellow, the tank agility (dynamic) is reduced. SerB states that this is not true and that V.Kisly simply didn’t know the mechanics in details, as he is the director of the entire company, while SerB leads the game mechanics development
WG fail, Japanese edition
You know, when you make a game about tanks, make sure you employ people who understand them and don’t post garbage:
STB1 was a Type 74 prototype, not Type 64 (there was no such thing) and it’s not from the 50′s, it’s from 1969. Just to be clear, this incorrect information is not WG EU’s fault, it appeared in the official press release too.
The same mistake is repeated on the portal.
You can read more about the tier 10 STB-1 here.



